Zetasis Posted July 29, 2011 Share Posted July 29, 2011 This game looks like it will be absolutely amazing. I just registered on the forums. Lots of nice eye candy there and I can't wait to see more. Link to comment Share on other sites More sharing options...
Magdreamer Posted July 30, 2011 Share Posted July 30, 2011 I like where this is going.All the best with your project :) Link to comment Share on other sites More sharing options...
Helpmeplz Posted July 30, 2011 Share Posted July 30, 2011 Thanks Rory. :) Link to comment Share on other sites More sharing options...
ReubenNick Posted August 2, 2011 Share Posted August 2, 2011 **Company Name Event**Fellow Psithyroi fans, it has come to a point in our development where our team needs a company name. We have brain stormed for days but just can't figure out the right name that will represent our team and idealism as a whole.We came to a decision to create a company in the far future once Psithyroi is released. This is being done because we do not only want to create one great game, but instead many fun and exciting games we're sure many people will enjoy. Since we can not figure out a decent name, maybe the community will. Start posting your name ideas below and try not to pick a name that is already taken.The winner of this event will get to choose a design for their very own in-game npc which will have his/her name. You will choose what the npc says. Along with this you will receive a forum title on our new forums in the making. Link to comment Share on other sites More sharing options...
Jumbofile Posted August 2, 2011 Share Posted August 2, 2011 Hex ArtsPiller gamesFortile EntertainmentI will edit if i think of any more. Link to comment Share on other sites More sharing options...
Jeff Posted August 2, 2011 Share Posted August 2, 2011 Quixyclasm Studios. It matches the level of psithyroi. Link to comment Share on other sites More sharing options...
Zetasis Posted August 2, 2011 Share Posted August 2, 2011 Well if the company is going to be developing games with the same "Retro" looking graphics I would suggest the names like:Retro-Active Gaming (fits the retro style)Pixel Paradox (…sounds cool?)Thats really all of the names I can think of right now that go with the "Retro" style. I'm hoping for the best for ya guys. I'd love to see Psithyroi become a main-stream game, it really doe's look to have the potential.Edit: I just search both my suggestions on google and pixel paradox is already taken. Retro-Active Gaming is still available though. *wink wink nudge nudge*:cheesy: Link to comment Share on other sites More sharing options...
ReubenNick Posted August 2, 2011 Share Posted August 2, 2011 This event will continue until we decide on a name or when we see name suggestions we are interested in. So far, not bad. All the games we make wont be retro styled, just saying. Link to comment Share on other sites More sharing options...
Sunku Posted August 2, 2011 Share Posted August 2, 2011 how about AcePixels Productions ?????i like it but if you don't it's ok. :P Link to comment Share on other sites More sharing options...
The New World Posted August 2, 2011 Share Posted August 2, 2011 NetherWand Productions. :P Link to comment Share on other sites More sharing options...
shado360 Posted August 2, 2011 Share Posted August 2, 2011 Enchantress Games/Entertainment/Productions Link to comment Share on other sites More sharing options...
Socuine Posted August 2, 2011 Share Posted August 2, 2011 Epic Pixels EntertainmentGracious Pixels Entertainment Link to comment Share on other sites More sharing options...
ReubenNick Posted August 3, 2011 Share Posted August 3, 2011 We plan on releasing something special along with the website. All our fans will visit our forums expecting to see the old forums but will be stunned at the amazing website Crazy has put his all into coding. Along with that, you will find a surprise banner. Stay tuned everyone.**On other news..**The event is still going on, we're loving all the name suggestions. We are all very excited to see who will win.There has been a ton of changes to Psithyroi that we will not show our fans as we want to keep a few good surprises. The engine will be worked on very soon and as far as I am informed, a lot will get done. If you have any questions about this please feel free to email [email protected]Very soon a new member will be joining our team/company. She is a former developer of a game called Endless Online. We will not give much information for the time being, but stay tuned. Link to comment Share on other sites More sharing options...
JeffSventora Posted August 3, 2011 Share Posted August 3, 2011 This really is one of the best games I've seen from a Mirage Community. Link to comment Share on other sites More sharing options...
Scribbyz Posted August 3, 2011 Share Posted August 3, 2011 PixelvationInnoPixol/InoPixolPixelius - Personal FavPixelistryNone of these names are taken, but not 100% how to check. Link to comment Share on other sites More sharing options...
ReubenNick Posted August 3, 2011 Share Posted August 3, 2011 We would like everyone to read a quote from a fellow member of Psithyroi. Thank you to everyone that continues to motivate us.@Udyr:> Hello there fellow supporters. Obviously, Psithyroi is deep within the development stage. But while they are hard at work, we too can be hard at work doing our part to help the game. We won't be actively developing, pixeling, programming, coding, etc., but we still can contribute in big ways and play an important role in the success of Psithyroi.> > 1\. **Create a community**: Be active. There is no better motivation for developers than logging on to the forums to see 300 new posts, 20 new topics, contests, games, all brought together by a common thing, their game. Add the forums to your bookmarks, and make a habit of checking it daily, if not more. Build friendships, share excitement, and give a reason to stay here and for others to join the ride.> > 2\. **Comment, Critique,and Give Ideas**: Say what you really feel. If you love something, tell the developers that it's making you hot and bothered. Make them feel on Cloud 9\. But in the same sense, don't be afraid to critique. The developers WANT to hear your concerns. You can't improve without seeing your flaws. Just make sure you're voicing your opinion in a mature manner, no need to be disrespectful. Being able to build on your mistakes is the difference between good and great.> > 3\. **Recruit, Advertise,and Spread the Word**: Obviously, a person is no big help if he hasn't actually visited the site, or signed up. Spread the word. "Advertise" so to speak. But do it in a smart way. Start with friends, family, personal contacts, then spread to communities you are trusted and a part of. It's easier to bring in people that way, no one trusts a random newcomer on a message board you googled 5 seconds ago. Just make sure you present the game in a manner that will actually attract people. Spell check your words, be mature. But most importantly, SHOW them why they should join. Don't just throw a link up and expect something good to happen. Make it happen.> > [Insert Generic Advertisement Template Here] (I'll get on that)> > 4\. **Donate**: I don't know if the team has a link to donate, but if you truly believe in the project AND have the financial means to give, obviously it will help. Web hosting, domain names, server hosting… it all costs money. Give the developers a break and pitch in for a month of hosting. It isn't too steep.> > 5: **Follow their social networks**: YouTube, Twitter, Facebook, and all other social networks they have. Follow them, like their page, and subscribe to their channel. All this can help the game.> > 6\. **Be a true fan**: Build around the game. Make fan sites, make fan blogs. If you get picked for Beta or Alpha, etc., keep a journal of your adventures, make videos of your journeys. Raise hype in other ways than just pure advertising. Spotlight the game in your own unique way, and tell why YOU were drawn here in the first place. Tell your story. Others can share similar feelings.> > Obviously, we all can contribute without physically adding to the game. We can be the source of the best motivation around: **Support**. Without support, the team would have, well not much of a game. It'd still look hella' sexy, but it would rot. So let's make these developers proud. They showed us what they can do, now let's show them what we can do. As true _Psithyroi Supporters_.> > <3 Psithyroi Bearman> > Ps: If you have any ideas, post 'em up!> > PPS: Also if the developers have anything specific we can do, also let us know! Besides killing our firstborn, I'm sure we can help in any way possible. Link to comment Share on other sites More sharing options...
The New World Posted August 3, 2011 Share Posted August 3, 2011 I already gave you my miscarriage … Link to comment Share on other sites More sharing options...
ReubenNick Posted August 4, 2011 Share Posted August 4, 2011 @Yukiyo:> I already gave you my miscarriage …Worry not, we took good care of him. Lol.**On other news…*** Engine development has now started! We have plenty of surprises just waiting to be revealed in due time.| |* Later today we will show a preview of major graphical changes to psithyroi. Stay tuned! Link to comment Share on other sites More sharing options...
ReubenNick Posted August 4, 2011 Share Posted August 4, 2011 The new GUI has been released on our forums and can only be found there. Alpha testing is getting closer everyday and we would encourage any and everyone interested in being apart of the testing to register on the forums and start being active. Many more updates to come. Click [here](http://psithyroi.com/forum/index.php?topic=10088.0) to view the new GUI.**On other news…*** The website is close to being complete. We will no longer be using a free forum as it never gave us the option to customize the entire forum to our liking. Our own forum will be made from scratch. Link to comment Share on other sites More sharing options...
mrmiguu Posted August 4, 2011 Share Posted August 4, 2011 @Akatsuki_1:> Worry not, we took good care of him. Lol.Shows how much you care… it was a **girl**!Q: Will your momentum/movement be halted when you use a skill? Be aware on how much this will stunt the gameplay's flow. You want the movement to be as fluid as possible. Link to comment Share on other sites More sharing options...
IdoFreePixel Posted August 4, 2011 Author Share Posted August 4, 2011 @MrMiguu:> Shows how much you care… it was a **girl**!> > Q: Will your momentum/movement be halted when you use a skill? Be aware on how much this will stunt the gameplay's flow. You want the movement to be as fluid as possible.It won't, jumping forward/backwards(you get the idea) and casting skills is a must! Creates more of an intense pvp situation. However, some will have a short delay where you cannot move after the skill so don't miss, for example:![](http://www.freemmorpgmaker.com/files/imagehost/pics/2404fefce26dcc340df562ee552f38f9.gif) Link to comment Share on other sites More sharing options...
JeffSventora Posted August 4, 2011 Share Posted August 4, 2011 If that is real, and I can do that in-game, I will cry. Link to comment Share on other sites More sharing options...
Lenton Posted August 4, 2011 Share Posted August 4, 2011 The sprites angle doesn't work for a platform game, they need to be facing completely left or right. Link to comment Share on other sites More sharing options...
Socuine Posted August 4, 2011 Share Posted August 4, 2011 @The:> The sprites angle doesn't work for a platform game, they need to be facing completely left or right.And you get your info from .. What? Link to comment Share on other sites More sharing options...
azure Posted August 4, 2011 Share Posted August 4, 2011 @Socuine:> And you get your info from .. What?Actually when I read that and look hard, the sprite looks like it's /in front/ of the grass not on top of it. Link to comment Share on other sites More sharing options...
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