Scribbyz
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Okay, I'll play around with it. Thanks for the help.
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You don't need to change anything in the programming? Because my base spirte is on one spirte sheet. Would I need to change some code in order for the engine to know how many pixels to select?
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How do I change the base character sprite size. I need each frame to be 32x45.
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If payment isn't mentioned, I expect people to understand it is a free position. Thanks for your concern.
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I currently have a position open for a story/quest writer. At the moment, I am just looking for someone to write the main story for a military/rebellion ORPG. If after you demonstrate the quality I request, and feel you'd enjoy working on the game; I will offer you a permanent job. You then will be responsible for writing anything needed for the game itself, as followed: - Quest Storylines - Item/Skill Descriptions - NPC Biographies - Area & Location Descriptions The traits you should demonstrate are as followed: - Creativity - Willingness to speak your mind - Understanding of Military/Rebellion Stories - Ability to work at a moderate pace Please PM on the forums and send me a link or a story you've written. This should demonstrate the traits I am looking for above. Thank you for taking the time to read this.
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If you use lighter colors on your sword and potion, it will give it a sense of having some kind of shine, and with your sword; appear to be sharp. If you go to pixeljoint.com, they have an area on their website that is dedicated strictly to tutorials. I've been through all of them, they are very informative and full of techniques by countless veteran pixel artists.
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I thought I knew you from somewhere. Well good to see you, and your beautiful work again. Hope you get in on a good project, if that's your goal.
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Stava, did you ever work on a Graal Playerworld? Your names very familiar.
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I check the OS Forums every now and then, seen that you posted something in January about bringing it back; but hadn't heard much on it. Good to see some progress. If your looking for a hand, since our styles are similar, im willing to help out on the pixel art side.
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Also looking for a Concept Artist. - Should be able to color any drawings they create. - Show professionalism and maturity. - have the ability to alter or change any art to fit better with the concept.
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I am in search of both a, Story/Quest Designer, and Music/SFX Artist. The responsibility of each position are given: Story/Quest Designer - Be able to punctuate and use proper grammar in any lore or quest related material. - Have a means of professionalism, and maturity where it's needed. - Understand that it is your duty to insure that the story floats well with the quests. - You must provide two examples of your work. The more, the better. Music/SFX Artist - Be able to create music and sound effects in the required areas. - Have a means of professionalism, and maturity where it's needed. - Able to suggest, and distinguish what type of music goes where, and the Sound Effects needed for particular items. - You must provide two examples of music, and two examples of sound effects. The more, the better. If you are interested please contact me via Skype, or a PM. My Skype is Mashaney. Thank you, and if you have any questions; feel free to ask.
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Yea for your outside tiles, you don't wanna highlight them with a black outline. I would do it how you did it before, but just improve the texture and smoothness of the rock. It seems as if it was rushed. Keep the soild 1px outline on the character, but done square it off. It brings the focus to the level/map. Love the logo, bubbly, fun and creative.
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Example of work? Web Designs? Interface/GUI Designs?
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Dash's style caters more to the style. To late to vote, but good job.