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Zetasis

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  1. > **Take those eight, wonderful designed, pretty looking faces:** > > **Badum, TZzzz:** > > **![](http://www.freemmorpgmaker.com/files/imagehost/pics/d5bf2563f883edfacbb0955dbf5194f8.png)** I must admit, those are some pretty funny faces. If you edited these Sacra then good job. If you didn't then I am surprised I haven't seen them yet.
  2. I never beat it as a kid so I recently started playing it again and IMO I think it is still the hardest one I've played so far. Dunno about the best, maybe second, but I thought Ocarina of Time was the best.
  3. So a buddy of mine was trying to explain to me the Zelda Timeline because I had always thought that Nintendo wasn't focused on a comprehensive story as much as a fun game and well to my surprise I was wrong. The Zelda Timeline is very long and complex but its totally worth taking a look at if you're a Zelda fan. Note: There are alot of spoilers here so if you don't want to know how some games end then I don't suggest looking at this. Anyways, here is the link to the site: http://zeldawiki.org/Zelda_Timeline
  4. I didn't have any problems changing my map size. Did you make sure to set the boot map settings?
  5. Thanks for the help. I'm gonna try this out later and hopefully I get it.
  6. So I can't seem to figure out how to make an event trigger another event. What I want to do is make a switch that a player can trigger and it will make a set of spikes protruding from the ground retract so the player can cross them. Any help would be appreciated, thanks.
  7. Zetasis

    Christmas

    Skyward Sword. Nuff said. ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png)
  8. Looks good. I like how each set is unique from one another. Is that a post office sign? In game mailing is always a nice feature. ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png)
  9. Well it would be really cool if you did add npc spells. ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png) Either way I still like the engine and the quest/event system sounds nice.
  10. So I know this is probably a stupid question but is this for 2.0 or 3.0?
  11. > I'll update it as needed, I have a few things that I want to add and release this weekend, just minor updates. > > 1\. Events be able to offer a quest. > > 2\. Fix an issue with map sizing. > > 3\. NPC Spells Still looking forward to this. Also, how does the mail system work? I can't seem to figure that one out. Oh, and I don't know if you're still taking name ideas for this engine but hows this: Eclipse Orijanes ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png)
  12. Which are the exact same classes as Crystalshire. Robin created Crystalshire, which he then release CS:DE as an engine which had those classes still there, which Nyan used to make Eclipse Reborn. So in a long drawn out way means they're stolen.
  13. To me it seems like you've stolen your class ideas directly from Crystalshire. I'm not saying its illegal but to me it's a really big turn off…
  14. I can't honestly answer that. I think it would probably be easier to add the event system to this edit most likely.
  15. [SnowShinobi](http://www.touchofdeathforums.com/community/index.php?/user/66386-snowshinobi/) pretty much summed it up for what I was going to say. Well for the most part anyways.
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