DAK3 Posted December 17, 2010 Share Posted December 17, 2010 @MrBulbasaur:> @DAK3:> > > so this Side scrolling editzion still uipdating or not update the owner?:)> > The new EO is almost out (1.2.0) and if you argue, I will tell you to look in the EO thread and notice how active Robin has been with his updates on the engine. I will be remaking PV on the new EO since there will be vital changes (like me programming it right this time, lol) that will fix lots of current errors.and i can copy my game to the new PV ?:D and run my old game on new PV? Link to comment Share on other sites More sharing options...
Marsh Posted December 17, 2010 Share Posted December 17, 2010 I doubt it DAK considering its made with EO now and is a very differant map format. Link to comment Share on other sites More sharing options...
Fuu Posted December 17, 2010 Share Posted December 17, 2010 What happened to the "press up to go into a portal" thing? Link to comment Share on other sites More sharing options...
Carim123 Posted December 17, 2010 Share Posted December 17, 2010 Don't you press down, not up? Link to comment Share on other sites More sharing options...
SawQuart Posted December 17, 2010 Share Posted December 17, 2010 @Mijumaru!:> Don't you press down, not up?Yeah Link to comment Share on other sites More sharing options...
mrmiguu Posted December 17, 2010 Author Share Posted December 17, 2010 The portal thing might change. I usually mess around with the keys. This current PV, I figured it was best suited that UP be used for jump. Link to comment Share on other sites More sharing options...
luriok Posted December 17, 2010 Share Posted December 17, 2010 Well as long as it's worth it I'll be patiently waiting for the new PV Link to comment Share on other sites More sharing options...
Fuu Posted December 17, 2010 Share Posted December 17, 2010 I didnt really mean up in general, I just meant pressing a button to go through a portal/to a new map. Link to comment Share on other sites More sharing options...
Fuu Posted December 18, 2010 Share Posted December 18, 2010 Bug found? When you use a stat point, instead of it taking away points, it GIVES you points. <-< Link to comment Share on other sites More sharing options...
mrmiguu Posted December 18, 2010 Author Share Posted December 18, 2010 @Fuu:> Bug found? When you use a stat point, instead of it taking away points, it GIVES you points. <-<More like EO 1.1.0 FAIL. I didn't program the stat system. Robin fixed it in EO 1.2.0\. Report it to him to maybe add to his list if he hasn't already. That's kinda important ;D Link to comment Share on other sites More sharing options...
Fuu Posted December 18, 2010 Share Posted December 18, 2010 I don't think I understand what to do, exactly. Link to comment Share on other sites More sharing options...
mrmiguu Posted December 18, 2010 Author Share Posted December 18, 2010 @Fuu:> I don't think I understand what to do, exactly.Just post the same thing you did here in the thread _EO 1.1.0_. Link to comment Share on other sites More sharing options...
Fuu Posted December 18, 2010 Share Posted December 18, 2010 I fixed the ap increase thing on PV ES.It was really easy, actually. I just went into the scripts and changed the```Call SetPlayerPOINTS(Index, GetPlayerPOINTS(Index) + 1)```to```Call SetPlayerPOINTS(Index, GetPlayerPOINTS(Index) - 1)```LOL ;D Link to comment Share on other sites More sharing options...
mrmiguu Posted December 19, 2010 Author Share Posted December 19, 2010 @Fuu:> I fixed the ap increase thing on PV ES.> It was really easy, actually. I just went into the scripts and changed the> > ```> Call SetPlayerPOINTS(Index, GetPlayerPOINTS(Index) + 1)> ```to> ```> Call SetPlayerPOINTS(Index, GetPlayerPOINTS(Index) - 1)> > ```LOL ;DDidn't know you were using ES and not EO. That's a big difference. Glad you didn't tell Robin. That would have been embarassing for me. It was a script thing? Link to comment Share on other sites More sharing options...
Guest Posted December 20, 2010 Share Posted December 20, 2010 @MrBulbasaur:> @Fuu:> > > I fixed the ap increase thing on PV ES.> > It was really easy, actually. I just went into the scripts and changed the> > > > ```> > Call SetPlayerPOINTS(Index, GetPlayerPOINTS(Index) + 1)> > ```to> > ```> > Call SetPlayerPOINTS(Index, GetPlayerPOINTS(Index) - 1)> > > > ```LOL ;D> > Didn't know you were using ES and not EO. That's a big difference. Glad you didn't tell Robin. That would have been embarassing for me. It was a script thing?Yessuh, its in events folder of the scripts. Its not your fault however, that problem was created in ES 1.3\. Since you simply took it and straight converted it, its not your fault. Link to comment Share on other sites More sharing options...
Fuu Posted December 21, 2010 Share Posted December 21, 2010 I guess this isn't really a bug, but cure spells cure npcs too?The spell "Cure (Add HP)". I think it does that in all of the Eclipses. Link to comment Share on other sites More sharing options...
mrmiguu Posted December 21, 2010 Author Share Posted December 21, 2010 @Fuu:> I guess this isn't really a bug, but cure spells cure npcs too?> > The spell "Cure (Add HP)". I think it does that in all of the Eclipses.I don't know. Didn't code it. Didn't change it. Link to comment Share on other sites More sharing options...
booclock Posted December 21, 2010 Share Posted December 21, 2010 do the PV Stable soruce work good like PVO? or its buggy? Link to comment Share on other sites More sharing options...
Robin Posted December 21, 2010 Share Posted December 21, 2010 @MrBulbasaur:> More like EO 1.1.0 FAIL.… Yeah, no. The stat system isn't broken in EO 1.1.0, people just don't know what the different stats do. Believe it or not, spending a stat point removes it. I suggest you look at your code before assuming it's a problem in EO.Having stat points given to you when you spend them was a wide-spread problem with Stable, not Origins. Link to comment Share on other sites More sharing options...
mrmiguu Posted December 21, 2010 Author Share Posted December 21, 2010 @Robin:> @MrBulbasaur:> > > More like EO 1.1.0 FAIL.> > … Yeah, no. The stat system isn't broken in EO 1.1.0, people just don't know what the different stats do. Believe it or not, spending a stat point removes it. I suggest you look at your code before assuming it's a problem in EO.> > Having stat points given to you when you spend them was a wide-spread problem with Stable, not Origins.I only said that because I assumed he was using EO. I had no idea he was using Stable. Excuse me for my blunt remarks. Later (like a few posts later) I corrected myself upon my understanding that he was actually using Eclipse Stable. Link to comment Share on other sites More sharing options...
luriok Posted December 21, 2010 Share Posted December 21, 2010 Hey MrBulbasaur(Miguu) what color is transparent for this engine? I'm asking because I've made some tiles and for some reason the top (pixel) row is always transparent for some reason. I change the color but it doesn't change. Any ideas, why? Link to comment Share on other sites More sharing options...
Alatar Posted December 22, 2010 Share Posted December 22, 2010 The top left pixel is the one that would act as transparent colour for that tile/sprite. Link to comment Share on other sites More sharing options...
luriok Posted December 22, 2010 Share Posted December 22, 2010 Ok well I'm making part of a wall how do i do it without making it transparent. here's the w.i.p. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/bfd15baa13e4c8fd83a19f39e594c501.PNG) How would I make it so the lines between bricks don't become transparent. Link to comment Share on other sites More sharing options...
Carim123 Posted December 22, 2010 Share Posted December 22, 2010 Just simply don't line it up in the top-left 32px x 32px corner of the 256px x ???px.Put it in the one next to it, if it's so important. ;/.Or, you could make the top-left pixel into a discrete colour. Link to comment Share on other sites More sharing options...
Alatar Posted December 22, 2010 Share Posted December 22, 2010 Warning - while you were reading a new reply has been posted. You may wish to review your post.Damn, too slow in paint :sad: xD Link to comment Share on other sites More sharing options...
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