DshWinchester Posted January 10, 2011 Share Posted January 10, 2011 XD nice anxious Link to comment Share on other sites More sharing options...
Robin Posted January 10, 2011 Author Share Posted January 10, 2011 @Shadowwulfâ„¢:> heh cool. noticed a bug stayed in from EE2.7(but I thought you completely rewrote the engine).If there's the same problem in EE and EO it means that it was a problem in the original Mirage Source that was never fixed. The Map Properties system is one of the only things left from the original 3.0.3 source. I'll look in to it.Oh, and I fixed the problem with the client erroring when you unlock a computer. Well, it's a generic system which tests the cooperative level and re-inits DD7 if it's anything other than okay. Should work as a 'catch all' system for any display changes and the like. Link to comment Share on other sites More sharing options...
shadowwulf Posted January 11, 2011 Share Posted January 11, 2011 Example to others. Robin can remember that I asked about a different issue and replied about it days later. He does pay attention to suggestions and reports if done properly.So quit your whining about every little thing over and over.>! @Robin:>! > If there's the same problem in EE and EO it means that it was a problem in the original Mirage Source that was never fixed. The Map Properties system is one of the only things left from the original 3.0.3 source. I'll look in to it.> > Oh, and I fixed the problem with the client erroring when you unlock a computer. Well, it's a generic system which tests the cooperative level and re-inits DD7 if it's anything other than okay. Should work as a 'catch all' system for any display changes and the like. Link to comment Share on other sites More sharing options...
Helladen Posted January 11, 2011 Share Posted January 11, 2011 @Robin:> If there's the same problem in EE and EO it means that it was a problem in the original Mirage Source that was never fixed. The Map Properties system is one of the only things left from the original 3.0.3 source. I'll look in to it.> > Oh, and I fixed the problem with the client erroring when you unlock a computer. Well, it's a generic system which tests the cooperative level and re-inits DD7 if it's anything other than okay. Should work as a 'catch all' system for any display changes and the like.This bug is from not initializing the data, it loads it on form_load, simply made it its own sub in editors and call it everytime the form is opened up. Make sure the maxes are left in form_load though. Link to comment Share on other sites More sharing options...
Guest Posted January 12, 2011 Share Posted January 12, 2011 I think we have to wait like another year for the fixd version. Link to comment Share on other sites More sharing options...
VitinhooxD Posted January 12, 2011 Share Posted January 12, 2011 @Raiko:> I think we have to wait like another year for the fixd version.Or fix it by yourself Link to comment Share on other sites More sharing options...
Robin Posted January 12, 2011 Author Share Posted January 12, 2011 @Raiko:> I think we have to wait like another year for the fixd version.I think you should get out of my thread. Link to comment Share on other sites More sharing options...
Helladen Posted January 12, 2011 Share Posted January 12, 2011 @Raiko:> I think we have to wait like another year for the fixd version.The new versions are worth the wait, the little things that are broke can be fixed relatively easy. He's not going to have such a bad break that only he can fix it, try to have a better attitude. He is maintaining this, he could quit it whenever he wants. Link to comment Share on other sites More sharing options...
WhoKnowz Posted January 12, 2011 Share Posted January 12, 2011 This is great, love the new engine Robin. I think the drops not working have been mentioned already but in attributes. The door attribute once you set the coordinates and then place it on a tile. The client will crash. Not sure if this was addressed or not. Also I can confirm that the map editor keeps a record of all previous map data. So for adding NPC's it can get rather annoying since all NPC data is transferred over to the new map and you need to edit or remove them all.Aside from that I am just curious. Is there any plans on adding an ISO based option for maps and character movements? This engine would be perfect for us if it did.Here are a few pictures of our work and why we could use it.Characters:[Picture 1](http://i23.photobucket.com/albums/b397/zero_sig/Valor%20Online/Reaper_1.png), [Picture 2](http://i23.photobucket.com/albums/b397/zero_sig/Valor%20Online/monsters.png), [Picture 3](http://i56.tinypic.com/2rclxcw.png), [Picture 4](http://i54.tinypic.com/2zobynl.png)[Picture 5](http://i55.tinypic.com/mtnjub.gif), [Picture 6](http://i52.tinypic.com/rgvu6a.png), [Picture 7](http://i55.tinypic.com/2hxr7o3.png), [Picture 8](http://i54.tinypic.com/2yzljc5.gif)Maps:[Picture 1](http://i23.photobucket.com/albums/b397/zero_sig/Valor%20Online/new_town.png), [Picture 2](http://i23.photobucket.com/albums/b397/zero_sig/Valor%20Online/new_wooka_map.png), [Picture 3](http://i23.photobucket.com/albums/b397/zero_sig/Valor%20Online/water_tiles.png), [Picture 4](http://i23.photobucket.com/albums/b397/zero_sig/Valor%20Online/xp3kvkjpg.png)[Picture 5](http://i54.tinypic.com/mj1wmp.png), [Picture 6](http://i54.tinypic.com/fzadqx.png), [Picture 7](http://i53.tinypic.com/2v7yo1x.png), [Picture 8](http://i52.tinypic.com/v4wmbo.png)If you add ISO we would love you forever :) Link to comment Share on other sites More sharing options...
Robin Posted January 12, 2011 Author Share Posted January 12, 2011 No. Link to comment Share on other sites More sharing options...
ayevdayev Posted January 12, 2011 Share Posted January 12, 2011 @Raiko:> I think we have to wait like another year for the fixd version.Listen, if Robin wants to wait 1 year until the release of the new version, he will. He can and you can't stop him. Everyone is complaining and asking Robin favors. He's doing this all for free. He has a life you know. So if people like you stopped complaining and annoying him maybe he would finish faster. It's his choice whether he wants to even release a new version or not, so back off. And if your such a smart @ss then why don't you open the source and fix everything yourself. Link to comment Share on other sites More sharing options...
chuchoide Posted January 13, 2011 Share Posted January 13, 2011 @Zero you can just actually close the map editor and the Map Editor will then load the current map, meaning you dont have to go through all that. :) Link to comment Share on other sites More sharing options...
Zappy Posted January 13, 2011 Share Posted January 13, 2011 @Zeroâ„¢:> Characters:> [Picture 1](http://i23.photobucket.com/albums/b397/zero_sig/Valor%20Online/Reaper_1.png), [Picture 2](http://i23.photobucket.com/albums/b397/zero_sig/Valor%20Online/monsters.png), [Picture 3](http://i56.tinypic.com/2rclxcw.png), [Picture 4](http://i54.tinypic.com/2zobynl.png)> [Picture 5](http://i55.tinypic.com/mtnjub.gif), [Picture 6](http://i52.tinypic.com/rgvu6a.png), [Picture 7](http://i55.tinypic.com/2hxr7o3.png), [Picture 8](http://i54.tinypic.com/2yzljc5.gif)> > Maps:> [Picture 1](http://i23.photobucket.com/albums/b397/zero_sig/Valor%20Online/new_town.png), [Picture 2](http://i23.photobucket.com/albums/b397/zero_sig/Valor%20Online/new_wooka_map.png), [Picture 3](http://i23.photobucket.com/albums/b397/zero_sig/Valor%20Online/water_tiles.png), [Picture 4](http://i23.photobucket.com/albums/b397/zero_sig/Valor%20Online/xp3kvkjpg.png)> [Picture 5](http://i54.tinypic.com/mj1wmp.png), [Picture 6](http://i54.tinypic.com/fzadqx.png), [Picture 7](http://i53.tinypic.com/2v7yo1x.png), [Picture 8](http://i52.tinypic.com/v4wmbo.png)I must say, I love mostly all of that art work!Well done. Link to comment Share on other sites More sharing options...
WhoKnowz Posted January 13, 2011 Share Posted January 13, 2011 Thanks but it's hard finding a game engine that supports them. :sad: Link to comment Share on other sites More sharing options...
Hugo Posted January 13, 2011 Share Posted January 13, 2011 Vbgore? Link to comment Share on other sites More sharing options...
Devogen Posted January 13, 2011 Share Posted January 13, 2011 There are several engines those sprites will work in, VBgore would be one of them yep. Link to comment Share on other sites More sharing options...
WhoKnowz Posted January 13, 2011 Share Posted January 13, 2011 @Devo:> There are several engines those sprites will work in, VBgore would be one of them yep.VBGore does 8 directions. And not being a coder and knowing very little I have no idea how to alter it to use 4 directions only. Yes it's capable but not without some edits. That I can't do. Anyway I think we are swaying a bit off topic. Link to comment Share on other sites More sharing options...
The New World Posted January 13, 2011 Share Posted January 13, 2011 @Zeroâ„¢:> Maps:> [Picture 1](http://i23.photobucket.com/albums/b397/zero_sig/Valor%20Online/new_town.png), [Picture 2](http://i23.photobucket.com/albums/b397/zero_sig/Valor%20Online/new_wooka_map.png), [Picture 3](http://i23.photobucket.com/albums/b397/zero_sig/Valor%20Online/water_tiles.png), [Picture 4](http://i23.photobucket.com/albums/b397/zero_sig/Valor%20Online/xp3kvkjpg.png)> [Picture 5](http://i54.tinypic.com/mj1wmp.png), [Picture 6](http://i54.tinypic.com/fzadqx.png), [Picture 7](http://i53.tinypic.com/2v7yo1x.png), [Picture 8](http://i52.tinypic.com/v4wmbo.png)Why does this look like a cheap Endless-Online remake? Link to comment Share on other sites More sharing options...
EclipseCommunity Posted January 16, 2011 Share Posted January 16, 2011 @Yukiyo:> Why does this look like a cheap Endless-Online remake?I think you'll find that Endless Online is a cheap Dark Ages remake. Plus, that pixel work is far nicer than Endless Onlines. Link to comment Share on other sites More sharing options...
The New World Posted January 16, 2011 Share Posted January 16, 2011 @Xlithan:> I think you'll find that Endless Online is a cheap Dark Ages remake. Plus, that pixel work is far nicer than Endless Onlines.It just looks like a trace over. Endless was shutdown a few months ago anyway. Link to comment Share on other sites More sharing options...
Your Master Posted January 16, 2011 Share Posted January 16, 2011 for some reason, my shops dont work. when i press buy and click on what i want to buy, it just doesn't work. help plz? Link to comment Share on other sites More sharing options...
Guest Posted January 16, 2011 Share Posted January 16, 2011 They work fine for me.. Link to comment Share on other sites More sharing options...
xsdsdds Posted January 16, 2011 Share Posted January 16, 2011 @xXFuryXx:> for some reason, my shops dont work. when I press buy and click on what I want to buy, it just doesn't work. help plz?Same problem. Link to comment Share on other sites More sharing options...
Hugo Posted January 16, 2011 Share Posted January 16, 2011 Have they put the price? and the requested item? such as currency, and value. Link to comment Share on other sites More sharing options...
Ruins of Hell Posted January 16, 2011 Share Posted January 16, 2011 **This is not for support.** Make a thread.In fact, I'm not even sure why this is here. There hasn't been any developer discussion except "When is this coming out?" Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now