Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

ayevdayev

Members
  • Posts

    48
  • Joined

  • Last visited

    Never

ayevdayev's Achievements

Newbie

Newbie (1/14)

0

Reputation

  1. > you installed the libraries (runtimes) for nightly eclipse? > > check this thread for the RTE bugs/fixes: [http://www.touchofde…s-errors-guide/](http://www.touchofdeathforums.com/community/index.php?/topic/60119-rte-bugs-errors-guide/) Thank you, it worked.
  2. I'm getting "Run-time error '429': ActiveX component can't create object
  3. I added it to my project and it's kind of screwed up. It looks beautiful though. Maybe you can post a GUI folder for this.
  4. Total Noob! :p Where do I change the exp level up rates. (EXP needed to level up for each level)
  5. @Richy: > Just custom code an item to do it. I would if I knew how to code that out. :p, sorry I'm a noob. I know how to code in a item, but I dont know how to set up that code. I just need the item to change your sprite and increase all stats by 20. If you are already transformed the item will change your sprite back, and decrease all of your stats by 20.
  6. (Quoting Myself…) @ayevdayev: > Origins is awesome and has everything needed to make a good game, BUT. I just wanted to make a nooby suggestion. What about Buffs? Not spells, but buffs that increase your stats for a set amount of time, and then there is a cool down time and all that. Maybe it can also change your sprite? I don't think it's such a bad suggestion, just really hard to make. I just wanted to ask, maybe this could be added to Modification(S)? -Just a suggestion-
  7. Origins is awesome and has everything needed to make a good game, BUT. I just wanted to make a nooby suggestion. What about Buffs? Not spells, but buffs that increase your stats for a set amount of time, and then there is a cool down time and all that. Maybe it can also change your sprite? I don't think it's such a bad suggestion, just really hard to make.
  8. I want to make a suggestion. I don't know if it's too hard to make but maybe there could be a full screen option in a future version of origins. BTW, I can't do it myself. So don't give me the message, "Go do it yourself." because I can't. Just say no if you think it's too hard or you just don't want to do it.
  9. @Sekaru: > Should be myindex if you're doing it client side. TY so much! Worked perfectly.
  10. @Rithy58: > Debug it one at a time. > > First, what line did it highlight when it error? > > And work on one caption at a time. Only continue when one of it work. > > Sincerely, > Rithy I tried the code that you gave me Label6.Caption = GetPlayerStat(Index, Stats.Strength) / 2 and it comes to this line when I choose debug: GetPlayerStat = Player(Index).Stat(Stat) in ModDatabase
  11. @Rithy58: > I'm not sure if the command are correct but try this : > > Remove the parenthesis so like : > ``` > Label6.Caption = GetPlayerStat(Index, Stats.Strength) / 2 > > ``` > Sincerely, > Rithy Didn't work, but thanks for the help.
  12. I want to make a Character Stats screen in my game. Here is my code: ![](http://i835.photobucket.com/albums/zz271/ayevdayev/Error.png) Here is error I get when I try to use it: ![](http://i835.photobucket.com/albums/zz271/ayevdayev/Error2.png) HELP PLEASE! :cheesy:
  13. @Chuchoide: > And you need VB6 for it. Exactly! And I used his guide. XD
  14. Robin I just wanted to make a suggestion. I can easily do this myself but for others (people without vb6) can you make players be able to see what level other players are?
  15. This is becoming to be a VERY GLITCHY quest system. I talk to an NPC and get their quest, when I finish I get exp from another quest. lmao, I don't know how that is happening, fix up your code a bit. Because when I finish one quest and start another and finish the other I get exp from the first quest. It says that I get exp I dont actually get it too :p EDIT: I made a new character (not admin) to test this theory, I did one quest and it worked perfectly, I try to do another and it's glitched again. FIX THIS PLZ! :)
×
×
  • Create New...