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Eclipse - Event System


jcsnider
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you need to install the library files. I think that's the same as runtime files, you can download that from here: www.robin.freemmorpgmaker.com/eo_runtimes.zip

if you have more run time errors you can see this page and check how to fix it: http://www.touchofdeathforums.com/smf2/index.php?topic=12254.0
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MapEditorMouseDown there is " ElseIf frmEditor_Map.optEvent.value Then " and
```
                ' clear attribute
                .Type = 0
                .Data1 = 0
                .Data2 = 0
                .Data3 = 0
```
Dont need to be

```
                ' clear attribute
                .Type = 0
                .Data1 = 0
                .Data2 = 0
                .Data3 = 0
                .Data4 = 0
```
?

Also mod game logics

Dim tmr500 ( nothing, no byte no long.. its ok? )
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@Domino_:

> MapEditorMouseDown there is " ElseIf frmEditor_Map.optEvent.value Then " and
> ```
>                 ' clear attribute
>                 .Type = 0
>                 .Data1 = 0
>                 .Data2 = 0
>                 .Data3 = 0
> ```
> Dont need to be
>
> ```
>                 ' clear attribute
>                 .Type = 0
>                 .Data1 = 0
>                 .Data2 = 0
>                 .Data3 = 0
>                 .Data4 = 0
> ```
> ?
>
> Also mod game logics
>
> Dim tmr500 ( nothing, no byte no long.. its ok? )

1\. Doesn't really matter simply because the Type is 0.
2\. Should be as long but will work anyways.
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I don't remember seeing a tutorial for it anywhere. Took me about 3 hours of fidgeting with the event function to figure out the majority of its features though. So i guess that would be my suggestion to you is just to take a look at the events that are present as part of the tutorial and then use them as a base to explore other capabilities of the event function.

good luck !
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@General:

> I would really consider cutting out the extra graphics in the Engine Download.
>
> I remember Robin's release being 2Mb.

In this modern world I really don't see a 15Mb file being a problem. (Referring to the size 3.1 will be.. maybe less.)

@crzy:

> so whats the difference between this download and the 3.0 download in the custom sections?

Nightly Release: DX8, FMOD, Really cool graphic effects, little more complex, more event options, bug fixes, etc.
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