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LonelyNekoLover

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  1. ip sent and its still a thread of all girls even with you here ^.^
  2. ![](http://catmacros.files.wordpress.com/2009/08/wowthats_um.jpg)
  3. just need a few people to test out the client side of my project. its just a chat client. If everything works ill release client and server public on here for you guys. Directions: Download http://www.mediafire.com/?lbw4x48k99hj415 PM me for ip addres run the client.exe pick a username put in the ip address and leave the port alone click connect and talk. its been tested and works on my other computers in my house but i wanna make sure it works for everyone. FYI the server is running and waiting
  4. http://www.youtube.com/watch?v=UfeqsY9J8Nw c-c-c-combo breaker!
  5. *pokes jumpahead* you need the jaws theme when you lurk….duna...duna...duna duna dunaaaa XD
  6. nevermind, my dumbass was so tired i forgot to foreward the port in my router for the server *facepalm* yeah, locking the thread.
  7. im tired, and im probably gonna smack myself because i missed the obvious…but....why does this code keep flagging in debug ``` sockMain.SendData Text1.Text & ": " & txtSend.Text ``` and no wrapping () didnt work.
  8. ok, i decided to say "fk it" and just make my own chat server/client. So i got a mockup working but now i need to figure out how to make it work with the EO server rather then my server. So that people will login with the username and pass they use with the game.
  9. A quick search for "ms4 source" got me nothing, what is the full name? im still looking too And thank you, now how do i remove the chat from the game? while keeping the npc dialog?
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