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Ryo

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Everything posted by Ryo

  1. > This would be more appropriate to be handled in a pm or somewhere else not in the thread thanks. I Don't think So, if Positive FeedBack is accepted, negative Must even be encouraged ! so Developers in this Forum don't think that Eclipse Encourages this kind of behavior. Best Regards,
  2. I made a simple CPS test if it can be usefull : ![](http://snag.gy/yIze5.jpg) ![](http://snag.gy/FNCJY.jpg) The VB6 version **Seems better** (i did remove the sleep(1) on the vb .net version ),
  3. about time we see something like this ;) how about a **stress test** though ? just to see if it's worth to convert to .Net !
  4. Ryo

    Eclipse 4.0 [Source]

    > I am working on integrating the good code of the engine into Eclipse Worlds such as the UI, skin editor, and pet system. I will continually optimize and revamp the code as I improve it. don't add Pet system in, it will reduce the server fluidity a lot, it's like having double time the number of players online, don't overload your server man ^^ > No offence intended, but I'd rather see a cleaned up code for EO 4 rather than converters into Worlds, just my two-cents and I have a feeling other people feel the same way. Worlds is by far better than Eo4 specially if the good features are copied and optimised from eo4 to there; sorry to see you paied for that :/
  5. Ryo

    Eclipse 4.0 [Source]

    The only thing I can reproach to vb6 is it's lack of multi threading, Anywhere else it is not that bad!
  6. Ryo

    Eclipse 4.0 [Source]

    I will release a better dungeon system with the next official release of eclipse, it will be my way of supporting the new staff, it will be open source and free to use and modify as you wish.
  7. I can do them all, They will be very optimised ;)
  8. Ryo

    Eclipse 4.0 [Source]

    first,I thank you very much for bringing back eclipse to it`s former state! i checked the EO4 source,and i must say REFUND BACK the money, the only unique features of this version are ZONES and DUNGEONS, for Zones i am frustrated… not only it`s badly coded,it`s specially very badly thinked.. how would i do it would you ask? first of all, i would have made only zone npcs,no more need for map npcs... it just make the server overloop hundred of times more than needed (check the CPS it`s awfull) , and then if i need an npc to stay in a map of that zone we need just to add a conditional check... second i would have added seemless maps , zones are just worthless without that. now for Dungeons, wich i think is the only interesting feature code wise in this engine, it seems that part of it`s code was removed! EO4 isn t worth a penny without it.
  9. You need something like this? (41 second ) [http://youtu.be/VpaHXj71EWE?t=41s](http://youtu.be/VpaHXj71EWE?t=41s)
  10. > Open source is coming back, it's been said many times thus far… I know that s why i started my sentence with " just". It's the most important thing to do at this point ! And the only way to see eclipse at its former glory, Adding scripting back in the base version of eclipse would be a terrible idea btw!
  11. you mean like this Xaden? ![](http://snag.gy/YLMHA.jpg)
  12. I won't mind a review on my own game, It s still in beta and in French though! An English version will be available soon ;-)
  13. Hello, I'm the founder of Naruto Zero, it is an active mmorpg since 3years now i almost can code anything! You can check my own game for proof If you're interested by quality send me a pm.
  14. Did you modify the server loop in any way? Did you modify the timers? It's also very likely that your host is either limiting multiple sockets connexions or is simply too much away from the players, How is your ping to that server?
  15. Just a Gameplay video to show you how smooth the server is! there is almost 40 players online with almost 20 on that same map http://youtu.be/uNLFt6euuBo
  16. > The UI placement sucks. All of it looks good, before you look in the lower-right corner. that's a fail. you should try to make it fit that area, not simply float in the air, at a random position. You can move the Gui anywhere you want on the screen
  17. There the download for the most lazy of you! you can choose the english language with the options when ingame(tape "O" ) Since the english version of the game is not ready just yet please keep in mind that : * the server will be in french * the server is hosted in europe and so americans might have high latency voila : [![](http://image.noelshack.com/fichiers/2013/40/1380658706-sans-titre-5.png)](https://docs.google.com/uc?id=0B4hE3UHXg_8KZWgzSGI0d0Eya28&export=download%5Dhttps://docs.google.com/uc?id=0B4hE3UHXg_8KZWgzSGI0d0Eya28&export=download) [https://docs.google.com/uc?id=0B4hE3UHXg_8KZWgzSGI0d0Eya28&export=download](https://docs.google.com/uc?id=0B4hE3UHXg_8KZWgzSGI0d0Eya28&export=download) [![](http://image.noelshack.com/fichiers/2013/43/1382473507-sans-titre-9.png)](https://docs.google.com/uc?id=0B4hE3UHXg_8KZWgzSGI0d0Eya28&export=download%5Dhttps://docs.google.com/uc?id=0B4hE3UHXg_8KZWgzSGI0d0Eya28&export=download) Anyway if you want to have a closer look on the game there will be an event **this saturday 26/october at 18h Gmt**, in which Kyuubi will attack Konoha!! Regards, Naruto Zero.
  18. see those houses and floors?: [http://www.ninonline.org/forum/index.php?/gallery/image/2-konoha-village-district/](http://www.ninonline.org/forum/index.php?/gallery/image/2-konoha-village-district/) it's ours :) i didn't mind because Rory already gave me kindly the same GUI he's using now(that i decided to not use at all when he started his project) Thank you for your warning but it's not necessary at all ;) anyway those icons are no more on the game I just used them for testing purposes and happened to take some screenshots then.
  19. Thanks ! the game is almost finished ^^ for the icons we got them for google, those are just temporary we will change them ^^
  20. here a link to the project [http://www.eclipseorigins.com/community/index.php?/topic/134478-open-beta-testnaruto-zero/#entry910715](http://www.eclipseorigins.com/community/index.php?/topic/134478-open-beta-testnaruto-zero/#entry910715) you'll find some screenshots and videos of the game
  21. it's quite a customized engine it have some of eclipse on it though ;) i was not sure where to post it i'll let the eclipse staff choose
  22. ![](http://snag.gy/d82Ax.jpg) Hello Eclipsers, We are looking for : **Translators :** we want you to fully translate the game from **English or french** to **other languages** like spanish german… your language skills have to be perfect! **Events maker and Quest makers : ** a very much needed position , an event maker should be able to write missions and events that are based on the original manga story, it should be fun and very well written Our event editor is not very different from eclipse's ! We require you to be very motivated and dedicated to Naruto Zero ! Your English/ french has to be perfect! you have to be very dedicated ( yes i said it twice because it's important ! ) **Developers :** well it's not really needed since almost everything is already created! but if you're really good we want you! If you're interested in this position please contact me through Pm here or in our [english forums](http://us.naruto-zero.com/) Here a link to the project presentation if you want to : [**Project presentation **](http://www.eclipseorigins.com/community/index.php?/topic/134478-open-beta-testnaruto-zero/#entry910715)
  23. Thank you oh i just came with it, there is nothing special about it ^^
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