tslusny Posted January 11, 2013 Author Share Posted January 11, 2013 Checked link and it is not dead. And when you are changing map size, you must change it, then save map and then reopen map editor again. Link to comment Share on other sites More sharing options...
Dragon2003 Posted January 11, 2013 Share Posted January 11, 2013 Thanks for your helps, I known I must save map before reopen map editor. But it's still error!Here for a screen record [http://www.youtube.com/watch?v=9wEhHwO-YOU](http://www.youtube.com/watch?v=9wEhHwO-YOU) (thanks for watching it!) Link to comment Share on other sites More sharing options...
Stach Posted January 11, 2013 Share Posted January 11, 2013 Open the client. In _modRendering_ find **Public Sub DrawTileOutline()** and replace the entire sub with```Public Sub DrawTileOutLine()Dim Tileset As Byte ' find tileset number Tileset = frmEditor_Map.scrlTileSet.value ' exit out if doesn't exist If Tileset <= 0 Or Tileset > Count_Tileset Then Exit Sub If frmEditor_Map.scrlAutotile.value = 0 Then Directx8.RenderTexture Tex_Tileset(Tileset), ConvertMapX(CurX * PIC_X), ConvertMapY(CurY * PIC_Y), shpSelectedLeft, shpSelectedTop, shpSelectedWidth, shpSelectedHeight, shpSelectedWidth, shpSelectedHeight Else Directx8.RenderTexture Tex_Tileset(Tileset), ConvertMapX(CurX * PIC_X), ConvertMapY(CurY * PIC_Y), shpSelectedLeft, shpSelectedTop, PIC_X, PIC_Y, PIC_X, PIC_Y End IfEnd Sub```Problem fixed ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
Dragon2003 Posted January 11, 2013 Share Posted January 11, 2013 > Problem fixed ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)Thanks you so much, fixed! ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png) Link to comment Share on other sites More sharing options...
Stach Posted January 11, 2013 Share Posted January 11, 2013 You're welcome. Good luck with your project. Link to comment Share on other sites More sharing options...
crimexx Posted January 11, 2013 Share Posted January 11, 2013 Hi! I am just wandering is it impossible to make it so I can use RMXP/Eclipse Origins character sprites and tile-sets? The reason I'm asking is because I have already made a bunch of paper-dolls I also prefer the older look.In addition is there a way to open that panel at the top of the screen in the video above? The only way I have found to open the map editors is doing commands like /editmap. Link to comment Share on other sites More sharing options...
Stach Posted January 11, 2013 Share Posted January 11, 2013 > Hi! I am just wandering is it impossible to make it so I can use RMXP/Eclipse Origins character sprites and tile-sets? The reason I'm asking is because I have already made a bunch of paper-dolls I also prefer the older look.> > In addition is there a way to open that panel at the top of the screen in the video above? The only way I have found to open the map editors is doing commands like /editmap.**Q: is it impossible to make it so I can use RMXP/Eclipse Origins character sprites and tile-sets?****A:** Just replace the current tilesets. Make sure their dimension is in a power of 2\. Just set it like the previous one.**Q:** **is there a way to open that panel at the top of the screen in the video above? The only way I have found to open the map editors is doing commands like /editmap.****A:** Press _'Insert'_ Link to comment Share on other sites More sharing options...
DMF Posted January 12, 2013 Share Posted January 12, 2013 ur download on page one is still v0.09\. is that a missprint or the v0.10 isnt up yet? Link to comment Share on other sites More sharing options...
crimexx Posted January 12, 2013 Share Posted January 12, 2013 > **Q: is it impossible to make it so I can use RMXP/Eclipse Origins character sprites and tile-sets?**> > **A:** Just replace the current tilesets. Make sure their dimension is in a power of 2\. Just set it like the previous one.Where do I change the dimensions? Link to comment Share on other sites More sharing options...
Stach Posted January 12, 2013 Share Posted January 12, 2013 In your graphics editing software. Make sure the width and height is a power of 2\. If you have a large tileset, squeeze it into a few 512x512 images. Link to comment Share on other sites More sharing options...
crimexx Posted January 12, 2013 Share Posted January 12, 2013 > In your graphics editing software. Make sure the width and height is a power of 2\. If you have a large tileset, squeeze it into a few 512x512 images.No I don't want to make the graphics smaller… I want to know if I can change the engine so that I can render the larger characters and the older tilesets from RMXP. Link to comment Share on other sites More sharing options...
tslusny Posted January 12, 2013 Author Share Posted January 12, 2013 Working on it for next version. Link to comment Share on other sites More sharing options...
MadalinV Posted January 12, 2013 Share Posted January 12, 2013 Deathbeam, youre like the windows makers (windows OS) they just launched windows 8 and they started woking on the next one ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)) Link to comment Share on other sites More sharing options...
Delancis Posted January 12, 2013 Share Posted January 12, 2013 how I can do that by registering a new account, can choose the gender of sex?please… Link to comment Share on other sites More sharing options...
Lavos Posted January 12, 2013 Share Posted January 12, 2013 > how I can do that by registering a new account, can choose the gender of sex?> > please…not yet for now, im sure this option will come very soon. Link to comment Share on other sites More sharing options...
Dr.House Posted January 12, 2013 Share Posted January 12, 2013 No big surprise? ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/sad.png) Link to comment Share on other sites More sharing options...
crimexx Posted January 12, 2013 Share Posted January 12, 2013 > Working on it for next version.Not sure if you were talking to me, I hope so! The Character sprites are 32x64 not totally sure about the RMXP tilesets. Link to comment Share on other sites More sharing options...
Tai Kamiya Posted January 13, 2013 Share Posted January 13, 2013 Cool engine, before anything!Also, one question, what can I do in the code to expand the distance between the buttons in the main menu? Ah! And how can I turn they in vertical position? Link to comment Share on other sites More sharing options...
Saga Posted January 14, 2013 Share Posted January 14, 2013 Hey guys i just want you to know that deathbeam stops working on ER and EA untill he will be unbanned again… Link to comment Share on other sites More sharing options...
Exception Posted January 14, 2013 Share Posted January 14, 2013 > Hey guys i just want you to know that deathbeam stops working on ER and EA untill he will be unbanned again…Ooh, nice, a blackmail attempt.Well, I rebut with this; if Deathbeam is unbanned, I will quit. So, you have a choice, a chronic thief, or one of your developers. Take your pick.In the meantime, later today, I'm going to post on the Q&A board that you now use EA/ER at your own risk - as I ain't offering support for it, and neither do I imagine many competent programmers here doing so - alongside an EA/ER to EO2/3 converter.Ooh, these next few weeks of pruning this engine is going to be great. :] Link to comment Share on other sites More sharing options...
Lavos Posted January 14, 2013 Share Posted January 14, 2013 such a shame, this was a pretty good engine too. Link to comment Share on other sites More sharing options...
Guest Posted January 14, 2013 Share Posted January 14, 2013 > Well, I rebut with this; if Deathbeam is unbanned, I will quit. So, you have a choice, a chronic thief, or one of your developers. Take your pick.You can't quit. You're the only developer left ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png). Link to comment Share on other sites More sharing options...
Exception Posted January 14, 2013 Share Posted January 14, 2013 > You can't quit. You're the only developer left ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png).Exactly. Link to comment Share on other sites More sharing options...
Growlith1223 Posted January 14, 2013 Share Posted January 14, 2013 LOL he's banned!? ducking…FINALLY!Anyways...Like Jowd said, who would you rather have?Someone who loves to steal, claim for their own then when he gets caught, tries to cover it up? or would you want to have a trustworthy guy, who you KNOW will bring good stuff to this forums?Your decision.I don't support EA/ER unless i get payed to do stuff on it. Link to comment Share on other sites More sharing options...
BugSICK Posted January 14, 2013 Share Posted January 14, 2013 too bad. ![:wacko:](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wacko.png) i'm using his engine. then the communication is over? Link to comment Share on other sites More sharing options...
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