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Delancis

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Everything posted by Delancis

  1. 1\. I remember you said that in the new version going to allow the election starting armor or weapons. I need my players start with armor and a weapon already put … and do not see that this will have the new version. Thanks for the genres of sex 2\. How I can do to make the move with the mouse faster? The mouse movements are very slow 3\. I want to cast spells fire ball like projectiles. How I can do???
  2. When I get this error, I do is turn off the server and then restarting the server finally open the client, then not get the error. how to fix this?
  3. > like i said go to server and classes.ini > > StartItemCount=4 > > StartItem1=1 > > StartValue1=5 > > StartItem2=2 > > StartValue2=1 > > StartItem3=3 > > StartValue3=1 > > StartItem4=4 > > StartValue4=1 > > if ur using ER. this only put the items in the inventory but not wear the player
  4. > If you're using EO2.3 you can make an event which gives new players some items. > > But you'll probably need some coding to make that event automatically equip these items and check new players sex. How I can validate in the event system that is a new player? please help me, this is the first time I use the event system
  5. Hello, how I can do so that new players registered, start with equipaments put, one for female and another for male. for example with an armor and a helmet. I need help with the code please… ;)Thanx.
  6. ![](http://img855.imageshack.us/img855/8798/error9.png) I do not know exactly which line the error occurs, so I copied them in the first post the new codes to add the server. So help me to find where this error .. : (
  7. Yes I added the Malequipe and Femalequip in the text, also debug the code. The error I get on the server when I try to Log In or register in the client
  8. Hello, I need your help. I get an error: **run-time error '9':** **Subscript out of range** I'm trying that new players registered, start with equipaments put. The change in server.vbp codes are: **In Private Type ClassRec** ``` Malequip(1 To Equipment.Equipment_Count - 1) As Byte Femalequip(1 To Equipment.Equipment_Count - 1) As Byte ``` **moddatabase in process LoadClasses** ``` ' Malestarequip Class(i).Malequip(Equipment.Armor) = Val(GetVar(filename, "CLASS" & i, "MaleEquipArmor")) Class(i).Malequip(Equipment.Helmet) = Val(GetVar(filename, "CLASS" & i, "MaleEquipHelmet")) Class(i).Malequip(Equipment.Shield) = Val(GetVar(filename, "CLASS" & i, "MaleEquipShield")) Class(i).equip(Equipment.Weapon) = Val(GetVar(filename, "CLASS" & i, "MaleEquipWeapon")) ' Femalestartequip Class(i).Femalequip(Equipment.Armor) = Val(GetVar(filename, "CLASS" & i, "FemaleEquipArmor")) Class(i).Femalequip(Equipment.Helmet) = Val(GetVar(filename, "CLASS" & i, "FemaleEquipHelmet")) Class(i).Femalequip(Equipment.Shield) = Val(GetVar(filename, "CLASS" & i, "FemaleEquipShield")) Class(i).Femalequip(Equipment.Weapon) = Val(GetVar(filename, "CLASS" & i, "FemaleEquipWeapon")) ``` **and process SaveClasses** ``` ' Save Male equipment Call PutVar(filename, "CLASS" & i, "MaleEquipArmor", STR(Class(i).Malequip(Equipment.Armor))) Call PutVar(filename, "CLASS" & i, "MaleEquipHelmet", STR(Class(i).Malequip(Equipment.Helmet))) Call PutVar(filename, "CLASS" & i, "MaleEquipShield", STR(Class(i).Malequip(Equipment.Shield))) Call PutVar(filename, "CLASS" & i, "MaleEquipWeapon", STR(Class(i).Malequip(Equipment.Weapon))) ' Save Female equipment Call PutVar(filename, "CLASS" & i, "FemaleEquipArmor", STR(Class(i).Femalequip(Equipment.Armor))) Call PutVar(filename, "CLASS" & i, "FemaleEquipHelmet", STR(Class(i).Femalequip(Equipment.Helmet))) Call PutVar(filename, "CLASS" & i, "FemaleEquipShield", STR(Class(i).Femalequip(Equipment.Shield))) Call PutVar(filename, "CLASS" & i, "FemaleEquipWeapon", STR(Class(i).Femalequip(Equipment.Weapon))) ``` **And finally in the process Addchar** ``` [size] ' set starter equipament For n = 1 To Equipment.Equipment_Count - 1 If Player(index).Sex = SEX_MALE Then Player(index).Equipment(n) = Class(ClassNum).Malequip(n) Else Player(index).Equipment(n) = Class(ClassNum).Femalequip(n) End If Next [/size] [color]What is the error or missing?? I'm doing well? help please[/color] ```
  9. how I can do that by registering a new account, can choose the gender of sex? please…
  10. when I'm registering a new player, doesn't show and can't select the gender sex… why?
  11. > Oh, then you would have to edit the code that allows a new variable say StartEquip and MaxEquip or something. The code would look like this? ``` If Class(ClassNum).startequipCount > 0 Then For n = 1 To Class(ClassNum).startequipCount If Class(ClassNum).Startequip(n) > 0 Then If Len(Trim$(equip(Class(ClassNum).Startequip(n)).Name)) > 0 Then Player(index).Inv(n).Num = Class(ClassNum).Startequip(n) Player(index).Inv(n).Value = Class(ClassNum).StartValue(n) End If End If Next End If ``` sorry Im new in this forum, I do not know the code and game programming
  12. > Look in sub addchar server side. what part of code i need change or replace and please tell me how is this code?? ![:unsure:](http://www.touchofdeathforums.com/community/public/style_emoticons//unsure.png)
  13. Hello, how I can do so that new players registered, start with equipaments put for example with an armor and a helmet.
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