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Eclipse - Event System


jcsnider
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@Sy-Man:

> Hi there I'm Sy-Man from the German corner…
>
> I think this Event System Stuff sounds very good. But I have a Question about that. I've seen that the progress of the events are only visible for that player who hase klicked them. If I am right I see the problem of playing together in this way. NPCs and other player are walking throu walls and stuff like that...

You can set events on global, so all players would see it in same place and such. Also I have not seen walk  any npc or player trough wall yet…
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@Vus:

> You can set events on global, so all players would see it in same place and such. Also I have not seen walk  any npc or player trough wall yet…

Oh, thats great! …this Global thing.
I've seen the other player, after the magician who helps him out of the prison, go throu the wall. For this player the door is open.
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@jcsnider:

> Of course…. you can make that global too but then the second player misses the whole cut-scene... try out runescape... it does the same thing that this system does by default.

That reminds me, you should add camera movement. Wouldn't be too hard.
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@jcsnider:

> Of course…. you can make that global too but then the second player misses the whole cut-scene... try out runescape... it does the same thing that this system does by default.

Is runescape anonther System or is it a Part of this Eventsystem?
I think the Globalswitches are very cool at the city vs city PvP or somthing like that :-)

@General:

> That reminds me, you should add camera movement. Wouldn't be too hard.

An "show Picture" would be great :-)
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@daxterxx:

> Runescape is a online game -_-

All right, I know the game. But I diddn't play it…

@Vus:

> Yea, I could use it too, but I dont need it now :D

I Think I need it by talking with special NPCs. I want to show them on the Screen as a comicchar… :-)
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@Xlithan:

> Does this have all the bug fixes from EO 2? It would only make sense to release a new official version if all previous bugs were fixed. I'll check it out anyway.

Yep (well most, it seems he missed one or two).

@Changelog:

> 6/19/12 - Release of Version 2.3.  This version includes A TON of bug fixes including all the general EO bug fixes in the Script Tutorial Index (Thanks Justin!). It also includes a new demo meant for new users to Eclipse as a whole. It is kinda fun, even for advanced users of Eclipse. (Thanks for the mapping Kibbelz!)
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@Xlithan:

> Which bugs were missed so I can fix them?

[I don't think this one is.](http://www.touchofdeathforums.com/smf2/index.php/topic,80930.msg880033.html#msg880033) If you find any more, the Q&A board / this topic is always open for bug reports. I think most of the major bugs have been fixed already.
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I'm just curious. This system is based on a single player gaming engine. If I was doing a quest, and spoke to an NPC to open a door, and had to answer a riddle or something. Wouldn't that mean that the door becomes open to everybody, without them doing the riddle?

Or if I had to do something to set a trigger that made an NPC sell an item, that would mean the item then becomes available to anybody who comes along first.
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Player Switches and Player Variables only affect the player who activates it.

Example: I open a chest up, loot it, now it's empty. Using a Player Switch of course to do said actions. Only for the player who activated it will see the empty chest, the other person can still loot,etc.
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To debug either enable debugging (Not so good). Or run the game via IDE (Integrated Developers Enviorment/VB6). When the error pops up the IDE will prompt you either of the following. To End/Debug. Choose debug and it will show you the error code copy and paste that here.
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> Eclipse - Event System
>
> Current Version - 2.3
>
> * * *
>
> What is it?
>
> * * *
>
> * This is a new version of Eclipse featuring an event system. Ever used Rpg Maker? If not, an event system is an easy way to create custom events in your game without the need to make source edits. This is achieved with a powerful system based on commands/switches/and variables that give Eclipse a whole new standard of gaming.
>
> * * *
>
> Change Log
>
> * * *
>
>
> >! * 5/30/12 - Initial Beta 1.0 Release of Event System, there are several bugs that exist but these will be cleared out over time. - Working Demo Included -
> * 6/1/12 - Release of Beta 1.1 fixes several underlying issues with the event editor, action button to activate an event and core engine issues server-side. Should be more stable.
> * 6/2/12 - Release of Beta 1.2\. I would go as far as to say that this will fix 95% of the RTE9s. Could probably actually make a game with this version if desired.
> * 6/3/12 - Release of Beta 1.3\. Added the switch/label namer and the new Give EXP command. Also includes new commands to open shops/banks along with set access.
> * 6/5/12 - Release of Beta 1.4\. Fixed bug with setting player switches and enabled sound/music in the options.
> * 6/6/12 - Release of Beta 1.5 and 1.6\. Fixed bug with event self switches and hopefully the CTRL error, again.
> * 6/9/12 - Release of Beta 1.7\. Fixes a bug with local event movement being sent to everyone and another bug that I cannot explain ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png).
> * 6/11/12 - Release of Version 1.8\. Stops the large amount of event data from being sent to client unless map editor is opened. Also stops the data from being saved client-side. I deem this version to really be ready to make games with.
> * 6/15/12 - Release of Version 1.9\. Fixes bug with empty move routes. Optimizes the server a bit and gives option for showing an events name…
> * 6/16/12 - Release of Version 2.0\. Fixed the editor to create/delete events using left/right click like normal tiles. Also remembered to compile this time around ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png).
> * 6/16/12 - Release of Version 2.1\. Added some checks for show text and choices to make the closing of an event's chat look better..
> * 6/17/12 - Release of Version 2.2\. Fixed the open-shop command..
> * 6/19/12 - Release of Version 2.3\. This version includes A TON of bug fixes including all the general EO bug fixes in the Script Tutorial Index (Thanks Justin!). It also includes a new demo meant for new users to Eclipse as a whole. It is kinda fun, even for advanced users of Eclipse. (Thanks for the mapping Kibbelz!)
>
> * * *
>
> Known Bugs
>
> * * *
>
> * None!
>
> * * *
>
> Please report all bugs to me in this topic.
>
> * * *
>
> Todo
>
> * * *
>
> * Fix any remaining bugs that may exist.
>
> * * *
>
> Screenshots
>
> * * *
>
>
> >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/33e8d59a869e95864fefabc5d5b357e1.png)
> >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/2298229cf8bb6d0b23acd69f7c41401b.png)
> >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/3e86e312c1e7f1ca10ff7cf61c255d8b.png)
> >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/a4022239e6eea0d2d8fe715fe58e2b95.png)
> >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/f2879003629613b7ab5d8f67459b0188.png)
> >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/1da2f44f438fcb35984752e929977436.png)
> >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/53b46c583c1345348949fb600c71b4f3.png)
> >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/f3ed802ef78824e6100e9e86fbc1f657.png)
> >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/adb58377492c1d8e9c5755bfc38c89d7.png)
> >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/f57a91500d6e0d2800036f19972dbf1e.png)
> >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/aa9b03717263c8049ff6236bfddd2460.png)
> >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/2cc72c9e4f4908708dd704752cb4295f.png)
> >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/6f7c27621e3a4e860634e4e9d6c28a04.png)
> >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/cfe018b092a2431d8ce1e5afb052b489.png)
> >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/fc254dd6690b3cf2f2913a929f95a2a7.png)
>
> * * *
>
> Download
>
> * * *
>
> * The latest download can always be found here. It comes open-source with a small playable demo to get a grasp of what this event system is all about.
>
> [Eclipse - Event System 2.3](http://www.jcsnider.freemmorpgmaker.com/Eclipse%20-%20Event%20System%202.3.zip)
> * For those who began mapping before version 2.3, use this converter to convert your maps to the new format. [- Download Here -](http://jcsnider.freemmorpgmaker.com/Event%20System%20Map%20Converter%20to%202.3.zip)
>
> * * *
>
> Final Notes
>
> * * *
>
> * I would like to say thank you to everyone who supported me in the creation of this and the support that will follow as I continue to work on this system and perfect it.
>
>
>
> Special Thanks goes to Robin for EO and the event editor form which he gave me permission to use.
>
> Special Thanks also goes to Richy, Daxterxx and lel for their awesome possum and through testing of the system as I have been working on clearing out the remaining bugs.
>
>
>
> And Finally, I would like to say that I hope you all enjoy this system!

bugg: when server crashes (when editing an world) tiles get messed up in that world trying to fix it will corrupt/crash server
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