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Miracle Reborn v0.1.0beta (before this was Eclipse Reborn)


tslusny
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> Ok some updates since my ban ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)
>
> v0.0.11.5 -> v0.0.12
>
> - New rendering, now with HQ support
>
> - Added Event Graphics (applicable only for map tile events)
>
> - New documentation
>
> - Added drawing of item descriptions
>
> - Added drawing of spell descriptions
>
> - Added Loading… screen when loading game
>
> - Game cursor is now rendered (to change cursor, just edit cursor.png in client/data files/graphics/misc)
>
> - Fixed drawing currently selected tile when mapping
>
> - Removed old shadow system completely
>
> - Tileset rendering in map editor is now cleared to black (before it was cleared to white)
>
> - Added many missing errorhandlers to client
>
> - Classes textures are now in separated folder
>
> - If class do not have defined class select graphic, warrior graphic will be used as default
>
> - Removed some junk from /gui folder
>
> - Fixed some bugs with stackable items
>
> - Fixed drawing of item amount in shop
>
> - Fixed Fog speed and opacity
>
> v0.0.11 -> v0.0.11.5
>
> - Added Panoramas folder to graphics
>
> - Fixed small OnDeath bug
>
> v0.0.10 -> v0.0.11
>
> - Fixed taking more than 1 item from Event (Sub TakeItems)
>
> - Fixed trade bug (cannot trade or exit when you press exit button)
>
> - Fixed currency drop bug
>
> - Fixed tutorial Unrecoverable DX8 error bug
>
> - Added Two handed weapons
>
> - Added stackable items

cool Render the cursor pointer , can you do that for EA ?
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> cool Render the cursor pointer , can you do that for EA ?

It is easy2do, just add new texture to engine (example Tex_Cursor) then load it and render it on GlobalX and GlobalY coordinates. That´s all ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

> When I get this error, I do is turn off the server and then restarting the server
>
> finally open the client, then not get the error.
>
> how to fix this?

What? Can you explain it?

> Hey Great Engine!
>
> Here's some suggestions
>
> [Guild System](http://www.touchofdeathforums.com/community/index.php?/topic/124848-eo-2030-guilds/) (Great system for Players to Socialize)
>
> [MiniMap](http://www.touchofdeathforums.com/community/index.php?/topic/129760-ea-minimap/) (Open by pressing the "M" Key)
>
> [Day & Night System](http://www.touchofdeathforums.com/community/index.php?/topic/129374-dx7-daynight-system/) (Cool feature to add I adore this feature + the Day and Night NPC Spawning)
>
> [Auction House System](http://www.touchofdeathforums.com/community/index.php?/topic/130033-auction-house-system/) (So players can sell and buy items from and for other players. You could make this part of your event system so they can talk to an npc to get their items ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png))
>
> and finally the
>
> [Friend System](http://www.touchofdeathforums.com/community/index.php?/topic/111005-eo-dynamic-friends-list-updated-uses-server-side/) (This will help players explore worlds with friends and they socialize any time they want)
>
> I hope you could be able to add some of these systems.
>
> Good Luck DeathBeam on your Engine and your game!
>
> Regards,
>
> Render

I won´t add any tuts.

> im asuming that be right dog. cant push ur luck but on another note.
>
> Cursor ERROR.
>
> now this isnt a code error death.,..
>
> your image is not set up right.
>
> the tip of ur cursor isnt in the top left corner.
>
> if its not there the "hot spot" aka ur click zone is not with ur image its a lil above which will confuse others.
>
> thought i tell you this so that people wont think its a code error. XD

Thx for explaining it ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) It is easy to replace cursor texture, or move it to more to corner.

> If I were to replace the .png for the cursor with an animated .gif, I'm assuming that the system won't recognise it?

No, it won´t.
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> It is easy2do, just add new texture to engine (example Tex_Cursor) then load it and render it on GlobalX and GlobalY coordinates. That´s all ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

yeah but the defaut cursor still show ![:ph34r:](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/ph34r.png)
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> I really like this engine! But why i can use weapons that need ammo without ammo when i am near the enemy?

Yea, i know about this. Thats becouse when you are near enemy, it is counting it as normal attack.

> I'd really like to see 8 Directional with the projectiles in use for that as well. That would make for some pretty endless possibilities.

If i will get some free time then maybe… ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)
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> I really like this engine! But why i can use weapons that need ammo without ammo when i am near the enemy?

Yea, i know about this. Thats becouse when you are near enemy, it is counting it as normal attack.

> I'd really like to see 8 Directional with the projectiles in use for that as well. That would make for some pretty endless possibilities.

If i will get some free time then maybe… ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)
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Hello, I'm Brazilian.

I would like to ask a question, I really like this engine and I wonder what the known bugs that engine. I need to know the errors known to be able to start my project.

And I would also like to know if there will be a new version and if the answer is yes, when it will be launched.

Thank you!

![:lol:](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/laugh.png)
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Hey Deathbeam great system could you implant some of your features from PR to ER? like

A Character Creation.

Day and Night System like It goes with if its 2:00 PM its day time and if its 9:00 PM its Night Time

The Chat-box disappears when you hit enter but the text stays and the txtSend box stays.

The Woodcutting and those kind of skills

The Recent News from EA when you login

Things that I would recommand: That you could code your self

Auction House system. Like a better version where you can go talk to a NPC and the Auction House will pop up all Rendered up a looking cool

In your event system could you do like an option where you can show the Sprite of the Event of the Face of the sprite of the event

After some of these features this engine will maybe become THE BEST engine in Eclipse.

P.S I know that you don't use tutorials so you would like to code these by your self that is fine ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

> This seems really nice but I cant quite get it to work without the runtime libraries. The link appears to be dead. :/

here you are

[http://www.touchofdeathforums.com/community/index.php?/topic/132432-eclipse-runtimes-dx8/unread/](http://www.touchofdeathforums.com/community/index.php?/topic/132432-eclipse-runtimes-dx8/unread/)
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  • 2 weeks later...
![](http://www.freemmorpgmaker.com/uploadfiles/7da17ed1197e892f468a4d70d1f75011.png)

NEW VERSION - **v0.1.0beta**

Finnaly i released new version. I hope you will like it. Major changes are that i renamed this engine (Eclipse Reborn, shortened to ER) to Miracle Reborn (shortened to MR). And another great feature what i added is complete mouse movement system.

>! v0.1.0beta:
>! • Renamed this engine to Miracle Reborn
>! • New logo and main menu background
>! • Changed cursor icon
>! • Now some major constants are dynamic, you can change them in config.ini in server
>! • Improved NPC AI (added proper A+ pathfinding)
>! • Fixed item editor for weapon layout.
>! • Added mouse movement with integrated pathfinding (A+)
>! • Becouse of above addition i also added attacking with mouse (RMB)
>! • Also i added auto looting items from ground when player walks over them
>! • Added autoattacking
>! • Added Time Engine
>! • Added Genders to character creation screen finnaly
>! • Fixed major Loading screen issue
>! • Fixed tutorial window
>! • Hopefully fixed all bugs with stackable items
>! • Fixed issue on some PCs caused by second surface
>! • Now when player dies or changes map, NPCs what was attacking him will stop with it
>! • Now chat window is "slashed" when it is not opened
>! • Cleaned method of loading server-side options a bit

>! ![](http://www.freemmorpgmaker.com/uploadfiles/090492bf91bf7ae0ac53e7c612f49f14.png)
>! ![](http://freemmorpgmaker.com/uploadfiles/cc896e936e94ebc55c95f8b6c3ae8c05.png)
>! ![](http://freemmorpgmaker.com/uploadfiles/e65fc0573a923d031a7a8a6a520b2e36.png)
>! ![](http://freemmorpgmaker.com/uploadfiles/4f309cdf9a46492e9ff2ce0c23a89f5a.png)
>! ![](http://freemmorpgmaker.com/uploadfiles/e40c17de8710958660c6fa6aa9169423.png)
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hmm, perhaps its me, but it errors on loading screen, rte 9, unrecoverable dx8 error

highlighting>

```

Set gTexture(TextureNum).Texture = Direct3DX8.CreateTextureFromFileInMemoryEx(D3DDevice8, _

ImageData(0), _

UBound(ImageData) + 1, _

newWidth, _

newHeight, _

D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_FILTER_POINT, D3DX_FILTER_NONE, ByVal (0), ByVal 0, ByVal 0)

```

nvm, i got it, the picture was the fault, i re-saved it in paint.net and it works ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)
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