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damian666

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Everything posted by damian666

  1. yeah… im leaving, proberly for good. Good luck to everyone.
  2. be glad its only 3 ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
  3. i know, delete your maps server side.
  4. it works,you just have to delete your maps, or build a convertor.
  5. lol, its mine xd i allready have a thread around here with it ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
  6. hmm, ok, so thats out of the way. you are willing to make it english if you can switch between spanish and english huh? that should be do-able, let me try some stuff, and ill PM you if i get something going ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
  7. ah, well, it can be used if you edit the source. but out of the box no, indeed, its useless ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
  8. no ofcourse it didnt, that one is for rpgmaker vx xd
  9. seriously? look in resources, i posted 1 a few weeks ago O.o http://www.touchofdeathforums.com/community/index.php?/topic/132904-charcreator-xp/
  10. eclipse uses a different way of sprites, rpgmaker VX sprites dont work in eclipse, well, not without edits anyway.
  11. lol, you again xd ok, that line, on which it errors, what part is the error? see it by hovering over the respective variables, in this case Convnum and chatCount when we know what part errors, we can look further ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) ps, i really hoped you would translate your game in english, think much people will play that game, its nice.
  12. no shit? i had it too, working in a xp virtual machine, nothing else works >.<
  13. win7 or up i presume? if so, your ducked, use xp to "fix" that bug.
  14. yeah i know xd added some stuff i forgot, look at the end of the tut, some cleanup code was not included >.<
  15. just go over the tut again, see if there is something i missed, which i added later xd that reminds me, im still missing something…
  16. its just hard to see without context man, took me a while to find it :-)
  17. ok, found it, your enumerations are waaaaay off, server has different ones then your client. to fix it, copy your server and client enumerations to your client, overwriting the old ones, then it works ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) >! ' Packets sent by server to client >! Public Enum ServerPackets >! SAlertMsg = 1 >! SLoginOk >! SNewCharClasses >! SClassesData >! SInGame >! SPlayerInv >! SPlayerInvUpdate >! SPlayerWornEq >! SPlayerHp >! SPlayerMp >! SPlayerStats >! SPlayerData >! SPlayerMove >! SNpcMove >! SPlayerDir >! SNpcDir >! SPlayerXY >! SPlayerXYMap >! SAttack >! SNpcAttack >! SCheckForMap >! SMapData >! SMapItemData >! SMapNpcData >! SMapDone >! SGlobalMsg >! SAdminMsg >! SPlayerMsg >! SMapMsg >! SSpawnItem >! SItemEditor >! SUpdateItem >! SREditor >! SSpawnNpc >! SNpcDead >! SNpcEditor >! SUpdateNpc >! SMapKey >! SEditMap >! SShopEditor >! SUpdateShop >! SSpellEditor >! SUpdateSpell >! SSpells >! SLeft >! SResourceCache >! SResourceEditor >! SUpdateResource >! SSendPing >! SDoorAnimation >! SActionMsg >! SPlayerEXP >! SBlood >! SAnimationEditor >! SUpdateAnimation >! SAnimation >! SMapNpcVitals >! SCooldown >! SClearSpellBuffer >! SSayMsg >! SOpenShop >! SResetShopAction >! SStunned >! SMapWornEq >! SBank >! STrade >! SCloseTrade >! STradeUpdate >! STradeStatus >! STarget >! SHotbar >! SHighIndex >! SSound >! STradeRequest >! SPartyInvite >! SPartyUpdate >! SPartyVitals >! SHandleProjectile >! 'ALATAR >! SQuestEditor >! SUpdateQuest >! SPlayerQuest >! SQuestMessage >! '/ALATAR >! SSpawnEvent >! SEventMove >! SEventDir >! SEventChat >! SEventStart >! SEventEnd >! SPlayBGM >! SPlaySound >! SFadeoutBGM >! SStopSound >! SSwitchesAndVariables >! SMapEventData >! SDoorsEditor >! SUpdateDoors >! ' Make sure SMSG_COUNT is below everything else >! SMSG_COUNT >! End Enum >! ' Packets sent by client to server >! Public Enum ClientPackets >! CNewAccount = 1 >! CDelAccount >! CLogin >! CAddChar >! CUseChar >! CSayMsg >! CEmoteMsg >! CBroadcastMsg >! CPlayerMsg >! CPlayerMove >! CPlayerDir >! CUseItem >! CAttack >! CUseStatPoint >! CPlayerInfoRequest >! CWarpMeTo >! CWarpToMe >! CWarpTo >! CSetSprite >! CGetStats >! CRequestNewMap >! CMapData >! CNeedMap >! CMapGetItem >! CMapDropItem >! CMapRespawn >! CMapReport >! CKickPlayer >! CBanList >! CBanDestroy >! CBanPlayer >! CRequestEditMap >! CRequestEditItem >! CSaveItem >! CRequestEditNpc >! CSaveNpc >! CRequestEditShop >! CSaveShop >! CRequestEditSpell >! CSaveSpell >! CSetAccess >! CWhosOnline >! CSetMotd >! CSearch >! CSpells >! CCast >! CQuit >! CSwapInvSlots >! CRequestEditResource >! CSaveResource >! CCheckPing >! CUnequip >! CRequestPlayerData >! CRequestItems >! CRequestNPCS >! CRequestResources >! CSpawnItem >! CRequestEditAnimation >! CSaveAnimation >! CRequestAnimations >! CRequestSpells >! CRequestShops >! CRequestLevelUp >! CForgetSpell >! CCloseShop >! CBuyItem >! CSellItem >! CChangeBankSlots >! CDepositItem >! CWithdrawItem >! CCloseBank >! CAdminWarp >! CTradeRequest >! CAcceptTrade >! CDeclineTrade >! CTradeItem >! CUntradeItem >! CHotbarChange >! CHotbarUse >! CSwapSpellSlots >! CAcceptTradeRequest >! CDeclineTradeRequest >! CPartyRequest >! CAcceptParty >! CDeclineParty >! CPartyLeave >! CProjecTileAttack >! 'ALATAR >! CRequestEditQuest >! CSaveQuest >! CRequestQuests >! CPlayerHandleQuest >! CQuestLogUpdate >! '/ALATAR >! CEventChatReply >! CEvent >! CSwitchesAndVariables >! CRequestSwitchesAndVariables >! CSaveDoor >! CRequestDoors >! CRequestEditDoors >! ' Make sure CMSG_COUNT is below everything else >! CMSG_COUNT >! End Enum those are the right ones
  18. k, just make sure i can login this time please? i know your afraid of your items and other graphics, but when ya delete them, i get errors xd so make a test account or something that doesnt error ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
  19. its good you want to learn, but without the code in client and server, the enumerations are useless, i cant follow the trail like this. i need every piece of code, from the sub thats called when ya press the button, to the sub that handles it server side. thats why i said pack it up again xd
  20. search for kyle dove tiles online, you'll get a shitload of resources man ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
  21. lol, here we go again mate xd we cant help without seeying the code, you know the drill, pack it up and send it over, ill check it for you, again ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
  22. now if someone could port this => [http://directx4vb.vbgamer.com/DirectX4VB/Tutorials/DirectX8/GR_Lesson07.aspthen](http://directx4vb.vbgamer.com/DirectX4VB/Tutorials/DirectX8/GR_Lesson07.asp) it would really be lightning ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
  23. you do know that tutorial sucks right?it uses a system we used on dx7 for duck sake… edit, my bad, i mistook it for that day/night system xd that system should work though.
  24. i think about 3 at the moment xd
  25. why not just use the chat drawn to screen?
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