Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Eclipse: Skywyre Edition v10


SkywardRiver
 Share

Recommended Posts

  • Replies 711
  • Created
  • Last Reply

Top Posters In This Topic

@'3KMaster':

> Hi guys, anyone know why in my game appears these small traces in the screen?
> ![](https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpf1/v/t34.0-12/11913111_981766351898943_1059070831_n.jpg?oh=b60c23787ddce3d17c99bec1554e4e38&oe=55DBC7F2&__gda__=1440480482_e0a219ded87ac5549dc6f72162df706a)

I think this is your DPI settings, not sure what they need to be, play around with them :)
Link to comment
Share on other sites

I have a lot of sprites, and because i made a mistake after having changed about 400 sprites, i have to redo them. The problem is the ones i have are in different directions than the ones Skywyre uses, as you can imagine it is very tedious to change them all manually, is it possible to change how the servers read the sprite sheets somehow?
Link to comment
Share on other sites

@aeronx The NPC's do have a cast time, they just don't play the casting animation. To test this for yourself just set the cast time to about 10s and attack an NPC. After a few seconds they will just stand completely still for 10s and then you'll be hit by the spell.
Link to comment
Share on other sites

Someone know where can I find an tutorial of gender based paperdoll? I have found this: http://origins.jumpbuttonstudio.com/thread-13448.html
But this engine doesn't have the "modDirectX8" on client… someone know an tutorial that work with this engine? :/
Link to comment
Share on other sites

@'SkywardRiver':

> ModDirectX8 is ModGrahpics in this engine.

Yep, I have see this, but still can't do this tutorial… :/

On this tutorial, I must find this:
```
Public Tex_Paperdoll() As Long
```
But this line doesn't exist! :(

@Edit: A lot of lines on this tutorial can't be found on this engine… this is really not compatible... if someone know an tutorial compatible with this engine, please, post here! :(
Link to comment
Share on other sites

@'Baron:

> It's compatible, but you just have to change some words and such things

I have started an new thread about this and hope someone can help me, I don't want to transform the Skywyre topic into an help section… xD

http://www.eclipseorigins.com/thread-85378.html
Link to comment
Share on other sites

So this for example, no matter how i switch the rows around, one attack animation is always included when walking
http://imgur.com/eVWofJt

Am i supposed to be replacing the first column with the third and using paperdoll? or what is going on here.
Link to comment
Share on other sites

@'Azizele':

> @aeronx The NPC's do have a cast time, they just don't play the casting animation. To test this for yourself just set the cast time to about 10s and attack an NPC. After a few seconds they will just stand completely still for 10s and then you'll be hit by the spell.

Actually, on skywyre engine, thats not true. They keep moving and then they just use the spell. I've tested with 15 sec cast, and nothing. Tested it on a raw version of skywyre
and it happens the same. NPCs dont have casting time for spells.

Anyway to fix it skywyre? Thanks!
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share


×
×
  • Create New...