@'Mohenjo: > If you're a coder, then where it casts the spell, just look if the target has the buff and stop it if they do; if you're not, then just make the cooldown longer than the effect I 'm not a programmer, I wonder if someone can provide me the code?
This function does not work ? Public Function hasShadow(ByVal Sprite As Long) As Boolean hasShadow = True Select Case Sprite Case 31, 33, 37, 38, 50, 66, 67, 177, 187 hasShadow = True End Select End Function
Hello good afternoon , I need programmers , I am Brazilian , I am willing to pay for systems set up , if anyone is interested please pass skype . Thank you "Sorry for bad english " :D