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Mohenjo Daro

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Everything posted by Mohenjo Daro

  1. This one should be working https://www.mediafire.com/file/diyr1zwsbwbr3jx/Eclipse-Evolution-2.7.rar/file You might need the runtime files (https://www.mediafire.com/file/ll0jbjg0zs132tn/Run_First%21_%28Runtime_Files_-_If_Needed%29.exe/file), and you will need to register "Eclipse-Evolution-2.7\Client\Data\COMSocketServer.dll" to run the server
  2. Ah, I forgot to change the link to a better version. The one you have doesn't always install correctly (not sure why). I fixed it to a link that should work properly. Here's the working runtimes
  3. There's a bunch of versions in my profile https://forum.eclipseorigins.com/index.php?/profile/3-mohenjo-daro/&tab=field_core_pfield_1
  4. Yep, here's a link https://discord.gg/rU7ATMk Oh, that's good to know. I'll have to keep that in mind for fixing
  5. This engine isn't dead, but I haven't had much time to work on it this past year due to my job. The forum is another matter, and it's as alive as the community. There is more chatter on the discord.
  6. I like the color, but it feels like it clashes with the wall's pallet. Looks good with the tables, though.
  7. I think I'll expand the idea of animations, as well. You have an animation for the station not being used (a still image in this case) and being used, but having the option of playing a different animation when actually crafting an item (assuming it takes time to craft) could also be cool. Eg. the loom: still image normally, has the edges moving when the player is using it, and has the edges moving and thread being weaved when the player is crafting an item (again, requires there to be crafting times, eg. 5sec to make a cloak) It's the little things in games that add immersion
  8. Looks good. Don't think I've seen animated crafting stations here before, so kudos (might have to steal that idea later lmao)
  9. Hehe, it rotated them poorly XD (sorry, I just find it funny since I had that issue when doing the same thing) As for turning them off, open the vbp file with VB6 IDE. Search for something along the lines of DrawShadow, and comment it out. Or, you can go to the DrawShadow sub, and add a Exit Sub for the first line. After either of those, save it and compile it (File -> Make ENGINE_NAME.exe)
  10. Firt off, I'm sorry for the lack of news and progress on ER. Normally, I try posting updates and news once a week or once every other week, but as you may have noticed, I haven't lately. I've been having health issues since November, but it wasn't affecting my work on ER or other things. Lately, I've been in bed resting for most of the day and haven't been able to work on ER. My health issues aren't life threatening or anything, but the doctors are still trying to figure out what's going on. If the new medications help, I should be working on ER in the coming week. Thanks for your patience :)
  11. Hey, thanks a lot with the help, I didn't really know where to start but I have a good idea now, I will go test it out and see what I can do.
  12. Ok, well, the questions of projectiles and pets has been cleared for me, thank you all for that, but does anyone know how I can create a complex currency? This is a bit simplistic for what I want and what it could be, so if anyone can give some advice, that would help a lot!
  13. I have used the search but unfortunately, I type in keywords that give me things and pages that aren't what I'm looking for at all, but thanks for the links.
  14. Thanks a ton Angel! This helps more then I can say.
  15. Ok, I know I'm trying to skip steps and do way more then i'm actually able to do at my skill level, but I do want to try, so can someone just tell me which file in the src files, I'd rather be told and then try to rewrite or edit it and figure it out for myself, but I don't want to do it to the wrong file. So all I'm asking for is the file so I can mess with it myself. Thanks.
  16. I'm also wanting the currency to convert automatically so it only says one price but you can pay using the other types, like it says it's worth 1 gold, but you can still pay using 10 silver though it doesn't say the silver anywhere. Am I able to do that?
  17. ok guys, I'm really not trying to be a burden, though I'm nt succeeding, but is there a way to make a multi-level currency system… As in, there is gold, silver, bronze, ect and they equal different amounts of each other, like; 1 gold=10 silver. I don't think this is overly difficult but I'm not sure if I can do it without coding, if I have to code then where, or if I just can't do it. Help would be appreciated!
  18. Ok, that should help some, now I'm not looking for just one file, thanks again, and more help on it would be nice too.
  19. Well thanks, and I do know some coding, I've worked with quite a bit of batch and some HTML/java but I'd rather have a bit of guidance, well thanks or the help!
  20. Well, not to be rude, but there are quite a few files there, any idea which ones I would want to edit for a pet or projectile? Also, I'm now trying to add a better currency, so any help/ideas on the files I want or just figure it out for yourself?
  21. I'm sorry, I'm trying not to be lazy, I did look for a bit but I'm also not asking for the codes, I'd rather code it myself, I just needed to know if there was anything I should have known, so thanks! Ok, after feeling like a complete idiot for about 10 minutes, I thought I should ask for some more help. So can anyone point out or give me a hint which files in the src files and in client or server, or both, I should look in and edit?
  22. Ok everyone, I am trying to find out a few things, and I'm not extremely good at some of this, more I don't feel like screwing up the pieces of the game I already have. So I am trying to find out: 1) Where is the source code located 2) How do I put some coding in to make companions/followers 3) How do I put in projectiles into my game I am using Eclipse 2.0 and I would like to know how to do these, please, when you answer, put what question you are answering. Thanks!
  23. Thanks Mattthew, there was a .ini file, I apparently over looked it, thanks again! also, I'm pretty sure i do have EO 2.0 but the folder was misnamed.
  24. thanks Matthew, there was a .ini file, I wasn't looking where it was, thanks a lot. Also i have EO 2.0, the folder just got named wrong… I have no idea how it did.
  25. Ok everyone, I'm wondering if anyone knows how to add a new character class, I have tried but it made a .bak of the old which I left then tried to move when it didn't work. So I'm wanting to know if anyone can help. I tried editing: modPlayer.bas in Eclipse - Event System 2.3\server\src, if that is not what I should have edited then please let me know.
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