Jumbofile Posted June 21, 2012 Share Posted June 21, 2012 This might be asking to much but add a tut so we can add the code to custom versions like PVO. Link to comment Share on other sites More sharing options...
jcsnider Posted June 21, 2012 Author Share Posted June 21, 2012 If someone wants to try it is up to them…. I am not planning on making it for any other version of EO at this time. Link to comment Share on other sites More sharing options...
Stein Posted June 21, 2012 Share Posted June 21, 2012 Oh wow, can't believe I read over that one either sphinix.. That's a pretty large but small one. Oh well, thanks for pointing it out :)And Jumbo, ripping this system is fairly simple. So give it a shot yourself :P Link to comment Share on other sites More sharing options...
jcsnider Posted June 21, 2012 Author Share Posted June 21, 2012 @Stein:> And Jumbo, ripping this system is fairly simple. So give it a shot yourself :PIt at least seems simple after doing it 5-10 times lol. Link to comment Share on other sites More sharing options...
Stein Posted June 21, 2012 Share Posted June 21, 2012 It actually is, The first time I messed up. But after that I pretty much knew where most of it was, and the rest I did by comparing a clean EO with this one. :P WinMerge is a great tool. Link to comment Share on other sites More sharing options...
erkro1 Posted June 21, 2012 Share Posted June 21, 2012 It might be an idea to add it so you can edit events you've placed on the map, makes it easier. Link to comment Share on other sites More sharing options...
Stein Posted June 21, 2012 Share Posted June 21, 2012 Click on an already made event, it'll edit it. Link to comment Share on other sites More sharing options...
erkro1 Posted June 21, 2012 Share Posted June 21, 2012 @Stein:> Click on an already made event, it'll edit it.I see, didn't knew that.Thanks for explaining. ;) Link to comment Share on other sites More sharing options...
Stein Posted June 21, 2012 Share Posted June 21, 2012 I had to read through the code a bazillion times so I kinda figured that one out that way. :P Link to comment Share on other sites More sharing options...
hitman66333 Posted June 21, 2012 Share Posted June 21, 2012 Sorry for my bad English. Tell me how to install it system event on my client! Please help me! Link to comment Share on other sites More sharing options...
Stein Posted June 21, 2012 Share Posted June 21, 2012 There is no tutorial to do it, you'll need to see how it works and transfer it from one to the other yourself. Link to comment Share on other sites More sharing options...
Kemerd Posted June 21, 2012 Share Posted June 21, 2012 Thank you man. :sad: It's amazing. Link to comment Share on other sites More sharing options...
hitman66333 Posted June 21, 2012 Share Posted June 21, 2012 @Stein:> There is no tutorial to do it, you'll need to see how it works and transfer it from one to the other yourself.I am suffering for a whole day (yes I am novice at programming). I can not in any way to integrate your system to my client. Help please. Could you help me do this … My sources http://rghost.ru/38799055\. I would be very grateful to you ... Link to comment Share on other sites More sharing options...
Stein Posted June 21, 2012 Share Posted June 21, 2012 To put it bluntly, Hitman. We are not here to write your game. To my knowledge, me and two others here have been able to successfully rip this system in a functional state. And I highly doubt we'll just toss it in your source as a freebie. You're better off adding your edits to this engine, or learning to program. ;] Link to comment Share on other sites More sharing options...
lel Posted June 21, 2012 Share Posted June 21, 2012 From my experience; if you're polite, patient, and willing to pay. You will be more likely to find some one to do this.Please go here on my 2 cents on hiring a programmer http://www.touchofdeathforums.com/smf2/index.php/topic,76441.msg825842.html#msg825842 Link to comment Share on other sites More sharing options...
Aydan Posted June 22, 2012 Share Posted June 22, 2012 It's been about a week or two since I've checked this and WOW what an update! Everything is PERFECT. Even the demo game had me blown away. Games can be so interactive and have a real interactive feel to them now.The ONLY thing I want in here is the option so when you talk to 'NPCS' they stop walking around. When you're in a multi-option convo and they walk away from you it looks a bit silly. Just a personal thing. Other than this, this is AMAZING. Thank you SO much! Link to comment Share on other sites More sharing options...
Guest Posted June 22, 2012 Share Posted June 22, 2012 In modCustomScript is it possible to get a variable like this if player(index).variable.quest_finished = 0 then playermsg(index, "you need this done" end if Link to comment Share on other sites More sharing options...
jcsnider Posted June 22, 2012 Author Share Posted June 22, 2012 @Aydan:> The ONLY thing I want in here is the option so when you talk to 'NPCS' they stop walking around. When you're in a multi-option convo and they walk away from you it looks a bit silly. Just a personal thing. Other than this, this is AMAZING. Thank you SO much!Ok, make the event trigger on action button/CTRL…the first command is set move route to look at player and dont check repeat.. then at the end.. add a final set move route back to what it was.Thanks for your support!@daxterxx:> In modCustomScript is it possible to get a variable like this if player(index).variable.quest_finished = 0 then playermsg(index, "you need this done" end ifYes. Link to comment Share on other sites More sharing options...
Whackeddie99 Posted June 22, 2012 Share Posted June 22, 2012 Hey I know you aren't thinking about adding anything new soon…but I was making an event with a wishing well for fun, and though, what if there was a 5% chance that if you throw in a coin and you wish for say, 100 experience, it gives you 100 EXP? I think chance options would be great, or maybe even just adding RAND support. Link to comment Share on other sites More sharing options...
jcsnider Posted June 22, 2012 Author Share Posted June 22, 2012 Planned.Check this topic out ;).http://www.touchofdeathforums.com/smf2/index.php/topic,80930.msg866516/topicseen.html#msg866516 Link to comment Share on other sites More sharing options...
Weegee Posted June 22, 2012 Share Posted June 22, 2012 I am getting a runtime error 339 MSCOMCTL.OCX is missing or one of it's components are missing. How do I fix this? Link to comment Share on other sites More sharing options...
Whackeddie99 Posted June 22, 2012 Share Posted June 22, 2012 @jcsnider:> Planned.> > Check this topic out ;).> > http://www.touchofdeathforums.com/smf2/index.php/topic,80930.msg866516/topicseen.html#msg866516AWESOME! Good job snider, your better than robin. lolz Link to comment Share on other sites More sharing options...
Wing Posted June 22, 2012 Share Posted June 22, 2012 Actually, if the system mimics RMXP you could create the 5% change by setting a variable to random from range1-100, and have this setup.```Set Variable Wish: 1-100WaitConditional Branch: Variable Wish >/=5 then Give Exp: 100ElseEnd``` Link to comment Share on other sites More sharing options...
jcsnider Posted June 22, 2012 Author Share Posted June 22, 2012 @Yukiyo:> Actually, if the system mimics RMXP you could create the 5% change by setting a variable to random from range1-100, and have this setup.I never actually set the option to set variables to random numbers XD…@Rawrz:> I am getting a runtime error 339 MSCOMCTL.OCX is missing or one of it's components are missing. How do I fix this?Have a look at this, you need the runtime files.http://www.touchofdeathforums.com/smf2/index.php/topic,65854.0.html Link to comment Share on other sites More sharing options...
Wing Posted June 22, 2012 Share Posted June 22, 2012 You must add that. I didn't download the Event System yet as I'm busy with exams. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now