fmsrodrigo Posted September 7, 2012 Share Posted September 7, 2012 Bug report:The character sprite doesnt show up in the register window anymore. ![:blink:](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/blink.png) Link to comment Share on other sites More sharing options...
sephiroth976 Posted September 7, 2012 Share Posted September 7, 2012 Ooo you added the description thing ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) gonna update and check it outEdit:My antivirus actually removes the exe in this update because its "unsafe", could it have caught a virus?Also you forgot to update the red text on the front page to .9 Link to comment Share on other sites More sharing options...
Stein Posted September 7, 2012 Share Posted September 7, 2012 > Bug report:> > The character sprite doesnt show up in the register window anymore. ![:blink:](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/blink.png)He probably forgot about it in the load on demand stuff. Link to comment Share on other sites More sharing options...
sephiroth976 Posted September 7, 2012 Share Posted September 7, 2012 Did you add the thing to choose what stat skills will be based on? if so i cant find it.. you said damage spells would scale from int but im still doing the same damage i did in the old version Link to comment Share on other sites More sharing options...
clark Posted September 7, 2012 Share Posted September 7, 2012 Thank you very much Death ;P !!Oh about «now Damage spells will scale from Intellingence and healing spells from Willpower»so isn't there a way to select wich stat scale with wich spell ? :/ Link to comment Share on other sites More sharing options...
Agoraphobic Posted September 7, 2012 Share Posted September 7, 2012 Very nice! ![^_^](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/happy.png) Link to comment Share on other sites More sharing options...
XerShade Posted September 7, 2012 Share Posted September 7, 2012 > Thank you very much Death ;P !!> > Oh about «now Damage spells will scale from Intellingence and healing spells from Willpower»> > so isn't there a way to select wich stat scale with wich spell ? :/Add a variable to SpellRec like StatUsed then adjust the combat methods. Link to comment Share on other sites More sharing options...
hedgy Posted September 8, 2012 Share Posted September 8, 2012 Description looks great, but the shop price should be lower![](http://i45.tinypic.com/2u6pr4l.png) Link to comment Share on other sites More sharing options...
Jumpahead Posted September 8, 2012 Share Posted September 8, 2012 I was just about to report that hedgy ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png) . Link to comment Share on other sites More sharing options...
tslusny Posted September 8, 2012 Author Share Posted September 8, 2012 > Description looks great, but the shop price should be lower> > ![](http://i45.tinypic.com/2u6pr4l.png)> I was just about to report that hedgy ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png) .Oh thx vuys i forgot about that, i will fix it in next version Link to comment Share on other sites More sharing options...
blisszero Posted September 8, 2012 Share Posted September 8, 2012 forget credits in game login and size in server Link to comment Share on other sites More sharing options...
XerShade Posted September 9, 2012 Share Posted September 9, 2012 Can you add my map fix and clipper in the next version, getting pussy whipped of having to re-add it when i replace source. Link to comment Share on other sites More sharing options...
tslusny Posted September 9, 2012 Author Share Posted September 9, 2012 > Can you add my map fix and clipper in the next version, getting poonbox whipped of having to re-add it when i replace source.What map fix? Link to comment Share on other sites More sharing options...
clark Posted September 9, 2012 Share Posted September 9, 2012 > I managed to fix the map positioning bug when it is too small.> > Add this code to UpdateCamera just before the **With TileView** code.> > ```> If (Map.MaxX < MAX_MAPX) Then> > offsetX = (PIC_X) * ((Map.MaxX - (ScreenWidth / PIC_X)) * -0.5)> > If Not (Map.MaxX Mod 2) = 0 Then> > StartX = StartX + 1> > EndX = StartX + EndXValue> > End If> > End If> > If (Map.MaxY < MAX_MAPY) Then> > offsetY = (PIC_Y) * ((Map.MaxY - (ScreenHeight / PIC_Y)) * -0.5)> > If Not (Map.MaxY Mod 2) = 0 Then> > StartY = StartY + 1> > EndY = StartY + EndYValue> > End If> > End If> ```This is what about he was talking Link to comment Share on other sites More sharing options...
Vus Posted September 9, 2012 Share Posted September 9, 2012 > This is what about he was talkingYea, this fix would be nice. Link to comment Share on other sites More sharing options...
TheLordOfTheManor Posted September 9, 2012 Share Posted September 9, 2012 Not asking, just wondering, in the future do you think you'll add Alatar's Quest System, or any other quest system? Also, do you have the checkpoint system? If not are you planning on implementing it? It's a very useful thing. Link to comment Share on other sites More sharing options...
Shippous Posted September 9, 2012 Share Posted September 9, 2012 You could add the Guild Sistem? ): Link to comment Share on other sites More sharing options...
clark Posted September 10, 2012 Share Posted September 10, 2012 Hey deathbeam do you know how to make light effect (fogs) on EA? i make a layer 800x600 and i add the lights thing on it i save it as a fog and i add it in propriety but it shows me the fog divided in 4 or more i don't know how to show it correctly (or maybe how to show a picture supperposed on the map )Edit : Oh and i saw this on the forum could you add this fix?[http://www.touchofdeathforums.com/community/index.php?/topic/129382-fix-bug-gold-in-inventory/](http://www.touchofdeathforums.com/community/index.php?/topic/129382-fix-bug-gold-in-inventory/) Link to comment Share on other sites More sharing options...
Nic Posted September 11, 2012 Share Posted September 11, 2012 Deathbeam (Or anyone),I read through this article, but didn't see this mentioned.I had a perfectly stable map. I added two additional resource (tree's) to the map, and saved. The server closed with 'Subscript out of Range' on the following line within the resource logic.![](http://www.delrith.com/images/error.png)Now the server will no longer boot without this error, and I've lost my map. Do you know a fix or a way around this?This is on the latest version of E.A. Link to comment Share on other sites More sharing options...
Stein Posted September 11, 2012 Share Posted September 11, 2012 It's an issue with the resource system somewhere sadly. The only way to fix it is to delete the map in question, or write a program to delete all the attributes from the map(or just the resource ones). Link to comment Share on other sites More sharing options...
Nic Posted September 11, 2012 Share Posted September 11, 2012 Dangit. Is there a fix coming out soon? It was my main map, I put an entire continent on one large map. Link to comment Share on other sites More sharing options...
Stein Posted September 11, 2012 Share Posted September 11, 2012 That sounds awfully slow.Anyway, there is no way to fix an already broken map unless you delete resources. Or the one in question. ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)(Debugging is your friend). OR disable that piece of code and edit the map. Not sure what causes it exactly I'm afraid. Link to comment Share on other sites More sharing options...
clark Posted September 11, 2012 Share Posted September 11, 2012 I don't know if it could help you or not but you can try this : Delete Server.exe (or EA.exe) and Client.exeOpen the client.vb and compile it as exe again same for server.vb or download a clean version of Eclipse Advanced and replace Client and Ea.exe run it and see if its work Link to comment Share on other sites More sharing options...
Guest Posted September 12, 2012 Share Posted September 12, 2012 Hey Death <3 can you add Instanced maps? Generalissimo General Pony posted that in Source.Just a "Yes" or "No" . Link to comment Share on other sites More sharing options...
clark Posted September 12, 2012 Share Posted September 12, 2012 C'est quoi instanced maps ^^ tu peux m'expliquer stp ? Link to comment Share on other sites More sharing options...
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