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[ENGINE] Eclipse Advanced v3.0.21


tslusny
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> I'll be sure to try that, also Deathbeam, I heard you were making a tutorial on how to add the Quest System to Version 3.0.7?

Yea i am thinking about it but for now i do not have any free time ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)
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If you would add a Quest system i would use this to make a game ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

And add the CrystalShire Login menu and register menu

Ty this is my First time posting ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)
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> It's not hard to do really.. Just a lot of looking for Player().Char() lines ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)

Yea not hard but it will take a lot time ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)
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Not sure if this was pointed out in any of the last 18 pages but there is a bug with the server panel where it crashes if you try to Ban, Make Admin or Remove Admin to an empty slot with no player in it. There seems to be checks inplace to avoid the crash but they dont work.

If you look in the mnuBanPlayer_click, mnuAdminPlayer_click and mnuRemoveAdmin_click Sub's and just change the line

```
If Not Name = "Not Playing" Then
```with```
If Not Name = "Not Playing" And Not FindPlayer(Name) = 0 Then
```for those three sub's then the server wont crash anymore from using those commands on an empty slot. I know its not a big problem or anything but its a simple fix.
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> Not sure if this was pointed out in any of the last 18 pages but there is a bug with the server panel where it crashes if you try to Ban, Make Admin or Remove Admin to an empty slot with no player in it. There seems to be checks inplace to avoid the crash but they dont work.
>
> If you look in the mnuBanPlayer_click, mnuAdminPlayer_click and mnuRemoveAdmin_click Sub's and just change the line
>
> ```
> If Not Name = "Not Playing" Then
> ```with```
> If Not Name = "Not Playing" And Not FindPlayer(Name) = 0 Then
> ```for those three sub's then the server wont crash anymore from using those commands on an empty slot. I know its not a big problem or anything but its a simple fix.

Nice find, i will add it to next release, but ban system is not working in Eclipse entirely so i think i will try to fix it ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)
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> but ban system is not working in Eclipse entirely so i think i will try to fix it ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)

The only problem with the ban system is that one line is missing a \ in it.

In```
Sub ServerBanIndex(ByVal BanPlayerIndex As Long)
```It has this line```
filename = App.path & "data\banlist.txt"
```but it should be```
filename = App.path & "\data\banlist.txt"
```The missing \ before data is what caused the errors where the server highlighted```
Open filename For Append As #F
```when banning a player from the server panel. After you add the \ the banning system works perfectly.
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> Would you add Quest system please at the next Version?
>
> If you can Please add it !!!
>
> ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

I do not wanna be rude bro but i said it X times in this topic - this is not overfeatured Dragon Eclipse, i wanna make bugfixed and stable Eclipse Nightly with shiny features and nice GUI
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> Not sure how I overlooked this. This is top notch Deathbeam.
>
> I might be overlooking it, but the tool tips are not showing descriptions for items and spells (Only the stats and value).

Yea i changed items tooltip to CS:DE style too so its is showing now like this
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> I do enjoy how you setup the tool tips for spells/items, however I think though it really needs to show descriptions as well.
>
> You did very well on fixing all the bugs, appreciate you releasing this. The only big issue I see is the DX8 error for mappers.

Yea i will remove Loading screen in next release, it is causing that bug becouse it tries to render old map sometimes and becouse of that it crashes. And i will included some more bugfixes in next release etc, like working ban system, lower RAM consuming…
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Just a word about his lower RAM consumption, it's an idea Joyce, Magical Aeroplane and Champion Iris came up with earlier today. It basically consists of a very simple thing Snider missed when writing his D3D8 sub: Mipmaps, I will not go into technical detail on what they are, as they are simply not required for 2D game environments such as Eclipse, but I will tell that having them enabled loads additional data in your memory, which can lead to some wasted memory space.. It's been disabled in a little project I'm part of, and Death is taking that code and adding it.
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