Dr.House Posted December 21, 2012 Share Posted December 21, 2012 If you can, please add Items like when equiped transforms you (changing your sprite and some buffs) then when you unequip you go back to normal sprite.ofc if it's possible Link to comment Share on other sites More sharing options...
bankmove05 Posted December 21, 2012 Share Posted December 21, 2012 plead psd gui pm i Link to comment Share on other sites More sharing options...
Zopto Posted December 21, 2012 Share Posted December 21, 2012 oh one more idea add somting like this: Death event system? it is faster and it use npc for event and it can use quests also! Link to comment Share on other sites More sharing options...
WiseRock Posted December 22, 2012 Share Posted December 22, 2012 > Well if EO3.0 is horrible why not fix it? I don't use 3.0 for the alpha blending, though that is a great feature, but because of the autotile and event system. If you add those two feature I may use it.I sort of agree with this. You should add the event system.> *.*> > next update add multi char and it will be perfect!good idealove the gui perfect! loading screen tips genius! Only thing missing is Event System and you got your self a perfect engine!  Keep up the good work Link to comment Share on other sites More sharing options...
eddy34 Posted December 22, 2012 Share Posted December 22, 2012 Apparently, people liked the GUI. Thanks! xDGood luck Ricardo, what you need, I'm here to help you… Link to comment Share on other sites More sharing options...
Alerd Posted December 23, 2012 Share Posted December 23, 2012 plead psd gui pm ;] Link to comment Share on other sites More sharing options...
iHero Posted December 24, 2012 Author Share Posted December 24, 2012 _New version!!! 0.0.5_**Changelog**_Editions_* Edited some functions* Removed some useless functions and variables_Systems_* Friend* Move form_Corrections_* My - Location of descriptions* My - frmMain buttons* Target* Ban Link to comment Share on other sites More sharing options...
WiseRock Posted December 25, 2012 Share Posted December 25, 2012 Good job on v0.5 Try working on adding an event system good engine very useful Link to comment Share on other sites More sharing options...
Zopto Posted December 25, 2012 Share Posted December 25, 2012 good job but next time ADD multi characters  Link to comment Share on other sites More sharing options...
WiseRock Posted December 26, 2012 Share Posted December 26, 2012 > good job but next time ADD multi characters > Good job on v0.5 Try working on adding an event system good engine very usefulGood Job on this. Try to add Deathbeam's Event System.By adding the Multi Character System. It will make adding source codes alot harder. I recommand not doing it but its your engine so go right ahead. But to make a good engine Event system is the way to go. Try to add the Eclipse Instancing Map Packs as a suggestion. Other then that this is the best DX7 Engine on these fourms Link to comment Share on other sites More sharing options...
DawnOfEarth Posted December 26, 2012 Share Posted December 26, 2012 i get server errors when i try to compile it could you check it out i have the problem with this linePrivate Sub lvwInfo_ColumnClick(ByVal ColumnHeader As MSComctlLib.ColumnHeader Link to comment Share on other sites More sharing options...
tslusny Posted December 26, 2012 Share Posted December 26, 2012 ^^You are missing component Link to comment Share on other sites More sharing options...
clark Posted December 26, 2012 Share Posted December 26, 2012 Hey , this looks very good !I would like to use it but once it will be in direct x8 ! so i'm waiting for it.There is one thing i found :- The text inside the chatbox , you can erase it you should block that Link to comment Share on other sites More sharing options...
eddy34 Posted December 27, 2012 Share Posted December 27, 2012 > i get server errors when i try to compile it could you check it out i have the problem with this line> > Private Sub lvwInfo_ColumnClick(ByVal ColumnHeader As MSComctlLib.ColumnHeaderAll Engines I do download Ricardo also give this same problem. Open the server project by visual basic 6 and remove the frmServer. Take an engine of any EO and replace it in the src folder, and then add the project again. xD Link to comment Share on other sites More sharing options...
DMF Posted December 27, 2012 Share Posted December 27, 2012 deathbeams event system is Less useful then the orginal.(fix and expand the first event system) >.> fyi render multi character wont make add more to the source its still type here and there. >.>on topic i like how engine is going. the movement code for form isnt laggy too much and i havent had any process mem leaks with it.i think you engine is on a good track keep up the good work.i think that you should add 2 features for the server one is from another old server in custom verisions. make a password for the server on close. if you dont have password you cant close. incase some one gets on ur comp.second idea is auto backing up. when map changes or such are made(items resources etc..) back them up. if the server near crashing or closing then as well auto back up. Link to comment Share on other sites More sharing options...
clark Posted December 27, 2012 Share Posted December 27, 2012 By suggestions i would say something interresting i don't know if you could do it or no but here is :Build two servers or 3Pick up the code from the server who is all about client sending packets etc.. and put it on server 1Pick up the code from the server who is all about login/disconnect etc.. and put it on server 2Pick up …. who is all about "in game movement or things like that" and put it on server 3Theses 3 servers could be connected each othersReasons why :-I guess it would be more easy to each servers to run faster the code because they don't have to search inside the whole server code to see wich one is needed to use for this action etc.. i guess it will optimise the server ?-Server security would be increased ? if someone attack it will be on 1 server from 3 and not the whole server itself ? Link to comment Share on other sites More sharing options...
DMF Posted December 27, 2012 Share Posted December 27, 2012 clark what your saying is like wats his name did with his npc's. he had a server just npcs XD.. Link to comment Share on other sites More sharing options...
clark Posted December 27, 2012 Share Posted December 27, 2012 Oh? didn't see that ^^ i saw just one running server i were talking about 3 physical ( lol software i mean) servers on the desktop wich each one does each things the client need for so that would increase the reading speed etc of the codes i don't know what he does for npc's do you mean there will be another physical server in the folder wich i missed ? xDBtw , damn ! still v.0.0.5 and have awesomes things ! imagine v1.0.0 hahah ! good luck keep it up man! Link to comment Share on other sites More sharing options...
DMF Posted December 27, 2012 Share Posted December 27, 2012 not this engine and it wasnt a custom engine released . the guy had taken npcs and stuff to another software server to runalong. Link to comment Share on other sites More sharing options...
clark Posted December 27, 2012 Share Posted December 27, 2012 Oh i see well in this case the suggestion is still right because it was about this engine. Link to comment Share on other sites More sharing options...
Gepeto Posted December 27, 2012 Share Posted December 27, 2012 I'd like to start bigger project and I'm looking for good engine.Nightly Relases are good, but they have not screen on entire window and that's small mistake.Eclipse Reborn is good, screen on entire window, but I miss possiblity to change and replace buttons because they aren't in frmMain and also I can't find some graphics from frmMenu (they are not in graphics/gui). So I see no way to customize it by myself. Maybe it's my mistake and I've not noticed something but I don't like when I can't customize Engine.Your is very good, screen isn't over entire window, but it's only small mistake, I like it anyway, GUI is awesome. But it looks like it's not completed yet and it's still missing some features like Event System (Pet System might be good as well but it doesn't matter, I would add it by myself) or Multicharacters.When do you plan to release fixed complete version?  What changes do you plan? Just because I'm curious and I like your Engine. Link to comment Share on other sites More sharing options...
WiseRock Posted December 29, 2012 Share Posted December 29, 2012 If you like Multi Characters and would like a copy of Eclipse Dawn [Here's a copy](http://www.mediafire.com/?1bena3kz6gsksyp)This is just for Reviewing. You really cant add source edits because of the multi-character thing. Link to comment Share on other sites More sharing options...
DMF Posted December 29, 2012 Share Posted December 29, 2012 render ? u base everything on dawn??? not everything works dat way fyi.  and there are different way to handle the multi char.  Link to comment Share on other sites More sharing options...
WiseRock Posted December 29, 2012 Share Posted December 29, 2012 I don't use Dawn anymore.I use my own custom version Render Eclipse But Dawn is a good system to study if you want to add multi char Link to comment Share on other sites More sharing options...
erkro1 Posted December 29, 2012 Share Posted December 29, 2012 > and there are different way to handle the multi char. How? xDBecause I tried adding in Eclipse Dawn's character system but then the Rec's got over 64k and I got error. Link to comment Share on other sites More sharing options...
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