iHero Posted December 9, 2012 Author Share Posted December 9, 2012 ![](http://img633.imageshack.us/img633/6877/1npYhT.png) **Download**_Engine_* [v0.1.0](http://www.mediafire.com/?q58dtjbip1kz1t2)**Screenshots**_![](http://img841.imageshack.us/img841/1475/semttuloohk.png)_ __![](http://img802.imageshack.us/img802/3527/semttulo3ri.png)__ ___![](http://img837.imageshack.us/img837/5682/semttulovgf.png)___ ____![](http://img267.imageshack.us/img267/4702/semttulo4bw.png)____ ____![](http://img835.imageshack.us/img835/6996/semttuloigo.png)____ ____![](http://img812.imageshack.us/img812/9408/semttulosgn.png)____ ____![](http://img208.imageshack.us/img208/3152/semttulopzp.png)____ ___**Changelog**___ ___**_v0.1.0_**___ __**>! **Editions**>! * Revamp the entire quest system* Edited entire engine* Separated editors of the game* Increased the speed in byte buffer* Edited the way to receive packages* Removed some useless subs, functions and variables* Add new effects in DirectX8 (Use in fog)* New map report>! **Systems**>! * Tags of access* Map tint* Fogs* Packet debug* Item of aleatory reward* Spell damage based on status* Multiple characters* Chat room>! **Corrections**>! * My - Receive the reward of experience after finishing a quest* My - Alert msg* My - Draw tile out line* My - Sound to consume any item* My - Quest* Close the admin panel after logout game* Clear arrays on the client* Movement of players and NPCs* Initial message of server log* Location of the names of players and NPCs* Maximum number of the item that the npc drop* Definition of index of the player* Reset the action of a player in a shop* Npc attack player* DoT and HoTAttack on sight* Npc shopkeeper* Combat effects* Various others bugs _v0.0.9_>! **Corrections**>! * My - Quest* My - Errors very, very, very serious* Close the bank after the player leaves the game* Buy Item _v0.0.8_>! **Editions**>! * Edited some functions* Removed some useless functions and variables* Removed shadow of texts* Add timer for render graphics* Added RenderSprite in a good part of the engine* Edited some things in DirectX8* Using enumerations in place of constants* Faster client>! **Corrections**>! * My - Quest of type none* My - Draw title in hotbar* My - Get the picture size to draw something on it.* My - Render resource and door in map* My - Render items* My - Draw player title* My - Npc moving diagonally* My - Moving titles* Draw currency values in inventory when trade is open* Various others bugs _v0.0.7.5_>! **Editions**>! * Edited some functions and subs* Removed some useless functions and variables* Removed timer for unload textures* Localization of pictures of descriptions* Description of title* After the render sprite* Removed CPS of client and added back into the FPS>! **Corrections**>! * My - Draw text in picturebox* My - Drawing tile on editor of map* My - Definition of vital player to create account* My - Draw if control of the form is open>! _v0.0.7_>! **_Editions_**>! * Edited some functions* Removed some useless functions and variables* Faster server* Do not clean the chat server when it has 500 lines.* Server debug* Edited various functions and subs of the server* Removed friend system* Form Load, Main and Menu caption for label* Removed auto tile* Created a new way to measure the stability of the client (TCI (Tick count interval))* DirectX8>! **Systems**>! * Title>! **Corrections**>! * My - Clear the target after leaving game* My - Reset attack timer* My - Add the door attribute on map* My - Load texture of door* My - ScreenShot resource cache* My - ScreenShot resource and door* My - Moving in directional* My - Add door in map* My - Change number and value of quest task* Send packet of player* Can player block* Can npc block* Reset attack timer on attack player* Clear the target after leaving map* Regeneration of npc* Damage to Npc of DoT and HoT* Close the shop, trade and bank after death* Function TakeInvItem* Take and give various items* Subscript out range in some functions and subs* Render items of bank* Clear the hotbar after take items or spells* Grey screen in shop, bank and trade* Display the amount of currency in inventory when in trade* Various others bugs >! _v0.0.6_>! **Editions**>! * Edited some functions* Removed some useless functions and variables>! **Systems**>! * Quest>! **Corrections**>! * My - Chat* My - ScreenShot map* My - Friends* My - Server map sizes* Time of npc attack* Npc critical hit>! _v0.0.5_>! **Editions**>! * Edited some functions* Removed some useless functions and variables>! **Systems**>! * Friend* Move form>! **Corrections**>! * My - Location of descriptions* My - frmMain buttons* Target* Ban>! _v0.0.4_>! **Editions**>! * Edited some functions* Removed some useless functions and variables* New GUI>! **Systems**>! * Autotile* Door* Quick tips>! **Corrections**>! * Animated inventory items* Draw number of player gold* Resource cache>! _v0.0.3_>! **Edition**>! * Edited some functions* Removed some useless functions and variables* Edited numbers of layers for 10* Using "Surf_Icon" instead of "Surf_Spellicon" and "Surf_Item"* Text drawing using DirectX7* Added the standard FPS* Added timer for rendering>! **Systems**>! * Npc multiple items drops>! **Corrections**>! * Server system tray* Update player inventory when cutting a resource* Captcha* Private message* Level up security hole* Initial chat message* Player max vital* Blt player spells* Npc drop item name* Item weapon, spell and consume* frmMain start up position* Server to be down>! _v0.0.2_>! **Edition**>! * Edited some functions* Removed some useless functions and variables* Use enum in spell type, npc behaviour>! **Systems**>! * Captcha* 8 directional movement* Starting location by class* Bar HP, MP and Exp with percentage* Panorama>! **Corrections**>! * Say msg* Npc stats and vitals* Hotbar cooldown* MOVING_WALKING and MOVING_RUNNING>! _v0.0.1_>! **Edition**>! * Edited DirectX7* Edited Buffer* Edited some functions* Removed the duration of the drop item* Removed some useless functions and variables>! **Systems**>! * New way of editing layers>! **Corrections**>! * Talking npcs* Packets Client* Slide* Attack animation* Attack sound* Initial spells* Message private* Loop of sound* Currency of bank* Currency of trade* Use of trade items* Do not lose items in trade* Learn spells* Trade* Party* HP Spell Damage* Npc Movement and Player* Excess Gold* Taking the last item on the Ground* Sending the client version to Register* Loading the editor shop* Class of magic required* Kick by the client* Hotbar* Player Experience* Player spells* Spell Warp* Spell icons* Numbers in warptome and warpmeto* Numbers in kick player>! **Credits**>! * Eduardo (GuardianBR)* Robin Perris* Mark Morris* Sephir0th* Abhi2011* Gustavo Torres**__ __**Suggestions are welcome**__ Link to comment Share on other sites More sharing options...
tslusny Posted December 9, 2012 Share Posted December 9, 2012 what do you mean by new way of editing layers? Link to comment Share on other sites More sharing options...
iHero Posted December 9, 2012 Author Share Posted December 9, 2012 > what do you mean by new way of editing layers?![](http://img248.imageshack.us/img248/6344/semttulomwk.png) ![](http://img5.imageshack.us/img5/5532/semttulo2oq.png) Link to comment Share on other sites More sharing options...
Dr.House Posted December 9, 2012 Share Posted December 9, 2012 oh thats cool Link to comment Share on other sites More sharing options...
TheRexion Posted December 9, 2012 Share Posted December 9, 2012 Very interesting. Best of luck with this; could be very useful for mappers such as me. Link to comment Share on other sites More sharing options...
Exception Posted December 9, 2012 Share Posted December 9, 2012 That many layers?Your map file sizes are gonna be huuuuuuge…plus, there's going to problems with changing maps later on in development. Link to comment Share on other sites More sharing options...
iHero Posted December 9, 2012 Author Share Posted December 9, 2012 Thanks to allSuggestions are welcome Link to comment Share on other sites More sharing options...
DMF Posted December 9, 2012 Share Posted December 9, 2012 chat dont work. Link to comment Share on other sites More sharing options...
iHero Posted December 10, 2012 Author Share Posted December 10, 2012 > chat dont work.Thanks, the next version will have this corrected Link to comment Share on other sites More sharing options...
iHero Posted December 10, 2012 Author Share Posted December 10, 2012 ![](http://img837.imageshack.us/img837/5329/semttulo4td.png)_New Version!! v0.0.2_**Changelog**_Edition_* Edited some functions* Removed some useless functions and variables* Use enum in spell type, npc behaviour_Systems_* Captcha* 8 directional movement* Starting location by class* Bar HP, MP and Exp with percentage* Panorama_Corrections_* Say msg* Npc stats and vitals* Hotbar cooldown* MOVING_WALKING and MOVING_RUNNING Link to comment Share on other sites More sharing options...
teamokell Posted December 10, 2012 Share Posted December 10, 2012 Link 0.0.2 is broken Link to comment Share on other sites More sharing options...
iHero Posted December 10, 2012 Author Share Posted December 10, 2012 > Link 0.0.2 is brokenSorry. Here is the new link: http://www.mediafire.com/?nur2a7dlkc4mhk7 Link to comment Share on other sites More sharing options...
Stein Posted December 10, 2012 Share Posted December 10, 2012 > That many layers?> > Your map file sizes are gonna be huuuuuuge…plus, there's going to problems with changing maps later on in development. Link to comment Share on other sites More sharing options...
Alerd Posted December 10, 2012 Share Posted December 10, 2012 hi u tel how to fix this?* Talking npcs* Packets Client Link to comment Share on other sites More sharing options...
Zopto Posted December 10, 2012 Share Posted December 10, 2012 I Like layers and panorama system good job! Link to comment Share on other sites More sharing options...
Murdoc Posted December 10, 2012 Share Posted December 10, 2012 Not dissing your version. But I can't fathom people needing more than 4-5 layers for ground/fringe tiles. Link to comment Share on other sites More sharing options...
DMF Posted December 10, 2012 Share Posted December 10, 2012 agrees murdoc xD. u need 4 masks 2 grounds and 3 fringes and bam easy mappin XD but 13 layers…. eh,, o-o too many to even keep track of man. Link to comment Share on other sites More sharing options...
Zopto Posted December 10, 2012 Share Posted December 10, 2012 yea it is litl too much but then just dont use more layers lol -.- it is easy to edit Link to comment Share on other sites More sharing options...
iHero Posted December 10, 2012 Author Share Posted December 10, 2012 > I Like layers and panorama system good job!Thank you> Not dissing your version. But I can't fathom people needing more than 4-5 layers for ground/fringe tiles.The maximum number of layers are editable, so you can put all you want. Moreover, as I am mapper and create real maps, I use several layers.> hi u tel how to fix this?> > * Talking npcs> * Packets Client* Talking npcs: Change your Sub ClearNpc, in client, for my(You must delete the npcs :/) Link to comment Share on other sites More sharing options...
BugSICK Posted December 10, 2012 Share Posted December 10, 2012 Error: Run Time Error 9. Link to comment Share on other sites More sharing options...
iHero Posted December 10, 2012 Author Share Posted December 10, 2012 > Error: Run Time Error 9.Sorry, it was one of my my silly mistakes. To fix just change the classes.txt (Eclipse Project \ data \ classes.txt) to:```[INIT]MaxClasses=2[CLASS1]Name=WarriorMaleSprite=1FemaleSprite=2Strength=6Endurance=7Intelligence=8Agility=9Willpower=10StartMap=1StartX=1StartY=1StartItemCount=3StartItem1=1StartValue1=100StartItem2=2StartValue2=1StartItem3=5StartValue3=1StartSpellCount=2StartSpell1=1StartSpell2=2[CLASS2]Name=MagicianMaleSprite=1FemaleSprite=2,3Strength=1Endurance=2Intelligence=3Agility=4Willpower=5StartMap=1StartX=1StartY=1StartItemCount=3StartItem1=1StartValue1=100StartItem2=2StartValue2=1StartItem3=5StartValue3=1StartSpellCount=1StartSpell1=1``` Link to comment Share on other sites More sharing options...
BugSICK Posted December 11, 2012 Share Posted December 11, 2012 its working now thanks Link to comment Share on other sites More sharing options...
AfterDawn Posted December 11, 2012 Share Posted December 11, 2012 can you make a map for xample.Question: why i cant move in editing map.?? Link to comment Share on other sites More sharing options...
iHero Posted December 11, 2012 Author Share Posted December 11, 2012 > can you make a map for xample.> > Question: why i cant move in editing map.??Try deleting the maps Link to comment Share on other sites More sharing options...
AfterDawn Posted December 11, 2012 Share Posted December 11, 2012 can you add quest system and DX8?how to use panorama? Link to comment Share on other sites More sharing options...
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