Joyce Posted July 7, 2012 Share Posted July 7, 2012 @jcsnider:> So we are _evil_ now?You know I love you really. ;) Link to comment Share on other sites More sharing options...
jacob12334 Posted July 7, 2012 Share Posted July 7, 2012 Jc I love you!! :)) Link to comment Share on other sites More sharing options...
sinugba001 Posted July 8, 2012 Share Posted July 8, 2012 nice :) Link to comment Share on other sites More sharing options...
Draco.exe Posted July 8, 2012 Share Posted July 8, 2012 a little bugfix for the class required in the spell editor (you can't select "none" so you can't have universal skills)Client side:In **Public Sub SpellEditorInit()** change this:```' build class combo .cmbClass.AddItem "None" .cmbClass.Clear```To this (just invert that tho lines):```' build class combo .cmbClass.Clear .cmbClass.AddItem "None"``` Link to comment Share on other sites More sharing options...
cudauhoan Posted July 8, 2012 Share Posted July 8, 2012 so….any quest system can use with this event system? Link to comment Share on other sites More sharing options...
abhi2011 Posted July 8, 2012 Share Posted July 8, 2012 Some edits will be necessary. God I have to download and check out the source. Link to comment Share on other sites More sharing options...
zzuurraa Posted July 8, 2012 Share Posted July 8, 2012 Found a BugI chose play animation option from event system, I set it on tile and it worked,![](http://s005.radikal.ru/i212/1207/be/ed1d5ec4916c.jpg)but when I moved to other map animation stayed at the same tile but on different map![](http://s019.radikal.ru/i634/1207/dd/2c22cc7cf101.jpg) Link to comment Share on other sites More sharing options...
Joyce Posted July 8, 2012 Share Posted July 8, 2012 AH, that's because the animation cache isn't cleared out when switching maps. It's not really just an Event issue. :] Link to comment Share on other sites More sharing options...
zzuurraa Posted July 8, 2012 Share Posted July 8, 2012 Is there any way to"fix" this? Link to comment Share on other sites More sharing options...
jcsnider Posted July 9, 2012 Author Share Posted July 9, 2012 ~~Ill post the fix when I get home from work in a few hours.~~And here is the fix…Client side, in Sub HandleMapDoneFind GettingMap = falseand above it.. add this..``` For i = 1 To MAX_BYTE ClearAnimInstance (i) Next``` Link to comment Share on other sites More sharing options...
zzuurraa Posted July 9, 2012 Share Posted July 9, 2012 thanks :) Link to comment Share on other sites More sharing options...
LonelyNekoLover Posted July 11, 2012 Share Posted July 11, 2012 well, i just downloaded the new release at the start of this thread. Ran the server, got the port forwarded and ran the client. Immediatly this is what i got.![](http://anony.ws/i/2012/07/10/Bg5tc.png)as you can see the gui is off a bit.not sure what i can do to fix it but i will look into it while i wait for a reply. Link to comment Share on other sites More sharing options...
Wilfre Posted July 11, 2012 Share Posted July 11, 2012 @LonelyNekoLover:> well, i just downloaded the new release at the start of this thread. Ran the server, got the port forwarded and ran the client. Immediatly this is what i got.> ![](http://anony.ws/i/2012/07/10/Bg5tc.png)> > as you can see the gui is off a bit.> > not sure what i can do to fix it but i will look into it while i wait for a reply.Set the DPI to 96% Link to comment Share on other sites More sharing options...
LonelyNekoLover Posted July 11, 2012 Share Posted July 11, 2012 How? Link to comment Share on other sites More sharing options...
Bryce Campbell Posted July 11, 2012 Share Posted July 11, 2012 I love using eclipse and the event system works great!! Link to comment Share on other sites More sharing options...
Wilfre Posted July 11, 2012 Share Posted July 11, 2012 @LonelyNekoLover:> How?You need to right click your desktop and go to Personalize, then find Adjust font size (DPI), then click on 96% (Holds more information), and then the GUI should work better. Link to comment Share on other sites More sharing options...
LonelyNekoLover Posted July 11, 2012 Share Posted July 11, 2012 Well, sorry for the delay in response; i got busy.anyway i found the cource of the bug and yes it was my DPI but not cuz it wasnt set to 96\. I sit back from my screen about 4 feet, so i had my DPI at 120% so i could read easier. It has been this way for so long i forgot about it. I set it back to 100% and it all fits fine now! ^.^ TYVM Chapi! Link to comment Share on other sites More sharing options...
Wilfre Posted July 11, 2012 Share Posted July 11, 2012 @LonelyNekoLover:> Well, sorry for the delay in response; i got busy.> > anyway i found the cource of the bug and yes it was my DPI but not cuz it wasnt set to 96\. I sit back from my screen about 4 feet, so i had my DPI at 120% so i could read easier. It has been this way for so long i forgot about it. I set it back to 100% and it all fits fine now! ^.^ TYVM Chapi!Your welcome! :D Link to comment Share on other sites More sharing options...
mmorpgmaster Posted July 11, 2012 Share Posted July 11, 2012 this is awesome!it is **MUCH** better then the old EO(in which pretty much nothing worked).If I can figure out how to use events I will like this more then ES/EE because it would solve my major problem:automated storylines were difficult. Link to comment Share on other sites More sharing options...
LonelyNekoLover Posted July 12, 2012 Share Posted July 12, 2012 The event system is great for making a "mystery voice" scenario. Already got it going in my game, really creepy ^.^ Link to comment Share on other sites More sharing options...
abhi2011 Posted July 12, 2012 Share Posted July 12, 2012 Mystery Voice? Link to comment Share on other sites More sharing options...
LonelyNekoLover Posted July 12, 2012 Share Posted July 12, 2012 *nods* your walking through the map, and a mystery voice talks to you guiding you. In my game you are going through a cave and it has multiple exits, as you start toward one a voice warns you not to go that way, or taunts you with threat of danger ahead etc etc. My friend who played through the lvl said it really creeped him out XD Link to comment Share on other sites More sharing options...
abhi2011 Posted July 12, 2012 Share Posted July 12, 2012 Oh. Would be a nice featur to a nice game. Link to comment Share on other sites More sharing options...
LonelyNekoLover Posted July 12, 2012 Share Posted July 12, 2012 *nods* yup, its IS a great feature to MY great game ^.^ shameless self promotion lol. My game is just begining though, but my idea board is full of ideas for this event stuff. Now i just need to find a way to fade the screen to black…. Link to comment Share on other sites More sharing options...
jcsnider Posted July 12, 2012 Author Share Posted July 12, 2012 @LonelyNekoLover:> *nods* yup, its IS a great feature to MY great game ^.^ shameless self promotion lol. My game is just begining though, but my idea board is full of ideas for this event stuff. Now i just need to find a way to fade the screen to black….That feature is only available in my latest Nightly release… it is DX8 powered which gives the power to actually do the fading. Link to comment Share on other sites More sharing options...
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