tslusny Posted September 4, 2012 Author Share Posted September 4, 2012 > Just a word about his lower RAM consumption, it's an idea Joyce, Magical Magical Magical Aeroplane and Champion Iris came up with earlier today. It basically consists of a very simple thing Snider missed when writing his D3D8 sub: Mipmaps, I will not go into technical detail on what they are, as they are simply not required for 2D game environments such as Eclipse, but I will tell that having them enabled loads additional data in your memory, which can lead to some wasted memory space.. It's been disabled in a little project I'm part of, and Death is taking that code and adding it.Maybe i will add it but i am thinking about dumping textures too but it can lead to automation errors like in CS:DE, and if i add it i will credit you dont worry and i will add link from where i get it Link to comment Share on other sites More sharing options...
Stein Posted September 4, 2012 Share Posted September 4, 2012 I would highly suggest you add it regardless. It's a minor oversight that in some cases can save quite a bit of memory, especially to those loading in a LOT of resources. Link to comment Share on other sites More sharing options...
tslusny Posted September 4, 2012 Author Share Posted September 4, 2012 > I would highly suggest you add it regardless. It's a minor oversight that in some cases can save quite a bit of memory, especially to those loading in a LOT of resources.Ok ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) Link to comment Share on other sites More sharing options...
sephiroth976 Posted September 4, 2012 Share Posted September 4, 2012 Something you might wanna look intoI agree with Agoraphobic, the tooltips should include the description too, especially since the stats doesnt seem to work rightWeapons will show damage and speed but wont show if theres any added stats like int+ or str+Armors and others will not show anything, not how much defense and not additional stat boosts Link to comment Share on other sites More sharing options...
tslusny Posted September 4, 2012 Author Share Posted September 4, 2012 > Something you might wanna look into> > I agree with Agoraphobic, the tooltips should include the description too, especially since the stats doesnt seem to work right> > Weapons will show damage and speed but wont show if theres any added stats like int+ or str+> > Armors and others will not show anything, not how much defense and not additional stat boostsYea i forgot to add showing for bonuses and i think i will make something like addtext (item(itemnum).description) when you alt-click that item Link to comment Share on other sites More sharing options...
Agoraphobic Posted September 4, 2012 Share Posted September 4, 2012 That would be nice Deathbeam, I wouldn't have any complaints about alt clicking an item for a description and any other stuff one needs to know. ![^_^](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/happy.png) Link to comment Share on other sites More sharing options...
Exception Posted September 4, 2012 Share Posted September 4, 2012 Disabling MipMaps is as simple as adding ".SetTextureStageState 0, D3DTSS_MIPFILTER, D3DTEXF_NONE" in InitDX8 and DirectX_ReInit.It decreased my memory consumption by about 45K, from 55K to 10K of memory. ![^_^](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/happy.png) Link to comment Share on other sites More sharing options...
tslusny Posted September 4, 2012 Author Share Posted September 4, 2012 Ok working on new version of Eclipse AdvancedWhat i already added?* MipMap disabling - it will decrease RAM consumption a lot - Thx to Stein and Champion Iris* Removed Loading screen - no more Unrecoverable DX8 errors* Fixed Ban system and empty-slot kicking - No more Subscripts out of range and file not founds - thx to Ertzel Link to comment Share on other sites More sharing options...
Agoraphobic Posted September 4, 2012 Share Posted September 4, 2012 Looking good, will keep my eye on this. ![^_^](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/happy.png) Link to comment Share on other sites More sharing options...
tslusny Posted September 4, 2012 Author Share Posted September 4, 2012 **New version**Eclipse Advanced v3.0.8* MipMaps are disabled now - this will decrease RAM usage of EA a lot* Loading screen removed - No more DX8 Unrecoverable errors* Fixed Ban system and empty-slot kicking - No more Subscripts out of range and file not founds - thx to Ertzel* Fixed showing stat bonuses in item tooltips* Added Tab-Key showing for item description - when you will hold TAB and click on item in inventory, it will show description of that item in chatbox Link to comment Share on other sites More sharing options...
Castar Posted September 4, 2012 Share Posted September 4, 2012 The Unrecoverable error's gone?! Thank you so much, I'm definitely checking out the new version tomorrow ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png) Link to comment Share on other sites More sharing options...
Agoraphobic Posted September 4, 2012 Share Posted September 4, 2012 Looks good so far, however the item descriptions are broken. It's assigning the wrong item description to each item or it's missing all together.It would be nice if Spells had descriptions assigned to them as well.The light blue text is very hard to read in the chat box unless you select it. It might look nicer with a tool tip window popping up instead of going into the chat box.The Dx error is gone, which is great. Just noticed if you're typing in the chat box in the game and hold down the Tab key it makes squares in the chat box. Link to comment Share on other sites More sharing options...
tsl8 Posted September 5, 2012 Share Posted September 5, 2012 Add in the new version of the system of quests and pets please. Link to comment Share on other sites More sharing options...
Eevee204 Posted September 5, 2012 Share Posted September 5, 2012 > Add in the new version of the system of quests and pets please.Do it yourself, it's basic stuff, there is a guide on a quest system if you really need to add it. Link to comment Share on other sites More sharing options...
Eevee204 Posted September 5, 2012 Share Posted September 5, 2012 If it's okay with DeathBeam, I'll write out a tutorial myself on how to add in the Quest system, I'm not sure what he is working on at the minute but I've almost finished it adding it into mine, if someone can provide me with nice graphics I'd be happy to create a tutorial on how to make a transparent interface for the quest system. Link to comment Share on other sites More sharing options...
tslusny Posted September 5, 2012 Author Share Posted September 5, 2012 > If it's okay with DeathBeam, I'll write out a tutorial myself on how to add in the Quest system, I'm not sure what he is working on at the minute but I've almost finished it adding it into mine, if someone can provide me with nice graphics I'd be happy to create a tutorial on how to make a transparent interface for the quest system.Guess what i added to next version? ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) Textures loaded only when needed ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) Load time almost instantly Link to comment Share on other sites More sharing options...
clark Posted September 5, 2012 Share Posted September 5, 2012 > Guess what i added to next version? ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) Textures loaded only when needed ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) Load time almost instantlyWhat ? ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) Are you kidding me ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) ?Well we all waiting for it i guess :3 Good luck ! Link to comment Share on other sites More sharing options...
tslusny Posted September 5, 2012 Author Share Posted September 5, 2012 > What ? ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) Are you kidding me ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) ?> > Well we all waiting for it i guess :3 Good luck !Uploading to mediafire right now ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) I do not stress tested it but i tried losting focus on form and it dont throwed automation error like in CS:DE ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) but i used same metod of preloading textures, it will unload every 150000ms and load only when its not loaded and if its needed Link to comment Share on other sites More sharing options...
clark Posted September 5, 2012 Share Posted September 5, 2012 It sounds very nice ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) ! haha trust me it will pop up an error like everytime but the important thing it's to be able to fix that ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) Link to comment Share on other sites More sharing options...
tslusny Posted September 5, 2012 Author Share Posted September 5, 2012 > It sounds very nice ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) ! haha trust me it will pop up an error like everytime but the important thing it's to be able to fix that ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)No it wont popup that error like in CS:DE becouse i handled unloading of textures when form loses focus differently. it just unloads all textures and reload only what are needed like normal. I will new version later becouse my net disconnected for a while so uploading crashed. Link to comment Share on other sites More sharing options...
clark Posted September 5, 2012 Share Posted September 5, 2012 Ohh my bad sorry ^^ well good job then ! Link to comment Share on other sites More sharing options...
tslusny Posted September 5, 2012 Author Share Posted September 5, 2012 Ok i cant upload new version today, my father borrowed my notebook to his work and i have new version of EA on it Link to comment Share on other sites More sharing options...
clark Posted September 5, 2012 Share Posted September 5, 2012 ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/sad.png)*Going to suicide* Lol by the way , can you tell us wich new things will include the EA v3.0.9 ? Link to comment Share on other sites More sharing options...
tslusny Posted September 5, 2012 Author Share Posted September 5, 2012 > ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/sad.png)> > *Going to suicide* Lol by the way , can you tell us wich new things will include the EA v3.0.9 ?* Loading/Unloading textures only when needed - this is really epic thing* Fix for spell description showing too with TAB-click Link to comment Share on other sites More sharing options...
Agoraphobic Posted September 5, 2012 Share Posted September 5, 2012 Did you fix where item descriptions are messed up? They item description is getting paired wrong with the item or it says no description is available? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now