Robin Posted July 31, 2010 Author Share Posted July 31, 2010 @cody4camp:> What exactly does this autotiling system do? Automatically map for you??No. It automatically detects the tiles surrounding it and will morph itself depending on the scenario. It works the exact same way that autotiling in the RPG Maker software works. Link to comment Share on other sites More sharing options...
Mikekan13 Posted July 31, 2010 Share Posted July 31, 2010 > new sprite formats from rpgmakerwhat is the new format? how does it help? Link to comment Share on other sites More sharing options...
doomteam1 Posted July 31, 2010 Share Posted July 31, 2010 robin, i love how you answer the questions, no matter how dumb the question is, and you treat the question as if it was important answering them all equally. Link to comment Share on other sites More sharing options...
Robin Posted July 31, 2010 Author Share Posted July 31, 2010 @Doomteam1:> robin, I love how you answer the questions, no matter how dumb the question is, and you treat the question as if it was important answering them all equally.No one can say that I'm not fair and consistent with my attitude towards people's questions. I have an equal amount of disdain and disgust for everyone's ignorant ramblings. Link to comment Share on other sites More sharing options...
shadowwulf Posted July 31, 2010 Share Posted July 31, 2010 And thats what we all love about you. SO this auto tile system is what is going to cause anyone to restart mapping? Link to comment Share on other sites More sharing options...
Robin Posted July 31, 2010 Author Share Posted July 31, 2010 @Shadowwulfâ„¢:> And thats what we all love about you. SO this auto tile system is what is going to cause anyone to restart mapping?Coupled with the map animation system and the fact that I've removed/added other small things to the UDT, yes. Link to comment Share on other sites More sharing options...
Aydan Posted July 31, 2010 Share Posted July 31, 2010 You haven't even touched EO yet you lazy bast… nevermind lol.But seriously, thanks to the effort you put in (when you do ;)) hehe, we are able to just use the stuff and have so much fun. The fact that every resource online is now compatible with little to no changes being required is fantastic. Also the engine is so bug free atleast in the whole slow down and major buggage dept. if that even makes sense.Whatever though, looking forward to the next one as always. Link to comment Share on other sites More sharing options...
Sealbreaker Posted July 31, 2010 Share Posted July 31, 2010 Could someone list up every new feature etc. the next version is going to have?-seal Link to comment Share on other sites More sharing options...
Aydan Posted July 31, 2010 Share Posted July 31, 2010 This list might not be 100% official but the features robin has mentioned should come toAuto-tilesAnimations on MapFully working combat systemAll previous bugs fixed…not sure if there's anything else. Link to comment Share on other sites More sharing options...
Skillzalot Posted July 31, 2010 Share Posted July 31, 2010 That sounds about right Link to comment Share on other sites More sharing options...
Robin Posted August 1, 2010 Author Share Posted August 1, 2010 I'll just leave this here…![](http://i38.photobucket.com/albums/e112/Kite_Minase/lolconvo.png) Link to comment Share on other sites More sharing options...
Harris6310 Posted August 1, 2010 Share Posted August 1, 2010 Awesome! That's going in the next version right? Link to comment Share on other sites More sharing options...
Robin Posted August 1, 2010 Author Share Posted August 1, 2010 @Harris:> Awesome! That's going in the next version right?-shrug- Still haven't finished it yet. Took me longer to make the bloody editor and storage system than it did to make the actual chat system. Just need to swap out the hardcoded bits to read from the new UDT now. Link to comment Share on other sites More sharing options...
Aydan Posted August 1, 2010 Share Posted August 1, 2010 Oooo I could kiss you <3Is the constant sprite animations gonna be hard coded in too? or will you leave that out for now? :)Ah well roll on EO 1\. umm… whatever it'll be Link to comment Share on other sites More sharing options...
Ertzel Posted August 1, 2010 Share Posted August 1, 2010 @Robin:> I'll just leave this here…Lol damn, that would of made making my Quest system a little bit easier :POh well, its a great feature for a lot of people and should help alot, gread job again Robin! :azn: Link to comment Share on other sites More sharing options...
GammaÃâžÂ Posted August 1, 2010 Share Posted August 1, 2010 Robin, i love you xD Link to comment Share on other sites More sharing options...
Punika Posted August 1, 2010 Share Posted August 1, 2010 Nice. Talking NPCs is required for a good RPG. Link to comment Share on other sites More sharing options...
delgado88 Posted August 1, 2010 Share Posted August 1, 2010 you should improve a few things-more the gold dropping out from monsters, now maximum is 255-more items to buy in shop, now maximum is 5 items-more items received from monsters ofter death, now is 1!Check this out Link to comment Share on other sites More sharing options...
Ertzel Posted August 1, 2010 Share Posted August 1, 2010 @delgado88:> -more items received from monsters ofter death, now is 1!There is already a tutorial for this, go do it yourself..http://www.touchofdeathforums.com/smf/index.php/topic,61133.0.html Link to comment Share on other sites More sharing options...
Guest Posted August 1, 2010 Share Posted August 1, 2010 System Requirements for the Server?Was sind die Systemvorraussetzungen für den Server?My V-Server/Mein V-Server:Ram: 368 MBCPU: 300 MhzOS: Windows Server 2003(My NPC's doesn't work)Thanks, JulienDanke, Julien Link to comment Share on other sites More sharing options...
delgado88 Posted August 1, 2010 Share Posted August 1, 2010 I know where are the tutorials to this, but there will be more in the future and they really will make up this the half of the success of this programme.I think Robin should be add tutorials code to his code near the next version. Link to comment Share on other sites More sharing options...
Robin Posted August 1, 2010 Author Share Posted August 1, 2010 @julien:> System Requirements for the Server?> Was sind die Systemvorraussetzungen für den Server?> > My V-Server/Mein V-Server:> > Ram: 368 MB> CPU: 300 Mhz> OS: Windows Server 2003> > (My NPC's doesn't work)> > Thanks, Julien> Danke, JulienIch bin mir nicht sicher was die Mindesvoraussetzungen für den Origins Server sind. Ich habe den Server auf einer alten Maschiene laufen lassen und es hat gut funktioniert.Es ist sehr wahrscheinlich, dass das vorliegende Problemvon der Engine ausgelöst wird und nicht von deinem Computer. Wenn du das genaue Problem beschreiben könntest, würde ich versuchen dir zu helfen.Gruß,_Robin_ Link to comment Share on other sites More sharing options...
Guest Posted August 1, 2010 Share Posted August 1, 2010 Hallo Robin,darf ich es in Deutsch erklären?Du kannst deutsch?^^Hello Robin,can I explain it in German?Can you speak German?Julien Link to comment Share on other sites More sharing options...
Robin Posted August 1, 2010 Author Share Posted August 1, 2010 Ich spreche kein Deutsch, aber ich habe einen Freund der's kann. *zwinker* Der Konsty. Am besten du beschreibst dien Problem auf Deutsch und er erklärt es mir hinterher auf Englisch.Gruß,_Robin_ Link to comment Share on other sites More sharing options...
Ertzel Posted August 1, 2010 Share Posted August 1, 2010 @delgado88:> I know where are the tutorials to this, but there will be more in the future and they really will make up this the half of the success of this programme.> I think Robin should be add tutorials code to his code near the next version.Why should he take his time putting all the tutorials into the default EO when some people wont want most/all/some of the tutorials.Robin is putting what he thinks is NEEDED for all games into EO, anything extra you have to do on your own. The tutorials are extra things for people who want them to add on their own.No point in Robin using up his time putting in codes that are already on the forums when people can add them on their own.Thats the whole point of the [http://www.touchofdeathforums.com/smf/index.php/board,87.0.html](http://www.touchofdeathforums.com/smf/index.php/board,87.0.html) section. Link to comment Share on other sites More sharing options...
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