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Punika

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Everything posted by Punika

  1. Works for me fine. Thank you ! These little things are important for a good game ! EDIT: > EDIT: I get the error saying my client is already running even if it isn't. Copy&Paste as stated above, compile, close VB Project. As long as your VB Project is opened it will tell you that you already have one client opened ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png)
  2. Havn't tested yet but I appreciate your helf !
  3. Thank you. EDIT: Type Missmatch at line "Options.Level = GetVar(FileName, "Options", "Level")" Any help on that? Maybe the sollution AND the reason why it's happening for correcting further problems on my own? ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
  4. So guys, actually we are doing some polishing on the game. Also the first boss is nearly done. To have a raw idea of the game itself I made a short video. FInetuning for the gameplay is NOT done. This version is only for us developers so we can check all features and edit them. Enjoy: http://www.youtube.com/watch?v=T1c0u-Sxq7w&feature=channel_video_title
  5. Actually it's NOT possible to compare SUperBoxBoy to SuperMeatBoy. It's only the name that sounds familiar. But even on the first look you see so many differences. It's more like a mix of SUperMario and some other generic plattformers.
  6. Story is simple: Rescue your girl. end. Storymode: Quite simple, possible to finish by a 12 years old Survival: Online Highscore..means you have to power through the lvls Survival is actually the main focus. depends on what maps and weapons you unlock in storymode you can choose in highscore the maps and get better weapons.
  7. Yeah the whole Project is split in two parts. The brain and the sould. DOminic is the brain (Coding the whole game) And I am the soul (Doing all the graphics)
  8. Actually I'm not the programmer. But Dominic said: It'll work for Android, WP7 and iPhone. He knows what he's doing :P I trust him. Also we don't talk much about thr programming part. I tell him what we need and he codes it.
  9. Actually you're just saying what the real plans are. The beta will be for PC (No mobile beta) for free. And the FullVersion ~$0.50. Second idea was to release the final game for free and add extensions for low price, like the survival mode, more weapons, more maps, different characters etc. Update: ![](http://media.moddb.com/images/games/1/15/14760/pyra.png)
  10. @Schnurman: > Wow this looks completely amazing! I am so buying this. Thank you! By end of next week the first boss will be done. The map is ready to be implemented. Also we're not sure if this is gonna be free or just a few cents. We only know that we'll make this affordable for everyone. There will be a Betatest for the computer to find all bugs before we release the mobile version. So far I think we can make it on the next weekend if nothing big comes inbetween.
  11. ![](http://img852.imageshack.us/img852/508/forumle.jpg) Sometimes it's not important to make a game with a completely new and never seen before concept with tons of awesome features, a huge storyline, a team of 20 people and super awesome graphics. Actually these games often fail and this fact made me think about the games wich really came out BIG. **The reason why we play games** The only reason why we all play games is that it's FUN! And with all the features and impression you get from modern games the fun looses it's focus. **So what's so special about THIS game?** Actually nothing. We took a well known concept from arcade games and added a modern flair to it. Be a guy who has to rescue his girl from an evil enemy, collect coins, kill monsters, jump and run. **Team & Infos** * Konsty (GFX) * Dominic (CODE) * Engine (Custom in C#) **Screenshots** Version 0.1 / 14.04.2011 / Raw Engine Base >! ![](http://img846.imageshack.us/img846/1383/winning.png) Version 0.3 / 18.04.2011 / Weapon System & New Map >! ![](http://img35.imageshack.us/img35/2862/map2xq.png) Version 0.5 / 05.05.2011 / 100% Engine & New Map >! ![](http://img88.imageshack.us/img88/4599/screen1ig.png) **Preview Video** http://www.youtube.com/watch?v=T1c0u-Sxq7w&feature=channel_video_title **What's next?** - Atlantis Map - Lava Map - Get ideas for 2 more bosses (Gameplay) - Add 100% sounds - Fix Small bugs
  12. Well, if the customer does NOT have photoshop images can be seprated in ready to use images.
  13. Silverlight is great anna. in offers the developeran easy option to use .net frameworks. it support C#, javascript andsomethingelse what i dont remember… also it can work as server & client at once (that's what i understood so far, i am not a pro. some stuff might be wrong and some stuff might be missing) it offers developers new ways of creating online games & apps trust it (:
  14. @Anna: > To view this content, please install Microsoft Silverlight. > > :icon_nif: If YouPorn tells you to install the new flahsplayer it stops you from using it? :P
  15. IDC , have you even finished a game? *cough* I don't have a musician to make me sounds. SOrry that i didn't want to steal.
  16. Made with Microsoft Silverlight (something like FlashPlayer..for those who don't know about it) It's a casual "skateboarding" game .. nothing fancy. But at least I can say now that I have finished a game. GFX © by Konsty COde (c) by Genaga [CLICK HERE TO PLAY](http://konfolio.de/game.html)
  17. this is quite usefull the palette is from breeze
  18. use a bit leatherfat to keep the leathers quallity. This makes the leather shine. Yours has also shine. The one who has to come down is YOU. read through my answer and then through your own -.- this tutorial is rated by myself 2/5 so this is a newbe tut. those who are "good" at pixel art can improve on their own. if they can't they fail and should stop pixel art. now bitch digg a hole and make a better tut -__- "hey we hae a new tutorial, lets destroy it niggers" if you dont need tuts then you shouldnt get some there are enough communities to post them on where people can an will use them.
  19. Punika

    CLOSED

    FUCK YEAH! :D This melody made me totaly smile. So happy and, yeah. Great? :P It also loops very well. Thanks. And no there is no bigger delay due to your absense. Next request. Game Name: Trias Tale Setting Name: Creepy Crypt Story Genre: Dungen Atmosphere: Dark, Creepy, unholy, interesting, exciting Bonus: ![](http://www.taleofwonder.com/img/screen4.png)
  20. @GuzmanM: > No… Dithering...? I'm... sad... READ guz READ! FUCK! Why the hell do people NOT read stuff if there are pictures in? ^^ last tutorial on eclipse, really. this is driving me crazy here. :P
  21. Who the fuck cares if it usefull for pokemon and who cares if ghost can't read? I don't see many pixel art tutorials here. What i read through 2/3 of these comments that there is no need for more tutorials. If you can't use it don't comment. If you think it can be improved read the topics last part. BTW Ghost.. I own a real leather armor and it shines a lot more then the one in this picture.
  22. @Jeff: > very nice, I think this would be a very helpful tutorial. Also, a quick question why does he have only one shoulder thing? That's why I made it. ;) Many people would like to do pixel art but they either don't know the basics or where to start. One shoulder-thing because it's for archers. If you google some archer armors you'll see a lot of those. This one shoulder gives you (as the archer) some defense while shooting your arrows :P
  23. **FIRST OF ALL:** The pictures are mostly self-explaining. So this tutorial doesn't contain much text. If you still don't understand a specific step feel free to ask. Difficulty: 2/5 –----------- ------------- ------------- ------------- ------------- ------------- **1]** As in any tutorial I made the first step are the outlines. Get a basic idea of your armor and try to get your outlines as clean as possible. You can use "black" as your color. Use the mans best friend http://www.google.com to get some examples/ideas. ![](http://img188.imageshack.us/img188/2828/88690169.png) **2]** Second step is adding the shoulder part, neck and waist. Details make the armor special. ![](http://img40.imageshack.us/img40/448/62890639.png) **3]** Seperate the breast. This armor will be muscular. P: ![](http://img341.imageshack.us/img341/5043/91455585.png) **4]** Draw an upsidedown cross in the stomach area for the muscles and below the cross use one pixel for the navel. (We'll make it look like a real body). ![](http://img256.imageshack.us/img256/5879/90625653.png) **5]** Follow the image below to make the stomach muscles look more detailed. ![](http://img180.imageshack.us/img180/4011/96638596.png) **6]** Choose one brown color (it's a leather armor) and fill the big white parts with it and a golden/yellow color and fill the "stripes" with it. ![](http://img840.imageshack.us/img840/1931/62102807.png) **7]** Pick a way darker color than your brown and fill all the black thats left except that one wich is on the yellow stripes. Now pick a way darker color for the yellow and do the same for the rest of the black pixels. We also set the lightsource right now. In this case the light comes form the top left corner. ![](http://img440.imageshack.us/img440/3922/57649980.png) **8]** A brighter color then your main brown color should be chosen. This is used for the parts wich get some light and appear brighter. Try to paint those parts. DO the same for yellow. ![](http://img72.imageshack.us/img72/3451/75784620.png) **9]** Last step is chosing a brown wich lays between the main brown and the dark one for the outlines. This one is used for the shadowed part wich doesn't get much light. Those parts should be bottom right. Just have a look at the example. ![](http://img838.imageshack.us/img838/1867/62380189.png) So all in all you are done. Of course there are several ways to make it perfect but that's not the aim of this tutorial. Original Size: ![](http://img197.imageshack.us/img197/7171/57767921.png)
  24. So you ARE making a Zelda game xD
  25. ZoSo is not working on SD anymore. Zamin is owning the game.
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