Richy420Rich Posted February 16, 2011 Author Share Posted February 16, 2011 Removed until I'm ready to release a more stable one. Link to comment Share on other sites More sharing options...
Zetasis Posted February 16, 2011 Share Posted February 16, 2011 Nice mod. Any plans on adding a scripted spell system? Oh, and one problem I noticed is that in the quest log its says to click a quest for more info but when I click a quest nothing happens. Other then that every thing seems to work just fine. Link to comment Share on other sites More sharing options...
Richy420Rich Posted February 16, 2011 Author Share Posted February 16, 2011 I wasn't really planning on scripted spell system. It's something I said awhile ago about looking into but it's not really at the top of my list right now as it will take me a bit of learning how exactly Robin has it coded. I was really just trying to learn the packet system more, and I think I'm feeling abit more confident about my knowledge in that now.About the Click on Quest note.. I just had it put in there as NPCNum 1 for a test.. I will however be adding the support for clicking to bring up a quest information box with hints of quest.Thanks for the feedback and support. Link to comment Share on other sites More sharing options...
Guest Posted February 16, 2011 Share Posted February 16, 2011 Looks good Richy. Just for the sake of design you may want to add an NPC face sprite to the Quest Chatbox, just makes it look better. Link to comment Share on other sites More sharing options...
Richy420Rich Posted February 16, 2011 Author Share Posted February 16, 2011 Well I know games like Ambardia that would customize a whole GUI for the Quest Box, without the need for seperate picturebox. Had I the knowledge in graphics, I would do myself lol.I'll take it into consideration to put back that option in the next release though. Thanks. Link to comment Share on other sites More sharing options...
damian666 Posted February 16, 2011 Share Posted February 16, 2011 very nice man, im sure i can use some of your code when EO hits the gold status ^^Dami Link to comment Share on other sites More sharing options...
mitlark Posted February 16, 2011 Share Posted February 16, 2011 Whoah! So you made it all, congrats! Things like the skill levels and quest log are just neat, and everything else looks fine.As for the face in the chatbox, I can say that is pretty easy, so go for it! I'll leave all the fun to you. I'm still in debt with you for things like the quest system… so if you need something, and I can help you, ask me for *almost* anything.Well, good luck,L'ark Mitsinikos Link to comment Share on other sites More sharing options...
cowin000 Posted February 16, 2011 Share Posted February 16, 2011 Once Again you have done it. Link to comment Share on other sites More sharing options...
Duders Posted February 17, 2011 Share Posted February 17, 2011 Great mod and I love the quest system :cheesy: Link to comment Share on other sites More sharing options...
crzyone9584 Posted February 17, 2011 Share Posted February 17, 2011 > Thanks to crzyone9584 for some coding help.awww how nice lol. First time i got mentioned in someone release release yay^_^ Link to comment Share on other sites More sharing options...
Richy420Rich Posted February 18, 2011 Author Share Posted February 18, 2011 2.1 Modification(S) up.. Quick fix for Quest/Resource Logs, and added in Flash support on request. Link to comment Share on other sites More sharing options...
Zetasis Posted February 18, 2011 Share Posted February 18, 2011 Just thought when I would let you know I'm running into a few problems with the update.First when I load up the client in VB6 I get this right off the bat and when I tried to compile.[![](http://www.freemmorpgmaker.com/files/imagehost/pics/92d26d729d38dcbdbdfdc78b3519eabb.png)](http://www.freemmorpgmaker.com/files/imagehost/#92d26d729d38dcbdbdfdc78b3519eabb.png)And then after clicking okay this pops up.[![](http://www.freemmorpgmaker.com/files/imagehost/pics/5a6eb3d35b145cbb7301183d44cc2fc6.png)](http://www.freemmorpgmaker.com/files/imagehost/#5a6eb3d35b145cbb7301183d44cc2fc6.png)Then after clicking ok on that this is high lighted and it doesn't compile.[![](http://www.freemmorpgmaker.com/files/imagehost/pics/7b2136320c7ff2bc9e5bdfa9f2392f43.png)](http://www.freemmorpgmaker.com/files/imagehost/#7b2136320c7ff2bc9e5bdfa9f2392f43.png) Link to comment Share on other sites More sharing options...
Robin Posted February 18, 2011 Share Posted February 18, 2011 You need the flash runtimes installed. Link to comment Share on other sites More sharing options...
Zetasis Posted February 18, 2011 Share Posted February 18, 2011 Ahh I see. Thanks Robin. Link to comment Share on other sites More sharing options...
Joyce Posted February 19, 2011 Share Posted February 19, 2011 <3 This one, saves me from porting over my overcomplicated quest system. :3 Thanks for sharing your work. :D Link to comment Share on other sites More sharing options...
Richy420Rich Posted February 19, 2011 Author Share Posted February 19, 2011 No problem, glad I was able to help some people during my journey through eclipse. :) Link to comment Share on other sites More sharing options...
Robin Posted February 19, 2011 Share Posted February 19, 2011 Please name this something else without Origins in the name. It's very confusing for people who think it's an official release. Link to comment Share on other sites More sharing options...
Joyce Posted February 19, 2011 Share Posted February 19, 2011 Funny thing just happened, The Hotbar stopped functioning at random.. Although it seems it's more of a EO issue, as it's in the To-Fix bit of the ChangeLog.. Perhaps a VB6 bug where some OS configurations mess up VB's keysystem? *shrug* Time to change some stuff I suppose.Oh, and a minor 'issue'.. The quest log picture box still has a border around it ;) Makes it look quite odd. Might be a small thing, but it bugged me enough to change it. xD I know, I'm nitpicky. :P Link to comment Share on other sites More sharing options...
Guest Posted February 19, 2011 Share Posted February 19, 2011 Just photoshop your own menu :P. Link to comment Share on other sites More sharing options...
Joyce Posted February 19, 2011 Share Posted February 19, 2011 I think you misunderstood, the border is on the PICTUREBOX, not the image.. And I already did change it? I'm just pointing it out so he can get it out by default. Sheez.Anyway, I went tinkering some.. And the hotbar 'functions' .. Well, not really. But it still seems to recognize whether or not the target is in range of the spell, it just refuses to cast it when the target's close enough. Oddly enough I can't find anything wrong glancing over the code, it's somewhat awkward. Link to comment Share on other sites More sharing options...
Guest Posted February 19, 2011 Share Posted February 19, 2011 I know >_>. Thats why you should try photoshopping one of the other menus to make it say Quests to get rid fo that border. Link to comment Share on other sites More sharing options...
Joyce Posted February 19, 2011 Share Posted February 19, 2011 .. You misunderstood again. It's on the VB side, not graphical side. A picturebox is what HOSTS the graphical backdrop, it's not the image that's the problem.. It's the picturebox. *repeatedly smashes face into wall*EDIT:It's THIS:![](http://i45.photobucket.com/albums/f86/Silvermania123/sigh.png)Not this..![](http://i45.photobucket.com/albums/f86/Silvermania123/Logs.jpg) Link to comment Share on other sites More sharing options...
Guest Posted February 19, 2011 Share Posted February 19, 2011 Didn't make yourself clear enough :P. Anyways, just set the border style to 0 >_>. Link to comment Share on other sites More sharing options...
Richy420Rich Posted February 19, 2011 Author Share Posted February 19, 2011 I'll fix it for next release. Robin, you may delete this topic, since all post are gonna say RE: EO Modification(S).. I will create a new with a new update not using the EO label in topic subject, but will say in my post that it's based off EO. Link to comment Share on other sites More sharing options...
Joyce Posted February 19, 2011 Share Posted February 19, 2011 … For the love of christ, I mentioned the issue was on the picturebox several times, added IMAGES later on and said it was not on the graphical side.. How is that not clear enough? >.< Oh, and I did change it, I was just mentioning it so he could get it out by default for others. :II feel either incredibly clever, or feel like people are just stupid as hell sometimes. No offence, but to me that would've been more then enough to figure it out.EDIT : Aherm, excuse the bitchyness. English is far from my native language and it tends to come out far more rude then intended. :confused: Link to comment Share on other sites More sharing options...
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