hedgy Posted October 9, 2011 Share Posted October 9, 2011 You might already know it but I'm going to tell it for if you don't. ^^When I add items to an unfriendly NPC it doesn't listen to the spawn rate and gets bugged up when I kill them all. (it automaticly goes to like -1030792151 spawn rate. behavour, spawn rate, health, dmg, exp and level gets to the same amount as the NPC I clicked before in the list. (So if I go from npc1 wich is scripted and then click the unfriendly one the behavour goes to scripted, buf if I first click to npc 2 wich is friendly the behavour goes to friendly.)(Version 1.5)Hope it helps. Link to comment Share on other sites More sharing options...
ilsu333 Posted October 12, 2011 Share Posted October 12, 2011 This engine version is pretty awsome…I got few questions,can you make a map screenshot if the map is 200x200 (because if you do that in the original eclipse origins the client crashes).Is it possible to add linear spells and ranged weapons (like bows or ninja stars,lol)?How about the house editor?Sry for my dumb questions but i'm not good at programming Link to comment Share on other sites More sharing options...
lel Posted October 12, 2011 Share Posted October 12, 2011 @ilsu333I do not know about the 200 by 200 map question. But, I do know the rest of what you asked should be possible. I don't know about the house editor.I think you should know, as far as I know, the linear spells only show once they hit a target.So if you want to do bows and stars, use projectiles and make different graphics, and put them in the projectile folder. Link to comment Share on other sites More sharing options...
SAubryTV Posted October 15, 2011 Share Posted October 15, 2011 Hey i have a problem it wont let me spawn items. Simple as that. Link to comment Share on other sites More sharing options...
Weegee Posted October 16, 2011 Share Posted October 16, 2011 how do you edit / make quests etcall commands plz Link to comment Share on other sites More sharing options...
Zetasis Posted October 16, 2011 Share Posted October 16, 2011 You can edit quests with the server. In the controls tab there is a button that says edit quest. Only thing I can't figure out is how to edit an existing quest. Link to comment Share on other sites More sharing options...
hedgy Posted October 16, 2011 Share Posted October 16, 2011 @zetasis1\. make the NPC you want to edit the quest from a friendly NPC. (No worry, the quest data will still be saved in the server)2\. Go to the server and edit the quest. Link to comment Share on other sites More sharing options...
hedgy Posted October 19, 2011 Share Posted October 19, 2011 Just wondering, how's it going with 1.6/the bug fixes? Link to comment Share on other sites More sharing options...
Mr.LLoyd Posted October 21, 2011 Share Posted October 21, 2011 i found a problem when your doing pvp you can see your hp bar under your char when you lose hp but you dont see the enemy hp bar. Link to comment Share on other sites More sharing options...
Yxxe Posted October 21, 2011 Share Posted October 21, 2011 @Mr.LLoyd:> i found a problem when your doing pvp you can see your hp bar under your char when you lose hp but you dont see the enemy hp bar.That's because it was never implemented. Link to comment Share on other sites More sharing options...
Mr.LLoyd Posted October 21, 2011 Share Posted October 21, 2011 i had an old eclipse origins engine when i did pvp it should me the hp bars or is just me O_o Link to comment Share on other sites More sharing options...
Yxxe Posted October 21, 2011 Share Posted October 21, 2011 @Mr.LLoyd:> i had an old eclipse origins engine when i did pvp it should me the hp bars or is just me O_oIt may be in an old EO Engine, but not 2.0\. I had to implement that myself. Link to comment Share on other sites More sharing options...
Mr.LLoyd Posted October 21, 2011 Share Posted October 21, 2011 Ok since this is a must have feature.Thank you for the information. Link to comment Share on other sites More sharing options...
Clueless Posted October 26, 2011 Share Posted October 26, 2011 Thanx for this I luv it :cheesy:My first post Link to comment Share on other sites More sharing options...
elementaldisaster Posted November 2, 2011 Share Posted November 2, 2011 @Matlock:> Just a little update. Since releasing 1.5 I have noticed a couple bugs while using it for production. I'm going to fix them up and release version 1.6 sometime later today.changed your mind or what? O.o Link to comment Share on other sites More sharing options...
Murdoc Posted November 3, 2011 Author Share Posted November 3, 2011 @Elementaldisaster:> changed your mind or what? O.oNo, I just finished working on the engine due to not being interested in its development. Besides, the bugs are only minor and can easily be fixed with even extremely limited vb knowledge ;-) Link to comment Share on other sites More sharing options...
Murdoc Posted November 6, 2011 Author Share Posted November 6, 2011 Due to multiple requests I've decided to release version 1.6\. The objects now refresh properly in the editors where they didnt previously.[http://www.mediafire.com/?y9bwxrzyj535gh0](http://www.mediafire.com/?y9bwxrzyj535gh0) Link to comment Share on other sites More sharing options...
Vindicate Posted November 6, 2011 Share Posted November 6, 2011 Thanks so much for this edit and props to all the people whos coding went into it, imo the best of the best. Link to comment Share on other sites More sharing options...
DJMaxus Posted November 6, 2011 Share Posted November 6, 2011 @Vindicate:> Thanks so much for this edit and props to all the people whos coding went into it, imo the best of the best.Makes me feel good. ;] Link to comment Share on other sites More sharing options...
Smurgledorf Posted November 7, 2011 Share Posted November 7, 2011 Thanks for finally coming out with 1.6! I stopped development until the final product was released, excited to start working again. Awesome job with the engine :) Link to comment Share on other sites More sharing options...
Prince Posted November 9, 2011 Share Posted November 9, 2011 How to make the npc start talking , even I set all stat and exp lvl. The conv doesn't work. Link to comment Share on other sites More sharing options...
Murdoc Posted November 9, 2011 Author Share Posted November 9, 2011 @Prince:> How to make the npc start talking , even I set all stat and exp lvl. The conv doesn't work.They need to have at least 1 health. Also, if you want a one line conversation they have to be set to friendly, or if you want a conversation (set in the conversation editor) you have to check the conversation box in the npc editor. If you want them to be a quest set them to scripted. Link to comment Share on other sites More sharing options...
Prince Posted November 10, 2011 Share Posted November 10, 2011 @Murdock:> They need to have at least 1 health. Also, if you want a one line conversation they have to be set to friendly, or if you want a conversation (set in the conversation editor) you have to check the conversation box in the npc editor. If you want them to be a quest set them to scripted.I use your default npc and it still the same. Doesn't takable. I download your new eclipse omega and it still not working. Or because I edit the GUI and cause this? Link to comment Share on other sites More sharing options...
Murdoc Posted November 10, 2011 Author Share Posted November 10, 2011 @Prince:> I use your default npc and it still the same. Doesn't takable. I download your new eclipse omega and it still not working. Or because I edit the GUI and cause this?Im not sure what you did to make it not work. It should be functional. However, you might wanna try deleting all the npc data, and start fresh. Link to comment Share on other sites More sharing options...
Prince Posted November 11, 2011 Share Posted November 11, 2011 Still not working. Check your source again please. Link to comment Share on other sites More sharing options...
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