Gahduvdeth Posted July 15, 2015 Share Posted July 15, 2015 Yup, get the same runtime error as everyone else when I try to open the Properties in the Map editor. Link to comment Share on other sites More sharing options...
Miharukun Posted July 15, 2015 Share Posted July 15, 2015 @'Gahduvdeth':> Yup, get the same runtime error as everyone else when I try to open the Properties in the Map editor.@'TehDoug':> Try deleting map 1 in server, start server and client and try again?Check TehDoug quotes^^ Link to comment Share on other sites More sharing options...
Drakoria2D Posted July 15, 2015 Share Posted July 15, 2015 in the next patch fix the bug pvp? Link to comment Share on other sites More sharing options...
SkywardRiver Posted July 15, 2015 Author Share Posted July 15, 2015 As well as a fix to Spell Evolution Link to comment Share on other sites More sharing options...
Miharukun Posted July 15, 2015 Share Posted July 15, 2015 @'Drakoria2D':> in the next patch fix the bug pvp?@'Jaxx':> As well as a fix to Spell EvolutionYay finally :D Link to comment Share on other sites More sharing options...
lamaaa Posted July 16, 2015 Share Posted July 16, 2015 Nice work with this engine, thanks for spending your time for us!I noticed that paperdolls are not drawing when the character is walking to the left side. Thats good for weapons, but it makes no sense for armors etc, hope its a bug or just not finished. ^^I also noticed strange npc lagging/jumping when their movement speed is set to low. Especially when they fight or hunt the player.Edit: Ok, paperdoll is working, i need to restart the server until it starts to draw armors over the character and not behind it when i change item type from weapon to armor etc. Link to comment Share on other sites More sharing options...
Miharukun Posted July 20, 2015 Share Posted July 20, 2015 Hey, how to change the character sprite size? It is using VX with 3x4 right? i wanna make it 4x4 but when i try change it to 4x4 the character in game is messed up x-x. Where can i change the sprite size? Link to comment Share on other sites More sharing options...
lurv Posted July 20, 2015 Share Posted July 20, 2015 @'Jaxx':> As well as a fix to Spell EvolutionCan you write a changelog or how to add your fixes to previous versions? :p i'm using v3 with lots of bug fixes. There was a bank glitch where you couldn't withdraw a bunch of items, stackables, none attributed items etc.Looking forward to pvp fix and spell evolution fix. Link to comment Share on other sites More sharing options...
Miharukun Posted July 20, 2015 Share Posted July 20, 2015 @'lurv':> @'Jaxx':> > > As well as a fix to Spell Evolution> > Can you write a changelog or how to add your fixes to previous versions? :p i'm using v3 with lots of bug fixes. There was a bank glitch where you couldn't withdraw a bunch of items, stackables, none attributed items etc.> > Looking forward to pvp fix and spell evolution fix.I use the v4 and it's already fixed lol :DÂ and the Stealth skill too. But PvP still bugged. waiting for v5 <3 Link to comment Share on other sites More sharing options...
BeNjO Posted July 20, 2015 Share Posted July 20, 2015 what everyone means is can he tag the fixes or release notes on how he fixed them so people dont have to loose all current work and switch to the newest version of the engine. Link to comment Share on other sites More sharing options...
lurv Posted July 20, 2015 Share Posted July 20, 2015 @'Miharukun':> Hey, how to change the character sprite size? It is using VX with 3x4 right? i wanna make it 4x4 but when i try change it to 4x4 the character in game is messed up x-x. Where can i change the sprite size?Go into config.ini and change charastyle from 1 to 2 or whatever. experiment with it. Link to comment Share on other sites More sharing options...
Gahduvdeth Posted July 20, 2015 Share Posted July 20, 2015 Change it from 1 to 0. Link to comment Share on other sites More sharing options...
Abyss Posted July 20, 2015 Share Posted July 20, 2015 Can miharukun get his own thread for skywyre? I don't want to keep digging through his questions to get to new discussion Link to comment Share on other sites More sharing options...
Miharukun Posted July 20, 2015 Share Posted July 20, 2015 @'lurv':> @'Miharukun':> > > Hey, how to change the character sprite size? It is using VX with 3x4 right? i wanna make it 4x4 but when i try change it to 4x4 the character in game is messed up x-x. Where can i change the sprite size?> > Go into config.ini and change charastyle from 1 to 2 or whatever. experiment with it.Alright Thanks!@'Gahduvdeth':> Change it from 1 to 0.Thanks i will try!@'Abyss':> Can miharukun get his own thread for skywyre? I don't want to keep digging through his questions to get to new discussionUh, sorry ima make thread for asking question related to this engine. Link to comment Share on other sites More sharing options...
Drakoria2D Posted July 20, 2015 Share Posted July 20, 2015 for serving willpower? Link to comment Share on other sites More sharing options...
aeronx Posted July 23, 2015 Share Posted July 23, 2015 I'd like to know how to compile your engine, its needed vb6 100%? or other versions can be used?Also, i'd like to know how to set more starter classes, instead of advance. Tried to change class.ini and config but nothing.Thanks in advance, good work. Link to comment Share on other sites More sharing options...
BeNjO Posted July 23, 2015 Share Posted July 23, 2015 You need vb6 since its created in vb6\. Not sure on the other stuff as I do not use it. Link to comment Share on other sites More sharing options...
aeronx Posted July 23, 2015 Share Posted July 23, 2015 thanks! what about the class thing? any idea? thanks Link to comment Share on other sites More sharing options...
BeNjO Posted July 23, 2015 Share Posted July 23, 2015 I havent used the engine my self, Dont some work for a very close friend of mine but all I did was reduce the classes. What are you trying to change with the classes? Link to comment Share on other sites More sharing options...
aeronx Posted July 23, 2015 Share Posted July 23, 2015 Well, when you create a character, it only lets you choose between 3 first clases.. i want to add more. Link to comment Share on other sites More sharing options...
BeNjO Posted July 23, 2015 Share Posted July 23, 2015 This is guess work<<<<<<<<<<<<I think it has something to do with DoNotAdvance=1So creating a new class in the ini, you change the```[INIT]MaxClasses=12```to the right number, so if your adding 2 classes you increase it by 2 etc.then add a new class at the bottom of the ini using this format:```[CLASS14] CHANGE 14 to new number, theres 13 in sky engine already, so just copy/paste this and when adding new ones just change it to +1Name=MaleSprite=FemaleSprite=Strength=Endurance=Intelligence=Agility=Willpower=StartItemCount=StartItem1=StartValue1=StartSpellCount=StartSpell1=Advancement1=Advancement2=Advancement3=``` Link to comment Share on other sites More sharing options...
aeronx Posted July 23, 2015 Share Posted July 23, 2015 Tried that already :P! When you try to create a new character, only the 3 first classes appear.. i think its a source problem.. and i get some errors trying to compile.. so im stuck xDBut thanks for you time mate! Link to comment Share on other sites More sharing options...
BeNjO Posted July 23, 2015 Share Posted July 23, 2015 change this,For i = 1 To 3frmMenu.cmbClass.AddItem Trim$(Class(i).name)Nextchange the 3 to what ever number you want, just have to change the positions of the classes inside the classes .ini and make sure the advancements etc all match up correctly. Works fine for me :)![](http://puu.sh/j9S7T/35e9000411.png)So if you want to add 1 more class to the drop box down, You will have to have it Class 4 and everything else below it must be +1 on there original numbers and make sure the advancements are corrected too :)ORadd this under neath the above code:``` For i = [CLASSX] To [CLASSX] frmMenu.cmbClass.AddItem Trim$(Class(i).name) Next```So if your new class is [CLASS14] you would do```For i = 14 To 14 ```This is the easier way to do it, I havent tested if any of these actually work/save the correct class but feel free to test if any of these work :) Link to comment Share on other sites More sharing options...
aeronx Posted July 23, 2015 Share Posted July 23, 2015 yep! just found out and hour or so before your post haha! It was pretty easy actually! >.<But thanks for your help! It's more than welcome! :D Link to comment Share on other sites More sharing options...
aeronx Posted July 24, 2015 Share Posted July 24, 2015 I've been wondering, how hard would it be to add these 3 features.1\. Add variables to npc editor.2\. Make loot pick upable only by the one who kills the mob X seconds.3\. Diagonal walk.I've been trying to figure it out by myself but im not that good at programming!Thanks! Link to comment Share on other sites More sharing options...
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