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[ENGINE] Eclipse Advanced v3.0.21


tslusny
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New Version

Eclipse Advanced v3.0.19

What is new?

* Help Center
* Eye Dropper
* New Map Properties layout
* 32x32 Grid check in Map Editor
* Visual showing of current tile selected in map editor in mouse position
* Fixed Random Tile Placement
* Added option in Dev Suite for showing names above players and NPCs
* Added visualy displaying if for example Admin Panel is closed or opened in bottom of Dev Suite panel
* Added option in Dev Suite for disabling collisions
* Removed (Change array size) buttons, becouse they wasn´t working
* New Options Window
* Added FPS Cap option and Volume option

Some screenies:

![](http://www.freemmorpgmaker.com/files/imagehost/pics/a2ba9378a26079c5480f7a7850f59116.png)

![](http://www.freemmorpgmaker.com/files/imagehost/pics/5d534fffcec514b86de7ff3ebf74250e.png)

![](http://www.freemmorpgmaker.com/files/imagehost/pics/7b90bb3c6a61e69855106b07463ff776.png)

![](http://www.freemmorpgmaker.com/files/imagehost/pics/fdc380fbababc39e9c26b82ed3217399.png)

![](http://www.freemmorpgmaker.com/files/imagehost/pics/10507834aff6383e730533f56a23c355.png)
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This version is wonderful. Thanks for all the work developing it. I had already converted a copy of EO to DX8 but I had a long to do list, most of which you completed. ![:lol:](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/laugh.png)
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I like where this is going more than where I last saw it. But I'd recommend working Projectile weaponry and finishing the particle preview, perhaps working a few back-end gameplay features in over the graphics, because you've covered a lot of what good graphic-centered games need as tools.
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> I like where this is going more than where I last saw it. But I'd recommend working Projectile weaponry and finishing the particle preview, perhaps working a few back-end gameplay features in over the graphics, because you've covered a lot of what good graphic-centered games need as tools.

I have some really epic Projectile system planned ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) It will be like in 3D MMOs shooting (like in RS, arrow will turn towards enemy and follow it until it shoot it). I already have working 360 degree rotation in RenderTexture, so except something really good

Planned in next version:

* Homing-to-target projectile system with 360 degree rotation
* Adding RenderTextureRectangle sub to make possibility for users to get rid of some GUI .pngs (one 32x32 square .png can be used for simple GUIs)
* Adding simple F1-F5 chat channel system
* Finish Help Center
* Redesign Map Editor
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> Please specify how the client connects to the server? Remote Desktop Protocol, terminal services, Vpn, Browser (IIS), the other?

TCP using WinSock.

> Thats becouse you are running server and client on same machine, their both using a lot of CPU when unlocked, so it will slow down both, when they are both running and one of them is unlocked.

You genuinely are an idiot aren't you xD.
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> TCP using WinSock.
>
> You genuinely are an idiot aren't you xD.

Maybe, maybe not…... If i will unlock EA to full FPS it will use 100% of CPU so logically server CPS will be almost zero, so logically NPCs won´t move (or move with really low frequency)
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> Maybe, maybe not…... If i will unlock EA to full FPS it will use 100% of CPU so logically server CPS will be almost zero, so logically NPCs won´t move (or move with really low frequency)

Right okay. Let's ignore the fact that your logic is flawed. How come in a nice, clean copy of EO I can unlock my FPS in the client and still have a working CPS counter on the server?
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Can't download anymore :

**Split Archive Blocked**

**The file you attempted to download is an archive that is part of a set of archives. MediaFire does not support unlimited downloads of split archives and the limit for this file has been reached. MediaFire understands the need for users to transfer very large or split archives, up to 10GB per file, and we offer this service starting [at $1.50 per month](http://www.mediafire.com/upgrade/).**

We have informed the owner that sharing of this file has been limited and how they can resolve this issue.

PS: Do i need to redo again the maps or just replacing is working ?
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> Can't download anymore :
>
> **Split Archive Blocked**
>
> **The file you attempted to download is an archive that is part of a set of archives. MediaFire does not support unlimited downloads of split archives and the limit for this file has been reached. MediaFire understands the need for users to transfer very large or split archives, up to 10GB per file, and we offer this service starting [at $1.50 per month](http://www.mediafire.com/upgrade/).**
>
> We have informed the owner that sharing of this file has been limited and how they can resolve this issue.

Same is happening to me!
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> Deathbeam are u ripping the projectile system from Vb Gore or making from fresh?

In VBGore is projectile system?

> Same is happening to me!

Split archive? Wtf ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) I will fix link, but i gonna post new version today, so i will fix that link when i post new link too
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New version

Eclipse Advanced v3.0.20

What is new?

* New epic projectile system (homing-target shooting)
* Removed _CSearch_ and everything what has to do with it, now Target searching is done client side and then right target is sent to server via _CTarget_ packet
* Added 2-Handed weapons (used **Handed as Byte** value, what was already in engine in ItemRec, but never used)
* Added real defence for Armors
* Cleaned frmEditor_Item a bit
* Removed **Mastery as Long** from _ItemRec_, becouse it was never used
* Merged modParticles with normal Eclipse modules and removed it
* Merged modEvents with normal Eclipse modules and removed it
* Added Fading Out for blood
* Added Fading Out for chatbubbles
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> In VBGore is projectile system?

Yeah it's a good one aswell, tried to rip it a while bk to no joy. Just seen ur particle system is from Vb Gore so thought u got projectile system from there aswell ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)

Guna have a look to how uve went about doing it ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png). Good job on making ur own tho ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
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> The 'Split Archive Blocked' error is up again. ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/sad.png)

Really? Omg thats weird

EDIT: fixed, but i removed all older versions downloads, i will keep only newest one downloads

EDIT EDIT: still do not work, i think i will start hating Mediafire

EDIT EDIT EDIT: gonna upload new versions on DropBox, fixed link
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