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EE3.0 Graphics, and Script Transfer!


Irhymer
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@Zetta:

> No, thats incorrect. The dimensions you can u
> se have to be a power of 2 such as:
> 01 = 2^0
> 02 = 2^1
> 04 = 2^2
> 08 = 2^3
> 16 = 2^4
> 32 = 2^5
> 64 = 2^6
> and so on.

Isn't that what I said?  I just started at 32, but it could be other numbers.

And to the guy asking the question, do you just want us to make a list of the numbers that you can use?
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@xelander:

> So…
> 10x30?
> You take the first number then multiply it whit 3? I don't understand this, "Power of 2".

Power of 2 is 2^n fill in n and get your results.

**Protip**: n is a natural number.

> 2^0 = 1
> 2^1 = 2
> 2^2 = 4
> 2^3 = 8
> 2^4 = 16
> 2^5 = 32
> 2^6 = 64
> 2^7 = 128
> 2^8 = 256
> 2^9 = 512
> 2^10 = 1024

2048, 4096, etc. aren't supported on most GPUs.

Recursively it would be:
void pot(int seed)
{
    seed *= 2;
    printf("%d.\n", pot(seed));
}

pot(1) would display: 2, 4, 8, 16, 32, 64, etc.

[See Wikipedia](http://en.wikipedia.org/wiki/Power_of_two).

Regards,
  Godlord.
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seriously though, is there an estimated release date? like fall of next year (2010) or something? and will spells actually work? like in EE2.7, i had issues getting the default spell maker to work, all i could do was make AoE spells basically…and i was lucky to get those to work
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@shriuken154:

> seriously though, is there an estimated release date? like fall of next year (2010) or something? and will spells actually work? like in EE2.7, i had issues getting the default spell maker to work, all i could do was make AoE spells basically…and i was lucky to get those to work

For the record, in Eclipse Evolution 2.8 and Eclipse Stable, the spells work fine.
As far as release dates, refer to this topic: http://www.touchofdeathforums.com/smf/index.php/topic,45337.0.html
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  • 4 weeks later...
@Admiral:

> @shriuken154:
>
> > seriously though, is there an estimated release date? like fall of next year (2010) or something? and will spells actually work? like in EE2.7, i had issues getting the default spell maker to work, all i could do was make AoE spells basically…and i was lucky to get those to work
>
> For the record, in Eclipse Evolution 2.8 and Eclipse Stable, the spells work fine.
> As far as release dates, refer to this topic: http://www.touchofdeathforums.com/smf/index.php/topic,45337.0.html

no, untrue.

Call spellanim doesnt for for it.
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