Chakkra
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Nintendo to allow use of characters in non-commercial media
Chakkra replied to Chakkra's topic in Discussion
So what does this mean for us? Our fan made mmorpgs based on iconic franchises such as The Legend of Zelda, Pokemon, and Mario can nolonger be subject to copyright issues. No more cease and desist letters! So go ahead, innovators and make the fan games you have always aspired to! [http://www.forbes.com/sites/matthickey/2014/11/17/nintendo-to-allow-its-characters-in-other-media-license-free/](http://www.forbes.com/sites/matthickey/2014/11/17/nintendo-to-allow-its-characters-in-other-media-license-free/) -
enigma
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It's been years since I've looked at this topic. How … far we've gotten. 9835/1000000
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Quick! Admins are asleep! Count as high as possible!
Chakkra replied to emblem's topic in Forum Games
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Ah, thank you so much. I'll check it out.
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@willunited: > Add End then add real defence system. > Enjoy Uhh what?
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Hey so I'm now a noob with anything past EE, so I don't know how to add defense to armors. I see "damage" and I thought perhaps that was just supposed to say "defense" but it seems to not do anything either. Any thoughts?
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OK so why does Eclipse Origins Event System keep "not responding" every time I log in? It started when I changed the map's dimensions to x250y250… Is this not a valid dimension? I dunno. However, I now cannot load my client.
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Edited previous picture. Changed dunes, added transition from dark sand to light sand, and changed the path tiles.
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Soooo i made brand new cacti and the "dark" rocks. ![](http://img52.imageshack.us/img52/9237/deserth.png)
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@Eckhart it's funny because every tile you stated that looks "off" or "bad" are the originals that I haven't revamped yet :P (The cacti, the dark gray rocks) I wasn't planning on revamping those certain ones because I thought they looked fine and didn't need to be redone, but guess not haha! Off to spriting world. Edit: About the dunes, what do you suppose I should change about them?
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These tiles are all a revamp of the original FSO tiles so obviously some aren't going to look original and obviuosly some are from that old tileset haha. We are developing a new engine based in director. Originally it was supposed to be "FSO4" but since has been put into a spin-off project. Also, the style of the graphics is that every tile fits into a 32x32 square besides the "big tiles"
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![](http://img862.imageshack.us/img862/3217/desertc.png)
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Ha, yeah I made them tiny so they could all fit. Also, so they won't be stolen. And thank you :D
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Bored, decided to show off sprites for FSO: Beyond ![](http://img20.imageshack.us/img20/8969/somuchsprites.png)