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EE3.0 Graphics, and Script Transfer!


Irhymer
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hey,sorry i haven't been updating this. This week iv'e been hopping back and forth between families. And this weekend i didn't have internet.

So i'll get back to work on the huge starter sprite set for 3.0,and have it up this week ;)
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It has to be power of 2 also.
so valid formats (by pixel):
```

|
x1 |
x2 |
x4 |
x8 |
x16 |
x32 |
x64 |
x128 |
x256 |
x512 |
x1024 |
x2048 |

| x1 | | | | | | | | | | | | |

| x2 | | | | | | | | | | | | |

| x4 | | | | | | | | | | | | |

| x8 | | | | | | | | | | | | |

| x16 | | | | | | | | | | | | |

| x32 | | | | | | | | | | | | |

| x64 | | | | | | | | | | | | |

| x128 | | | | | | | | | | | | |

| x256 | | | | | | | | | | | | |

| x512 | | | | | | | | | | | | |

| x1024 | | | | | | | | | | | | |

| x2048 | | | | | | | | | | | | |

```
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@Zetta:

> It has to be power of 2 also.
> so valid formats (by pixel):
>
> | | x1 | x2 | x4      | x8      | x16    | x32    | x64    | x128  | x256  | x512  | x1024 | x2048 |
> | x1      | | | | | | | | | | | | |
> | x2      | | | | | | | | | | | | |
> | x4      | | | | | | | | | | | | |
> | x8      | | | | | | | | | | | | |
> | x16    | | | | | | | | | | | | |
> | x32    | | | | | | | | | | | | |
> | x64    | | | | | | | | | | | | |
> | x128  | | | | | | | | | | | | |
> | x256  | | | | | | | | | | | | |
> | x512  | | | | | | | | | | | | |
> | x1024 | | | | | | | | | | | | |
> | x2048 | | | | | | | | | | | | |

Epic 2048 X 2048 bosses.

Warning - while you were typing a new reply has been posted. You may wish to review your post.
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cool, I can't wait to see this.

Back to question:

So, will the spell size be based like the sprites?

And will they have a limited amount of frames?

(i know i missed a few questions on the main post, been busy lately. I'll run trough and update it as soon as possible)

*I said As soon as possible, because some people think asap means right now.
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Well i found this spell animation from rpgmaker XP, and i wondered if these would work directly into Solar Eclipse or Eclipse 3.0?

If so, can u have as many frames as you want as long as u follow the "power of 2 rule"?

But i also wondered if each frame can be as big as you want…?
Like this frame for example:
![](http://img208.imageshack.us/img208/7079/hugespell1.png)
;)

Thanx  :azn:
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