shriuken154
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Everything posted by shriuken154
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wow my live ran out a few days ago. -.-
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@Jeff: > why isn't there a download link? I thought there was earlier, and the progress is done… someone enlighten me? there is a lot done, but it's not finished. He's in alpha testing now I believe. We're all waiting on an update or something, even for it to be completed, but he's a one man team so just sit back and relax :icon_beer:, it'll be out when it's out ;D
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@Azure: > Not to backseat mod, but shouldn't this thread discussion involve talk about the engine rewrite? ;D Speaking of that, have you actually sat down and made any changes or did you give up when it came time for testing and fixing? well I just thought I might lighten the mood or change topic for a bit, I mean after all, he is under some pressure from impatient people :)
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aww okay :)
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@jcsnider: > Sorry guys, no I am not giving up, no even close. I am just currently addicted to Black Ops…. I will be right back on this in a week or so :D gamertag/psn?
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Yes it did, thank you :) haha yeah, when I initially set out I didn't think it would be that hard, but the more I got into it the more it seemed I needed to program it which is why I thought to ask you guys if you knew anything of how to do it. Haha well that's what I figured so thanks :azn: Thanks again for your guys' patience, it's much appreciated
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Like okay, if you run winrar you can "extract" the server.exe into a folder. In the folder is, what I'm assuming to be, the files that are "compiled" into the .exe. I'm wondering how to recompile the folder with those files into the .exe again.
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Funny you should say buy an external hard drive. . . I do have that. . . Okay and forgive me Robin, it has been over a year+ since I've last been on this site, let alone tried to program or do anything this intensive EDIT: Perhaps I had worded my question wrong, is it possible to recreate the server.exe that I had torn down to its essential files by winraring it?
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The laptop's ancient, I doubt it would even run the game efficiently, the new laptop battery is probably worth more than the laptop itself. So yeah and I really don't wanna buy a new laptop. . . which led me to this conclusion you can somehow make it look for the .dll's in a different location other than C:\Windows\system32
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Well 'cause the laptop I do have has no battery and life, and this seems more. . . useful in my opinion, to be able to plug in anywhere and mess around with the game.
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Sign me up, I'd love to play against a good challenge
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Basically run without having the .dll's or make it find the .dll's in a different location. Like on a flashdrive, that kind of portable
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So you're saying that it is possible to make a "portable" version of the client/server so it could be worked on on the go?
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So I was playing around with winrar/7zip and I discovered you can extract the library exe file and lo and behold when you extract it it gives you all the .dll's required to play/run/develop with EE. Makes sense right? So I got curious and extracted the server.exe file and lo and behold I got 3 documents. A (I'm assuming) a resource (it was .rscs I think) file, some other miscellaneous one, and a text file. Now I opened that text file and found some interesting things, mainly confusing jargon, but every once in a while I'd stumble upon a line saying "C:\Windows\system32\*******.dll (or whatever that other extension for .dll's is, I think it's like .ocx or .oca) now it is my theory (I'm a novice programmer so I do not know if this is possible) that if you change the "C:\Windows\system32" part to something different, like perhaps you personal directory at work (making this up but) somethin' like "H:\boss\my documents\EE\*******.dll" you could, in theory create a portable version of EE. Sounds good to me, I mean you don't actually have to install anything this way so no need to worry about administrator privileges or anything. Now my problem is that once I extract the .exe and make the changes so that it looks for the .dll's in a different location I can't reconstruct it back into a .exe to test my theory. If anyone could offer a solution/input/advice it'd be greatly appreciated. Thanks ^^ P.S. I don't know if this has been brought up before, if so please point me to where/how they did it.
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seriously though, is there an estimated release date? like fall of next year (2010) or something? and will spells actually work? like in EE2.7, i had issues getting the default spell maker to work, all i could do was make AoE spells basically…and i was lucky to get those to work
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i try not to, but by the time i posted i realized i double posted. sorry shoo while we're on it, what does energy do?
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one final thing (sorta off topic) but what does speed do?
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grr dangit! oh well there goes that idea! thx for the help tho
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oh shoot, that sounds harder than i was hoping…cuz i have no clue how to type vb6 or where to begin editing(like do i need a program to do it)
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ok then, thanks, but how do i do a source edit? (usining EE 2.7)
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When you log into your game (using the default GUI), click the Character tab on the menu, so then it shows Level, Strength, Defense, etc. Is there a way to change what it so it says like Attack, Strength, Agility, etc? Or perhaps what i'm looking for is more a coding thing, i'm not sure.
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oh really?… and thats on Eclipse Evolution? hmm... i've been making my spells to ez to learn then
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and how do you make it so that spells are based off of stats versus general lvl? i looked at the edit spell but it doesnt have that option
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ok thx, and i know this prolly aint the best place to put this but does anybody know how to script a spell and/or is it possible to script a spell to summon things?
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Rte 10 is not too bad but it causes me to constantly restart the server when ever it appears. i am running the server on windows vista.