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Project Vertigo Origins [ 1.1.4 – FINAL ] (2D Side-Scrolling ORPG Engine)


mrmiguu
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@DartDragonheart:

> Hey, I'm having a sort of problem… I got Project Vertigo and rigged it up so I can have friends of mine join in the game I'm making to help me with mapping and such... and they keep getting booted for "Packet Flooding"... I have no idea what this is or how to fix it... Any advice?

Well this is a common glitch (first noticed in EE 2.7) that only occurs, I believe, if you're developing the game whilst playing with friends. The same thing happened to me when developing LaDragon while having other people online on the same maps I was editing. Please make a log with details on what steps it took to make this error occur so I can exactly pin-point where the issue takes place. Thank you for replying!
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@MrMigguâ„¢:

> I am personally sorry, Spirit.of.the.Dawn, for snapping at you. I tend to loose my patience sometimes, so you might have to excuse my absurd behavior.

Well, I appreciate your willingness to apologize.  I totally understand where you're coming from.  I, obviously, am relatively new here, so I don't really know my way around the forums.  As much as I don't like getting snapped at, I don't like having to click on 4,000+ links just to find the solution to one simple run-time error.  (This wouldn't be a problem if I didn't have a crappy, laptop touch-pad mouse that doesn't work half of the time…  T.T )

"Thanks for the reply," is all that I really wanted to say...

I must say, though, that the engine is great.  I'm in the process of making my first map.  Although...  Putting the backgrounds in tile-by-tile is kinda tedious.  Is there some way that I can make it easier/faster to do?  Thanks in advance!

- S.o.t.D
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in days time if mig continues going this way he will become a legend. not only on eclipse but on the whole game making world. from a free mmropg maker to a side scroller to a side scroller engine and so on. thanks for all your hard work mig. grats on the epic game
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@Spirit.of.the.Dawn:

> Well, I appreciate your willingness to apologize.  I totally understand where you're coming from.  I, obviously, am relatively new here, so I don't really know my way around the forums.  As much as I don't like getting snapped at, I don't like having to click on 4,000+ links just to find the solution to one simple run-time error.  (This wouldn't be a problem if I didn't have a crappy, laptop touch-pad mouse that doesn't work half of the time…  T.T )
>
> "Thanks for the reply," is all that I really wanted to say...
>
> I must say, though, that the engine is great.  I'm in the process of making my first map.  Although...  Putting the backgrounds in tile-by-tile is kinda tedious.  Is there some way that I can make it easier/faster to do?  Thanks in advance!
>
> - S.o.t.D

Make a large custom background image (preferably named Tiles1.bmp) and then when mapping it, hold shift over the selection of background tiles and start clicking away.
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I'm down with the 64x64\. That could help if people wanted to create mounts (animals or whatever that could be ridden). Also Miguu, i asked you a while ago about changing the sprite sheets back to where only one animation was for walking, one for standing, while the third one had the attack animation. (I'm making a Paper Mario MMO, and since he is totally 2d, it doesn't matter if he only has one walking animation. However, when he uses his hammer, or if he gets a power up, I need to use a different sprite to make him swing the hammer, or throw the fireball, etc. So yeah =P i kind of need the attack animation added back in.) The engine all together is effing sweeeeeeet =] Definately surpasses game maker 7\. Congrats bro!
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@mrdani:

> Hey Miguu, it would be cool if you could make a shoes and gloves paperdoll layer, for more customization (sidescrollers need it! D:)
> Or just make the ring paperdolled (:

You can make anything you want paperdolled

@MrMiguuâ„¢:

> I could, but I need 2/3 vote from the public.

I vote yes
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Whenever i try to open the server i get this pop up thing telling me:

"Error loading EXP for level 24\. Make sure Experience.ini has the correct variables! ERR: 13, Desc: Type mismatch"

I tried making a new experience thing for level 24 and then it said this:

"Error loading EXP for level 25\. Make sure Experience.ini has the correct variables! ERR: 13, Desc: Type mismatch"

Please help, Lostica has inspired me to use this engine and try and make my own sidescroller.
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Resources:
http://forums.stencyl.com/showthread.php?tid=2682
http://gmc.yoyogames.com/index.php?showtopic=347040
http://www.spriters-resource.com/community/showthread.php?tid=8269
http://www.mfgg.net/index.php?act=resdb¶m=01&c=1&o=&filter=1.2
http://www.spriters-resource.com/psx_ps2/lunarssc/
http://www.spriters-resource.com/ds/castlevaniaorderofecclesia/index.html
http://www.spriters-resource.com/ds/cstlevniadawnofsorrow/index.html
http://www.spriters-resource.com/ds/kirbysqueaksquad/index.html
http://www.spriters-resource.com/ds/superprincesspeach/index.html
http://www.spriters-resource.com/ds/yoshisislandds/index.html
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MrMiguu thanks for adding that bug fix…PV is getting really better than it was.And it was awesome!Today is more than awesome :D
Just one suggestion can you add a action bar to the PV?link:[http://www.touchofdeathforums.com/smf/index.php/topic,34648.0.html](http://www.touchofdeathforums.com/smf/index.php/topic,34648.0.html)
Anyways
Thanks
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