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magezhilo

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Everything posted by magezhilo

  1. @Sealbreaker: Unfortunately we agree with you. My brother and I have already come to acceptance that we won't receive our funding goal this time. Not because it's an unrealistic goal, there are games that ask for a much much MUCH higher funding goal than us, and we are really only asking the bare minimum of what it'd take to make this game. The problem we had was that we have no demo to show the press or any indie game review sites, therefore we got no press coverage at all. Over the next few months we will be working on a demo for Primal Hero (basically the tutorial for the game) and when that is finished and polished up we will try again :) Hey everybody! It's Day 17 of our Kickstarter. If you haven't checked it out yet you can see it here: [https://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter](https://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter) Today we're showing you all a new Primal. This week is the wind transmutation of the Gargoyle, Tyrignan! Tyrignan will make for a powerful mAttack striker with it's natural mAttack and mDefense stats being above the others. Tyrignan will be a good choice if you want a Primal to do some pretty devastating damage in the game. We hope you all like the new Primal, we have more updates for you later this week so stay tuned! ![](http://stormforgegames.com/wp-content/uploads/Gargoyle-Evolution-Release_wind.png)
  2. Hi everyone! It's day 15 of our Kickstarter, if you haven't seen it yet you can check it out here: [https://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter](https://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter) **What are Dungeons?** For today's update we are going to go more in-depth into the mechanics of Dungeons in Primal Hero! In the game, some Primals that exist are far too powerful for one Summoner to defeat. These Elite Primals or "Boss" Primals take up lairs and lead armies of Primals against the people of Archaeis. To progress in the game, players will need to form parties with others in order to team up and raid the lair of these bosses. **Why should I do a Dungeon?** The amount of experience you get for defeating Primals in dungeons is much higher then if you defeat Primals in Wild Zones. Many dungeons will also have quests to go along with them to increase the amount of experience you get for doing them. Also, Elite Primals will have a chance to drop great items for your character such as armor, weapons, or cloaks. The Elite Primal also has a chance of dropping an egg, allowing the player to then have that boss as a Primal in their own party. **How do you join a group to do a Dungeon?** Primal Hero will offer a waiting room queue system (similar to a first person shooter) for each dungeon in order to make finding a group easy. Once you click the Dungeon icon on the world map you will be transferred to a new UI filled with player created waiting rooms meant specifically for that dungeon. You can join an open one or create your own if you wish. Players will also be able to form parties with people on their friend’s list or by talking to people in different chat channels. **What kind of group do I need to complete a Dungeon?** When fighting as a team in a dungeon, each player will have one Primal out at a time and will take turns commanding their current Primal to fight the enemy. Many dungeons will require the group to have a particular combination of roles (tank, striker, and support) in order to defeat them. A "**Tank**" is meant to take all of the hits of the group, or at least the majority of them, and still be able to stand. "Tank"s will be able to learn various attacks that can taunt enemy Primals to attack them for a turn or two in a row (these attacks will have a different effect when not in dungeons). Tank roles are filled by Normal and Wind-type Primals. "**Striker**"s are the damage dealers. While the Tank is taking the hits, it's the Striker's job to dish out as much damage as possible to the enemy Primals or the Elite Primal. The best part about this role is every single element in Primal Hero can be a striker. Finally, "**Support**" Primals are the ones that boost the group's stats to make them as strong as possible, but more importantly, they heal the group. Support Primals will have various healing abilities with varying effects. Whether it's a one time heal that restores a lot of health, or a mass heal which can heal not only the Tank but the Striker as well, or an attack that will restore health slowly each turn. Water and Earth-type Primals fill the Support role in Dungeons. **How will it feel to go through a Dungeon?** Clearing your way through a dungeon will involve several different levels of fighting groups of wild Primals before reaching the boss. Bosses will have special passive mechanics and abilities that will make them much harder to defeat than regular wild Primals (area of effect, immunities, rage timers, etc.) . For more information on Primal elements and the roles they play, check out our previous post: [http://stormforgegames.deviantart.com/art/Elements-Mechanics-413003381](http://stormforgegames.deviantart.com/art/Elements-Mechanics-413003381) ![](http://stormforgegames.com/wp-content/uploads/dungeonmockup.png)
  3. Hey there everyone! Don't forget that we are posting an in-depth explanation of how dungeons will look and feel in Primal Hero on Monday, with pictures! We will discuss what makes dungeons unique in our game and how it'll be beneficial to a turn-based monster fighter. But for now we've got more wallpapers for you! This one is for the Drakken, we hope you like it, the Gargoyle one will be coming soon. And don't forget, if you haven't seen the Kickstarter yet, take a look here: [http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter](http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter) [1024x768](http://stormforgegames.com/wp-content/uploads/drakken-family-wallpaper-1024x768.png) [1280x800](http://stormforgegames.com/wp-content/uploads/drakken-family-wallpaper-1280x800.png) [1366x768](http://stormforgegames.com/wp-content/uploads/drakken-family-wallpaper-1366x768.png) [1600x1200](http://stormforgegames.com/wp-content/uploads/drakken-Family-wallpaper.png) ![](http://stormforgegames.com/wp-content/uploads/drakken-family-wallpaper-preview.png)
  4. @**Zesh**: Everyone has said he looks like Tony Stark, I'm the only one that doesn't see it o.o Happy Primal Wednesday! Today is our 10th day into our Kickstarter, if you haven't checked it out yet you can see it here: [http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter](http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter) This week we are showing off the final Drakken transmutation. It's the fire transmutation, Pyrosaur! Pyrosaur will be a hard hitting striker. As a fire-type, Pyrosaur will be able to burn the opponent. When a Primal is burned they will take damage each turn after they attack, this extra damage plus the heavy hitting physical fire attacks will make Pyrosaur a force to be reckoned with. This Friday we're presenting another new wallpaper for all of you and on Monday we will be having a big update presenting the design of what it'll be like to do dungeons in Primal Hero. See you next time! ![](http://stormforgegames.com/wp-content/uploads/Drakken-Evolution-Release_Fire.png)
  5. Hi everyone, As we said in yesterday's update, today we will be talking about what it'll be like to craft in Primal Hero! As we've mentioned before, players will have three pieces of gear that can be equipped to their character: * Armor * Cloaks * Magical Tools(Spell books, Staff, etc.) There are also three crafting professions in Primal Hero that will allow players to create one of the three items for themselves and allies. * Armorsmiths will craft Armor * Tailors will craft Cloaks * Artificers will craft Magical Tools Crafting professions will allow a player to pick and choose which statistic bonuses they wish to have on their gear, as opposed to hoping for the right item from a quest or random drop. Materials for item crafting will be found from exploring Wild Zones and defeating enemy Primals. For instance, in our example image below the crafting materials are some torn cloth and some Nemean leather. You'll find Nemean leather by going out into the Plains and defeating Nemeans. And the Torn Cloth you would find as a random drop after you defeat certain low level Primals. The crafting plans for different items can be acquired by crafting more and leveling up the profession, buying them from a merchant, or as random drops in Wild Zones. If you have the widest variety of crafting plans then you'll be the one that all your allies come to for gear. Don't forget we still have 22 days for the Kickstarter, so go take a look and if you like what you see and want to support it then back us up :) [http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter](http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter) ![](http://stormforgegames.com/wp-content/uploads/innercity_blacksmith_preview1.png)
  6. Hey there everyone! Just giving a quick reminder that we will be posting a little tidbit tomorrow on what it'll be like to do crafting in Primal Hero. We will go over the different professions you can learn and why exactly crafting will be useful in a turn-based monster fighter. We will also be showing a small preview of what crafting will look like as well as introducing the main blacksmith that'll be teaching you the ways of the hammer and anvil in the game. As a little thank you to all of our supporters and our community for keeping us motivated we're releasing new wallpapers for each of the starter Primals! This week is the Garuda! We'll be releasing the Drakken and Gargoyle wallpapers in the next week or so, so look out for those! We've still got 23 days people, let's not see this project go down, at least not without a fight, if you haven't seen the Kickstarter take a look here: [http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter](http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter) [1024x768](http://stormforgegames.com/wp-content/uploads/Garuda-family-wallpaper-1024x768.png) [1280x800](http://stormforgegames.com/wp-content/uploads/Garuda-family-wallpaper-1280x800.png) [1366x768](http://stormforgegames.com/wp-content/uploads/Garuda-family-wallpaper-1366x768.png) [1600x1200](http://stormforgegames.com/wp-content/uploads/Garuda-Family-wallpaper-1600x1200.png) ![](http://stormforgegames.com/wp-content/uploads/Garuda-family-wallpaper-preview.png)
  7. Alright people! We still have 26 days left for this Kickstarter and we need to spread the word. We're giving a FREE SIGNED PRINT away. All you have to do is share this on Facebook, Twitter, or Tumblr with a link to the Kickstarter as well (go to our pages and share the exact one we posted instead of posting a brand new one so we can count it in). Links are below: Twitter: [https://twitter.com/StormForgeGames](https://twitter.com/StormForgeGames) Tumblr: [http://forrestimel.tumblr.com/post/73637938287/alright-people-we-still-have-26-days-left-for](http://forrestimel.tumblr.com/post/73637938287/alright-people-we-still-have-26-days-left-for) Facebook: [https://www.facebook.com/stormforgegames](https://www.facebook.com/stormforgegames) Kickstarter: [http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter](http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter) Don't forget, you have to share this AND the Kickstarter Link together. In other news, our next update will be on Monday. We'll be going over crafting. What it will look like in the game, why the players will want to try it out, and how it'll be beneficial in a turn-based monster fighting game. We're very excited to get more in-depth with this feature and show you all what we're working on. So stay tuned! ![](http://stormforgegames.com/wp-content/uploads/printgiveaway.png)
  8. You're right Dr. House. We didn't have enough information about our different systems so I've gone ahead and explained a bit further about each feature and added the synergy system into the mix as well. I'd love it if you guys went and told me what you think.
  9. Sorry for double posting, it won't fit all the text in one post. EDIT after seeing your last post Dr. House: You had to have not seen the Kickstarter or watched the video to see our game is so much more than just turn based monster battles. We would be the very first Monster Fighting, catching, and training mmorpg on the web that is not based on Pokemon's layout. We will be the first monster fighting game with cooperative dungeons AND with player vs. player arenas that actually reward players for their victories. We would also be the first monster fighting game that has character creation and customization that actually makes a difference in combat, as well as our Synergy system which is basically our "talent" system that you would find in common mmorpgs… again... first monster game to do all of that. And we state so in the kickstarter and in the video, you may have your opinions on our success that is up to you, at the moment admittedly it's looking bleak, however you'd be lying or misinformed to say our game is JUST "turn based monster battles."
  10. @Orb: Thanks for the love orb :) @Dr. House: It was certainly too early to launch, we don't have a lot of programming done however we do have a lot of the game designed already. We did say why we need the money; for additional programmers, for a composer, and for an animator, we also have a pie chart on the Kickstarter page dividing how funding will be spent for anyone who might be skeptical. The reason we launched the Kickstarter so early in development is because we have no choice, if this project fails my brother will have to look for a job that more than likely will be non-game making related due to this being the game he would show potential studios that he worked on for his portfolio. We literally couldn't have waited any longer without both of us running dry of money, I've refused almost all freelance jobs so that every day I can put at least 10-12 hours of work into the game. So this is our big plea to people so we can not only make our dream come true, but also…. yknow... not starve. @Murdoc: Thanks Murdoc, I went with your suggestion and added a small spot under Game Summary for a section summarizing Transmutation in the game :) Hey there! Thank you everyone who has backed us so far, it means a lot to us, but we've still got a long way to go! If you haven't seen the Kickstarter yet you can check us out here: [http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter ](http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter%C2%A0) We're going to get back into the tri-weekly updates starting with a new Primal release today, the Kaphoon! The Kaphoon is the water transmutation of the Gargoyle, one of our starter Primals. The Kaphoon will make a great support class in Dungeons and Raids with it's high mAttack (Magic Attack). As a Water type it'll be able to help heal and remove DoTs (Damage over time) exceptionally well. Our next update will be on Friday where we will start a little contest on our Facebook page where you could win a free signed print so if you haven't liked our page yet just click the link below, see you then! [https://www.facebook.com/stormforgegames](https://www.facebook.com/stormforgegames) ![](http://stormforgegames.com/wp-content/uploads/Gargoyle-Evolution-Release_water1.png)
  11. I'm streaming myself working on some artwork for the game, come watch! [STREAMING!](http://www.livestream.com/artwithforrest?t=973595)
  12. Hey there everyone, so in the Non-Eclipse Projects section I've been posting updates on my game Primal Hero, you can see it >> [HERE](http://www.eclipseorigins.com/community/index.php?/topic/134435-primal-hero-online-browser-based-monster-fighter/)
  13. Our kickstarter is now up and running! Thanks everyone so much that's supported us and helped us build the confidence to get to this point. It's the last 30 day stretch to see if we can't make this game a reality so PLEASE share and spread the word :) We will still try to update tri-weekly starting this Wednesday with another new Primal release, so stay tuned! [http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter](http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter)
  14. @**Sealbreaker**: Thank you :) We love the praise ha @**Murdoc**: Thanks :) Happy Primal Wednesday everybody! Today we're showing you the Exclusive Kickstarter Primal that backers who give $10 or more will receive! We're going to keep it's transmutations a secret for now though. At the moment we are having some technical difficulties with trying to get the Kickstarter situated so the launch date may be delayed a day or two. However we are going to try our hardest to get everything sorted out before tomorrow. In the meantime keep up the support everyone! Big things are coming :) ![](http://stormforgegames.com/wp-content/uploads/kickstarter-slime.png)
  15. @**CMfiend420**: Thanks :) Glad you're enjoying the Primals @**Orb**: Thanks Orb :) Hey there everyone! Sorry for the lack of updates in the last few days, we've been incredibly busy trying to put together the Kickstarter. Only 4 more days! In the meantime we'd like to share what our composer, Shane Ivers, has been up to. Check out some of the music you will be hearing in Primal Hero here: [https://soundcloud.com/piusxmusic/sets/primal-hero-soundtrack](https://soundcloud.com/piusxmusic/sets/primal-hero-soundtrack) And as an added teaser here is a screenshot of the character creation screen! We're coming close to the Kickstarter launch so please help us spread the news! Our next update will be on Wednesday so stay tuned! ![](http://stormforgegames.com/wp-content/uploads/Charactercreation.png)
  16. **Sacra: **We are using the Unity engine and the programming language is C#, I'm not sure what you mean by the other stuff. If you elaborate I'll be able to tell you :) **Vus: **Thanks Vus :) **Orb: **Thanks Orb :) Happy Primal Wednesday everyone! This week we're going back to the starters and showing you the Drakken's earth transmutation, Terradon! We hope everyone has a great New Years! Only 8 more days until our Kickstarter, our resolution is to get funded! Keep up the support people :) ![](http://stormforgegames.com/wp-content/uploads/Drakken-Evolution-Release_Earth.png)
  17. Thanks Orb :) Happy Mechanics Monday everyone! We've got another video for this week showing off an early look at questing in Primal Hero. We hope you enjoy it https://www.youtube.com/watch?v=fnep9mxEvyw
  18. Happy Lore Friday! This week we're showing you all a glimpse of the notes that the Archmage Doragon has left Radigan. We hope you like where the storyline is headed and how it is unfolding. Next update will be on Monday, in the meantime please spread the word of Primal Hero by sharing our stuff, liking Storm Forge Games on Facebook, or following us on Twitter. Thanks everyone For a better look at today's update go here: [http://stormforgegames.deviantart.com/art/Lore-Friday-Main-Story-pt-5-422635209?ga_submit_new=10%253A1388173719](http://stormforgegames.deviantart.com/art/Lore-Friday-Main-Story-pt-5-422635209?ga_submit_new=10%253A1388173719) ![](http://stormforgegames.com/wp-content/uploads/Mainstory5.png)
  19. Happy Mechanics Monday! Today we've got a new video to show you all on how you, the player, will travel the world in Primal Hero. We hope you all enjoy it :) https://www.youtube.com/watch?v=bT7flX6xWjA
  20. @dxxknight: thanks :) @orbegon: thank you :) @growlithe1223: ha, thanks so much @SkywardRiver: Thank you :) @Sealbreaker: We think the same thing, we don't plan on having any Primals that will look really awful or silly. Isn't it the worst when one of the best pokemon looked the most stupid? We don't want that. @Seth Jones: The game is online and has a lot of gameplay that takes advantage of being online (dungeons, pvp, auction house, etc.). However the game is still solely about your character, he is the hero who commands and catches the Primals. Therefore, Primal Hero. We felt if the title were heroes instead of hero it would feel so much less special knowing that you weren't the only hero ;) @kibbelz: Thanks so much :) You guys are seriously the best forum we post on, so much support, thank you guys so much :) Happy Lore Friday! This week is another installment of the main storyline. We're starting to get deep into the different characters and factions that you will interact with in the game. We hope you all like what we've been showing so far. This Monday's update is going to be another video and boy is it a big one. Thanks everyone for the support. Please don't be afraid to share our posts and spread the word of Primal Hero :) ![](http://stormforgegames.com/wp-content/uploads/Mainstory4.png)
  21. @**dxxknight**: thank you :) @**Orbegon**: Thanks! Today we’re showing you the Nemerian. This is our first release of a non-starter Primal AND of a Normal element Transmutation! By keeping this primal in its Normal element, the Nemerian is well equipped to be a physical tank with its natural increases in pDefense and mDefense. The Nemerian holds true to its mythological inspiration in being able to soak up damage. ![](http://stormforgegames.com/wp-content/uploads/Nemean.png)
  22. Thanks Sacra :) Hey Everyone, Forrest is back from his workshop and Seth has graduated with his Bachelor’s degree. Which means nothing but sweet, sweet Primal Hero development. Be looking forward to a lot of screen shots and game footage as we kick it in to gear in the weeks leading up to the kickstarter. For today, we’re going to play a little bit of catch up and show our last Mechanics Monday and Primal Wednesday updates as well as some lovely pictures of us working hard on our game. **Synergy system** As you and your Primals grow stronger together, you learn to capitalize on their strengths in combat and use those strengths to devastating effect. In the game, this is represented through Synergy points. As you level up your hero you will gain Synergy Points that can be placed into either Physical, Magical, or Agility Synergy. Placing points in these categories will give you access to various Perks that enhance your Primals’ performance in combat. ![](http://stormforgegames.com/wp-content/uploads/synergy_mockup.png) **Varunar, the Water transmutation of the Garuda** As a striker, the Varunar will dish out magic damage and be difficult pin down to return fire. As a support, the Varunar will be ideal against bosses that use a lot of Area of Effect abilities. The Varunar will be able to heal his team mates while hopefully avoiding the enemy attacks all together. ![](http://stormforgegames.com/wp-content/uploads/Garuda-Evolution-Release_-Water.png) We apologize for the delay in updates but we want to make it up to you all. Within the next few weeks leading up to our Kickstarter launch we want to show you all an abundance of in-game screenshots and gameplay footage. Thanks everyone so much for your continuous support. ![](http://stormforgegames.com/wp-content/uploads/picsofus.png)
  23. Happy Lore Friday! This week we bring you another comic that goes deeper into the storyline and things are starting to really heat up between the Scarlet Blades and the Azure Guard. Make sure to come back and see what happens in our next story reveal. Also, on a side note, thank you everyone so much for getting us to 300 likes on our Facebook page, it truly means a lot to us. Now let's see that 300 turn to 400 :) ![](http://stormforgegames.com/wp-content/uploads/Mainstory3.png)
  24. @Amazi: Beta testing won't be for awhile but I'll keep you in mind when it comes around ;) @Mod Matt: We will have more movement in the future and if we get enough funding we will have fully animated creatures :) Happy Primal Wednesday everyone! Today we're showing you the Zephyrus, the wind element transmutation of the Drakken. As a tank, the Zephyrus has some physical defense to back him up if his evasion isn't enough to avoid an attack. On top of that he'll be able to dish out a pretty hard physical hit. Thank you all for the new likes on our Facebook page, we love seeing all the support. See you all on Friday for another Lore Friday update! ![](http://stormforgegames.com/wp-content/uploads/Drakken-Evolution-Release_wind.png)
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