Nubzero Posted August 2, 2009 Share Posted August 2, 2009 And are you also having a problem being warped to top of map when pressing down on a platform?Im using the latest hotfix, the earlier ones weren't giving this issue. Link to comment Share on other sites More sharing options...
mrmiguu Posted August 2, 2009 Author Share Posted August 2, 2009 @Sk3wer:> And are you also having a problem being warped to top of map when pressing down on a platform?> > Im using the latest hotfix, the earlier ones weren't giving this issue.I fixed this bug in the newer version (not yet released). Don't worry, all of your suggestions haven't gone unheard and will be attended once the new release comes out. Link to comment Share on other sites More sharing options...
Owen F Posted August 2, 2009 Share Posted August 2, 2009 Yay <3–----Edit------Good work with the engine MrMiguu :)------------------------------------ Link to comment Share on other sites More sharing options...
Nubzero Posted August 2, 2009 Share Posted August 2, 2009 Very nice. Link to comment Share on other sites More sharing options...
VitinhooxD Posted August 4, 2009 Share Posted August 4, 2009 Wow can't wait for the new release :PEDIT : Miguu when teh char die i can't attack or talk to npcs and if i press down i came back to the top of the map =( Link to comment Share on other sites More sharing options...
thizze Posted August 9, 2009 Share Posted August 9, 2009 So mrmiggu or anyone I was wondering what the first 6 sprite are used for when using PV. By first 6 sprites I mean the sprite sequence of walking forward and backward on the sprite sheets.***what are the sprites inside the red circle used for in PV client***![](http://i390.photobucket.com/albums/oo341/koopa7557/test-1.png)I hope this isnt in the wrong section, just thought it would be best to be placed in this thread because its related to PV. Link to comment Share on other sites More sharing options...
Owen F Posted August 9, 2009 Share Posted August 9, 2009 they aren'tMrMiguu is working on something for them ;) Link to comment Share on other sites More sharing options...
Patrick Posted August 9, 2009 Share Posted August 9, 2009 The second one looks good as a jump sprite. Link to comment Share on other sites More sharing options...
ark0n Posted August 9, 2009 Share Posted August 9, 2009 Whens the new version cumin out. Link to comment Share on other sites More sharing options...
Myron Posted August 9, 2009 Share Posted August 9, 2009 When you see MrMiguu posting the new version, then it has been released. :rolleyes: Link to comment Share on other sites More sharing options...
thizze Posted August 9, 2009 Share Posted August 9, 2009 so if i only have sprites of the walking right and left sequence it wouldnt mess up the program? Link to comment Share on other sites More sharing options...
Myron Posted August 9, 2009 Share Posted August 9, 2009 @thizze:> so if i only have sprites of the walking right and left sequence it wouldnt mess up the program?You need them from all directions, but the program will only use the left and righ direction sprite. Link to comment Share on other sites More sharing options...
Antidote Posted August 9, 2009 Share Posted August 9, 2009 Maybe use the up/down sprites for going up and down ladders and ropes? Link to comment Share on other sites More sharing options...
Myron Posted August 9, 2009 Share Posted August 9, 2009 @Antidote:> Maybe use the up/down sprites for going up and down ladders and ropes?Why? You can just jump? On the ladder or platform, its both awesome. Link to comment Share on other sites More sharing options...
Antidote Posted August 9, 2009 Share Posted August 9, 2009 I like it in Maplestory how sometimes you have to climb up or down rope ladders to get to where you want to go - the area is not always accessible via jumping. It adds another dimension to the game. Link to comment Share on other sites More sharing options...
Myron Posted August 9, 2009 Share Posted August 9, 2009 @Antidote:> I like it in Maplestory how sometimes you have to climb up or down rope ladders to get to where you want to go - the area is not always accessible via jumping. It adds another dimension to the game.Like i said, jump on the ladder. Place a ladder and make it full of the Platform attribute. Link to comment Share on other sites More sharing options...
Antidote Posted August 9, 2009 Share Posted August 9, 2009 Meh, I like the climbing thing better. Why not just have a bunch of platforms there instead, then? Link to comment Share on other sites More sharing options...
Myron Posted August 9, 2009 Share Posted August 9, 2009 @Antidote:> Meh, I like the climbing thing better. Why not just have a bunch of platforms there instead, then?Your opinion, but that may not count for the players who play it. Link to comment Share on other sites More sharing options...
franqetesh Posted August 9, 2009 Share Posted August 9, 2009 Up sprites: Using them for jumpDown sprites: Using them for climbingClimbing and jumping are BASIC things for a Sidescroll game. Link to comment Share on other sites More sharing options...
Myron Posted August 9, 2009 Share Posted August 9, 2009 @franqetesh:> Up sprites: Using them for jump> Down sprites: Using them for climbing> > Climbing and jumping are BASIC things for a Sidescroll game.Not neccesarly, besides what button for climbing. Since the down button is for falling from a platform and that is very usefull. Link to comment Share on other sites More sharing options...
Owen F Posted August 10, 2009 Share Posted August 10, 2009 @Rubey:> Whens the new version cumin out.Thats as stupid as asking about 3.0 or SE@Antidote:> I like it in Maplestory how sometimes you have to climb up or down rope ladders to get to where you want to go - the area is not always accessible via jumping. It adds another dimension to the game.Got news for you.Your not gonna make another maplestory. Link to comment Share on other sites More sharing options...
Dark Crusade Posted August 10, 2009 Share Posted August 10, 2009 Owen stop being a douche. Link to comment Share on other sites More sharing options...
Owen F Posted August 10, 2009 Share Posted August 10, 2009 @[The:> Kreator link=topic=46896.msg519442#msg519442 date=1249889113]> Owen stop being a douche.You made me lol. Link to comment Share on other sites More sharing options...
Antidote Posted August 10, 2009 Share Posted August 10, 2009 Hahaha, I'm not really trying to make another Maplestory, I'm just taking some advice from the graphical and UI layout of the game to make other games better, as I think that Maplestory has an ingenious layot for this type of thing.You might be able to press down, then jump in order to fall through a platform, or have the server recognize when you're over a rope in order to climb. I don't think that this is as difficult (or as important) as we're making it out to be. Link to comment Share on other sites More sharing options...
franqetesh Posted August 11, 2009 Share Posted August 11, 2009 Yeah, if you press down in a tile for falling through a platform, it'll show the jump animation… If it's a climbing tile, it'll show the climbing animation. Link to comment Share on other sites More sharing options...
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