mrmiguu Posted August 31, 2009 Author Share Posted August 31, 2009 Next release [#3][UPDATE]Here's patch/hotfix #2[PV_Hotfix[2].zip](http://www.filefront.com/14434341/PV_Hotfix%5B2%5D.zip) Link to comment Share on other sites More sharing options...
DartDragonheart Posted August 31, 2009 Share Posted August 31, 2009 Hey, I'm having a sort of problem… I got Project Vertigo and rigged it up so I can have friends of mine join in the game I'm making to help me with mapping and such... and they keep getting booted for "Packet Flooding"... I have no idea what this is or how to fix it... Any advice? Link to comment Share on other sites More sharing options...
mrmiguu Posted August 31, 2009 Author Share Posted August 31, 2009 @DartDragonheart:> Hey, I'm having a sort of problem… I got Project Vertigo and rigged it up so I can have friends of mine join in the game I'm making to help me with mapping and such... and they keep getting booted for "Packet Flooding"... I have no idea what this is or how to fix it... Any advice?Well this is a common glitch (first noticed in EE 2.7) that only occurs, I believe, if you're developing the game whilst playing with friends. The same thing happened to me when developing LaDragon while having other people online on the same maps I was editing. Please make a log with details on what steps it took to make this error occur so I can exactly pin-point where the issue takes place. Thank you for replying! Link to comment Share on other sites More sharing options...
Spirit.of.the.Dawn Posted August 31, 2009 Share Posted August 31, 2009 @MrMigguâ„¢:> I am personally sorry, Spirit.of.the.Dawn, for snapping at you. I tend to loose my patience sometimes, so you might have to excuse my absurd behavior.Well, I appreciate your willingness to apologize. I totally understand where you're coming from. I, obviously, am relatively new here, so I don't really know my way around the forums. As much as I don't like getting snapped at, I don't like having to click on 4,000+ links just to find the solution to one simple run-time error. (This wouldn't be a problem if I didn't have a crappy, laptop touch-pad mouse that doesn't work half of the time… T.T )"Thanks for the reply," is all that I really wanted to say...I must say, though, that the engine is great. I'm in the process of making my first map. Although... Putting the backgrounds in tile-by-tile is kinda tedious. Is there some way that I can make it easier/faster to do? Thanks in advance!- S.o.t.D Link to comment Share on other sites More sharing options...
dao Posted September 1, 2009 Share Posted September 1, 2009 in days time if mig continues going this way he will become a legend. not only on eclipse but on the whole game making world. from a free mmropg maker to a side scroller to a side scroller engine and so on. thanks for all your hard work mig. grats on the epic game Link to comment Share on other sites More sharing options...
mrmiguu Posted September 1, 2009 Author Share Posted September 1, 2009 @Spirit.of.the.Dawn:> Well, I appreciate your willingness to apologize. I totally understand where you're coming from. I, obviously, am relatively new here, so I don't really know my way around the forums. As much as I don't like getting snapped at, I don't like having to click on 4,000+ links just to find the solution to one simple run-time error. (This wouldn't be a problem if I didn't have a crappy, laptop touch-pad mouse that doesn't work half of the time… T.T )> > "Thanks for the reply," is all that I really wanted to say...> > I must say, though, that the engine is great. I'm in the process of making my first map. Although... Putting the backgrounds in tile-by-tile is kinda tedious. Is there some way that I can make it easier/faster to do? Thanks in advance!> > - S.o.t.DMake a large custom background image (preferably named Tiles1.bmp) and then when mapping it, hold shift over the selection of background tiles and start clicking away. Link to comment Share on other sites More sharing options...
dingleberrys Posted September 1, 2009 Share Posted September 1, 2009 hey miguu is it posible to make player size 64x64? becuase 32x64 aint realy good for side scrollers. Link to comment Share on other sites More sharing options...
mrmiguu Posted September 1, 2009 Author Share Posted September 1, 2009 @Urimas:> hey miguu is it posible to make player size 64x64? becuase 32x64 aint realy good for side scrollers.I could, but I need 2/3 vote from the public. Link to comment Share on other sites More sharing options...
Owen F Posted September 1, 2009 Share Posted September 1, 2009 i vote a data.ini var. Link to comment Share on other sites More sharing options...
Merailima Posted September 1, 2009 Share Posted September 1, 2009 Help I downloded the hotfix but the server says it has an error reading from data.ini or stats.ini and the client says that it cant find the "close" button in the GUI. Link to comment Share on other sites More sharing options...
Guest Posted September 1, 2009 Share Posted September 1, 2009 I'm down with the 64x64\. That could help if people wanted to create mounts (animals or whatever that could be ridden). Also Miguu, i asked you a while ago about changing the sprite sheets back to where only one animation was for walking, one for standing, while the third one had the attack animation. (I'm making a Paper Mario MMO, and since he is totally 2d, it doesn't matter if he only has one walking animation. However, when he uses his hammer, or if he gets a power up, I need to use a different sprite to make him swing the hammer, or throw the fireball, etc. So yeah =P i kind of need the attack animation added back in.) The engine all together is effing sweeeeeeet =] Definately surpasses game maker 7\. Congrats bro! Link to comment Share on other sites More sharing options...
mrdani Posted September 1, 2009 Share Posted September 1, 2009 Hey Miguu, it would be cool if you could make a shoes and gloves paperdoll layer, for more customization (sidescrollers need it! D:)Or just make the ring paperdolled (: Link to comment Share on other sites More sharing options...
Helpmeplz Posted September 1, 2009 Share Posted September 1, 2009 @mrdani:> Hey Miguu, it would be cool if you could make a shoes and gloves paperdoll layer, for more customization (sidescrollers need it! D:)> Or just make the ring paperdolled (:You can make anything you want paperdolled@MrMiguuâ„¢:> I could, but I need 2/3 vote from the public.I vote yes Link to comment Share on other sites More sharing options...
mrdani Posted September 1, 2009 Share Posted September 1, 2009 @LegendWeaver:> You can make anything you want paperdolled> I vote yesAre you sure? Cause i tried using the ring layer as gloves and didnt worked :P Link to comment Share on other sites More sharing options...
mrmiguu Posted September 1, 2009 Author Share Posted September 1, 2009 @LegendWeaver:> You can make anything you want paperdolled> I vote yesWhat he meant was instead of just having a basic item image for rings, shoes, and gloves, he wanted it so they would show a paperdoll image as well. Link to comment Share on other sites More sharing options...
mrdani Posted September 1, 2009 Share Posted September 1, 2009 Exactly, maybe not ring, cause it would be really small, but shoes and gloves would do. Link to comment Share on other sites More sharing options...
Owen F Posted September 1, 2009 Share Posted September 1, 2009 well Mr.Miguu (like i said before) it could just be an easy Data.ini variable, then they have a choice ;) Link to comment Share on other sites More sharing options...
mrmiguu Posted September 1, 2009 Author Share Posted September 1, 2009 @[God:> Owen link=topic=46896.msg537381#msg537381 date=1251845982]> well Mr.Miguu (like i said before) it could just be an easy Data.ini variable, then they have a choice ;)It's not as easy as it sounds, but I will do it. Link to comment Share on other sites More sharing options...
dingleberrys Posted September 2, 2009 Share Posted September 2, 2009 well mrmiguu you plan on adding a Quick bar? (that uses the spell icon pics)use f1 - f8 and also able to place items on the bar (potions) and use f9-f12 for the admin panel? Link to comment Share on other sites More sharing options...
mrmiguu Posted September 3, 2009 Author Share Posted September 3, 2009 @Urimas:> well mrmiguu you plan on adding a Quick bar? (that uses the spell icon pics)use f1 - f8 and also able to place items on the bar (potions) and use f9-f12 for the admin panel?I will surely attempt it. Link to comment Share on other sites More sharing options...
magezhilo Posted September 4, 2009 Share Posted September 4, 2009 Whenever i try to open the server i get this pop up thing telling me:"Error loading EXP for level 24\. Make sure Experience.ini has the correct variables! ERR: 13, Desc: Type mismatch"I tried making a new experience thing for level 24 and then it said this:"Error loading EXP for level 25\. Make sure Experience.ini has the correct variables! ERR: 13, Desc: Type mismatch"Please help, Lostica has inspired me to use this engine and try and make my own sidescroller. Link to comment Share on other sites More sharing options...
mrmiguu Posted September 4, 2009 Author Share Posted September 4, 2009 Make sure the experience table has every single level filled with an amount of EXP till the max level for your game. Link to comment Share on other sites More sharing options...
ddunit Posted September 4, 2009 Share Posted September 4, 2009 Resources:http://forums.stencyl.com/showthread.php?tid=2682http://gmc.yoyogames.com/index.php?showtopic=347040http://www.spriters-resource.com/community/showthread.php?tid=8269http://www.mfgg.net/index.php?act=resdb¶m=01&c=1&o=&filter=1.2http://www.spriters-resource.com/psx_ps2/lunarssc/http://www.spriters-resource.com/ds/castlevaniaorderofecclesia/index.htmlhttp://www.spriters-resource.com/ds/cstlevniadawnofsorrow/index.htmlhttp://www.spriters-resource.com/ds/kirbysqueaksquad/index.htmlhttp://www.spriters-resource.com/ds/superprincesspeach/index.htmlhttp://www.spriters-resource.com/ds/yoshisislandds/index.html Link to comment Share on other sites More sharing options...
mrmiguu Posted September 5, 2009 Author Share Posted September 5, 2009 Nice find, DDunit. Thanks for posting all these side-scrolling GFX resources. Link to comment Share on other sites More sharing options...
VitinhooxD Posted September 5, 2009 Share Posted September 5, 2009 MrMiguu thanks for adding that bug fix…PV is getting really better than it was.And it was awesome!Today is more than awesome :DJust one suggestion can you add a action bar to the PV?link:[http://www.touchofdeathforums.com/smf/index.php/topic,34648.0.html](http://www.touchofdeathforums.com/smf/index.php/topic,34648.0.html)AnywaysThanks Link to comment Share on other sites More sharing options...
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