Ertzel Posted June 17, 2010 Share Posted June 17, 2010 @Robin:> Well the sprite layout will change in the next release. xDummm what?????What layout will they have? I just spent 4 hours changing half my sprites to match the EO ones lol. Link to comment Share on other sites More sharing options...
cody4camp Posted June 17, 2010 Share Posted June 17, 2010 Ok, so what is changing in the next release? lol. Love the directional blocking system! Link to comment Share on other sites More sharing options...
Robin Posted June 17, 2010 Author Share Posted June 17, 2010 @Ertzel:> ummm what?????> > What layout will they have? I just spent 4 hours changing half my sprites to match the EO ones lol.Four hours? You can easily create a converter or make a batch action in Photoshop within 10 minutes or so which does it all for you. Link to comment Share on other sites More sharing options...
azkanan Posted June 17, 2010 Share Posted June 17, 2010 You know, I've never touched the Batch Action before. Sounds like fun. Link to comment Share on other sites More sharing options...
Ertzel Posted June 17, 2010 Share Posted June 17, 2010 @Robin:> Four hours? You can easily create a converter or make a batch action in Photoshop within 10 minutes or so which does it all for you.Well I don't have photoshop so I've been doing it using paint.net and moving the 3 sections to their right spots lol, I had like 300 sprites to convert.Can you tell us what layout the sprites will be in the next release so we can get them ready for it? Link to comment Share on other sites More sharing options...
Robin Posted June 17, 2010 Author Share Posted June 17, 2010 RPG Maker. Link to comment Share on other sites More sharing options...
jcsnider Posted June 18, 2010 Share Posted June 18, 2010 You just had to release an update AFTER I start my Poke Project…As temping as those features are, I don't want to start over :D.It looks great, Robin :p Link to comment Share on other sites More sharing options...
Robin Posted June 18, 2010 Author Share Posted June 18, 2010 Just rip them out. It's easy enough.Although, none of the stuff I added is really useful at all for a pokémon game, 'scept maybe directional blocking. Link to comment Share on other sites More sharing options...
Keebler Elf Posted June 18, 2010 Share Posted June 18, 2010 The directional blocking is real cool. Will make mapping alot more fun since you dont have entire tiles wasted from one overall blocked attribute. Link to comment Share on other sites More sharing options...
Alatar Posted June 18, 2010 Share Posted June 18, 2010 Awesome! New release ;D Awesome work Robin ^^ Link to comment Share on other sites More sharing options...
Helladen Posted June 18, 2010 Share Posted June 18, 2010 Thanks for the hard work on EO 1.1\. I will donate to it when I can.Would I be considered a donator on here if I donate to you? If not its fine. I was just curious. Link to comment Share on other sites More sharing options...
Cyprien Posted June 18, 2010 Share Posted June 18, 2010 I'm wonder what's wrong with the sprites? They seem to work fine. Link to comment Share on other sites More sharing options...
Ertzel Posted June 18, 2010 Share Posted June 18, 2010 @Cyprien:> I'm wonder what's wrong with the sprites? They seem to work fine.The sprites that come with EO work fine, but if you try to add sprites from different versions of Eclipse you will notice your char does not face the right ways because of how they got changed in EO Link to comment Share on other sites More sharing options...
Cyprien Posted June 18, 2010 Share Posted June 18, 2010 @Ertzel:> @Cyprien:> > > I'm wonder what's wrong with the sprites? They seem to work fine.> > The sprites that come with EO work fine, but if you try to add sprites from different versions of Eclipse you will notice your char does not face the right ways because of how they got changed in EOReally!? That's odd… I guess then Robin and I only ripped them right. I've already have all rmxp ones. I didn't see a need to upload them all.![](http://i257.photobucket.com/albums/hh217/cypriencole/EO/1.jpg)![](http://i257.photobucket.com/albums/hh217/cypriencole/EO/2.jpg)![](http://i257.photobucket.com/albums/hh217/cypriencole/EO/3.jpg)![](http://i257.photobucket.com/albums/hh217/cypriencole/EO/4.jpg)![](http://i257.photobucket.com/albums/hh217/cypriencole/EO/5.jpg)![](http://i257.photobucket.com/albums/hh217/cypriencole/EO/6.jpg)![](http://i257.photobucket.com/albums/hh217/cypriencole/EO/7.jpg)![](http://i257.photobucket.com/albums/hh217/cypriencole/EO/8.jpg)![](http://i257.photobucket.com/albums/hh217/cypriencole/EO/9.jpg)![](http://i257.photobucket.com/albums/hh217/cypriencole/EO/10.jpg)*of course I resize and change the format for internet upload*![](http://i257.photobucket.com/albums/hh217/cypriencole/EO/000.png)![](http://i257.photobucket.com/albums/hh217/cypriencole/EO/001.png)![](http://i257.photobucket.com/albums/hh217/cypriencole/EO/002.png)![](http://i257.photobucket.com/albums/hh217/cypriencole/EO/003.png) Link to comment Share on other sites More sharing options...
Helladen Posted June 18, 2010 Share Posted June 18, 2010 Why are you changing the way the sprites are?Your making them like Rpg Maker XP setup, and will it still be dynamic? Link to comment Share on other sites More sharing options...
Joyce Posted June 18, 2010 Share Posted June 18, 2010 Nevermind this post, somehow it started working again. Link to comment Share on other sites More sharing options...
Tala Posted June 18, 2010 Share Posted June 18, 2010 Anyone else notice the menu music he put on the client? Link to comment Share on other sites More sharing options...
Joyce Posted June 18, 2010 Share Posted June 18, 2010 That music was there last version as well? It just started really slowly then. ;D Link to comment Share on other sites More sharing options...
Tala Posted June 18, 2010 Share Posted June 18, 2010 Hey I couldn't find tile animations. I take it they still need to be added? Link to comment Share on other sites More sharing options...
Helladen Posted June 18, 2010 Share Posted June 18, 2010 No he used Never ending story. Link to comment Share on other sites More sharing options...
Tala Posted June 18, 2010 Share Posted June 18, 2010 I might add my class editor in,![](http://www.land-of-the-dragons.tk/Class%20Editor.png) Link to comment Share on other sites More sharing options...
Joyce Posted June 18, 2010 Share Posted June 18, 2010 [![](http://www.freemmorpgmaker.com/files/imagehost/pics/b279ec14a25dffeb988c63e268572575.png)](http://www.freemmorpgmaker.com/files/imagehost/#b279ec14a25dffeb988c63e268572575.png)There we go, my shiny AFK tag in EO.. And no, it doesn't change the player's name ;) The AFK tag is simply added when the name is rendered, And when a player isn't AFK it's not rendered offcourse. Link to comment Share on other sites More sharing options...
Magdreamer Posted June 18, 2010 Share Posted June 18, 2010 I love the new main menu music. Link to comment Share on other sites More sharing options...
Robin Posted June 18, 2010 Author Share Posted June 18, 2010 @Helladen:> Would I be considered a donator on here if I donate to you? If not its fine. I was just curious.No.@Cyprien:> I'm wonder what's wrong with the sprites? They seem to work fine.They work fine, but they're stupidly wide. If you get a larger sized sprite, it gets quite silly.This format would be much better.![](http://rmvx.gameclover.com/i/ch/pigsuit_PinedaVX.png) Link to comment Share on other sites More sharing options...
Cyprien Posted June 18, 2010 Share Posted June 18, 2010 Alright, I notice how wide the sprites did get however it didn't really seem that bad compared to eclipse's height you could get in characters sprites. Link to comment Share on other sites More sharing options...
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