Myron Posted May 20, 2010 Share Posted May 20, 2010 @DshWinchester:> but I dont yet understand these status> Willdpower(will) and spirit(spr) do nothing >.>Yes they do, if you even bothered to test them you could of figured it out.I tested it not so long ago, and found out Will helps recovering the Mp faster and Spr adds the Speed of your character. I tested it with V1.0.2, but I don't think it changed with V1.0.3\. Link to comment Share on other sites More sharing options...
shadowwulf Posted May 20, 2010 Share Posted May 20, 2010 Or get good at programming and design and make them do what you want. ;) Link to comment Share on other sites More sharing options...
Smallbro Posted May 21, 2010 Share Posted May 21, 2010 Okay right I have this downloaded and as I have a no-ip I used it. It then said that it is not a valid IP what should I do? Link to comment Share on other sites More sharing options...
Robin Posted May 21, 2010 Author Share Posted May 21, 2010 Remove the ValidIP check. Link to comment Share on other sites More sharing options...
whocares Posted May 23, 2010 Share Posted May 23, 2010 hey robin, this is godly, the only thing ever keepin me from gettin serious with this system was sprite sizes, i coudlnt handle such tiny sprites XD im just like that, after playin odin sphere i never wanted tiny sprites,and thanks to your demi god like coding i can play with big sprites :D thanks a ton, im really looking forward to the future of this project,thanks a bunch, jus lemme know if anyone be hatin on your engine here, im a ninja for hire! 10$ for an assassination! special deal. Link to comment Share on other sites More sharing options...
Guest Posted May 23, 2010 Share Posted May 23, 2010 Where i can find table exp? i want change it Link to comment Share on other sites More sharing options...
balliztik1 Posted May 23, 2010 Share Posted May 23, 2010 The Experience is based on a formula in the server source, in the GetPlayerNextLevel Function. Link to comment Share on other sites More sharing options...
Qazek Posted May 24, 2010 Share Posted May 24, 2010 XDHow to change frmMainGame width?Ok I known. It's there:Private Sub Form_Load()  picAdmin.Left = 10  picDrop.Left = txtMyChat.Left  picDrop.Top = txtMyChat.Top  Me.width = 10545End Sub Link to comment Share on other sites More sharing options...
Robin Posted May 25, 2010 Author Share Posted May 25, 2010 Updated the first post.It had far too much information and was hard to read. Also, people weren't seeing the important bits.Removed a large portion of the stuff on there. The change log can still be found in each download of Origins. I'll update the feature list with screenshots as and when I get time.Also, added some nice little screenshots as the full-size ones were simply a waste of space. Link to comment Share on other sites More sharing options...
balliztik1 Posted May 25, 2010 Share Posted May 25, 2010 As part of the EC team, which uses Origins, I must say that I'm really loving it thus far. It's by far the most stable release of Eclipse, and very fast. In fact, Kreator and I have complained about maps loading _too_ fast at times. The editors are clean and simple, and most anything can be edited from inside the game. The days of the server host being the only one to be able to set important things like map sizes are over.The dynamic-ness of EO is great. Sprites are individually sized. Maps are individually sized. Paperdoll is individually sized. Spells are individually sized. There's very little holding you to one certain format. On top of this, the source code is very neat, and making edits is much simpler than in past versions, due to the lessened clutter of buggy systems and half-made features. Origins is optimized and streamlined and once enough people start making edits, there's no doubt that Origins will be the engine to use. Link to comment Share on other sites More sharing options...
damian666 Posted May 25, 2010 Share Posted May 25, 2010 i totally agree with Ballie, this is by far the best engine out there.Guess its time to take down Stable :pno need to keep a redundant old engine around when something better is here :)just hope its like… done soon, think im moving my game over.Damian666 Link to comment Share on other sites More sharing options...
Zetasis Posted May 25, 2010 Share Posted May 25, 2010 @Robin:> Updated the first post.> > It had far too much information and was hard to read. Also, people weren't seeing the important bits.> > Removed a large portion of the stuff on there. The change log can still be found in each download of Origins. I'll update the feature list with screenshots as and when I get time.> > Also, added some nice little screenshots as the full-size ones were simply a waste of space.Have you by chance fixed the NPC spawning bug Kreator pointed out? Other than that everything looks great. EO will no doubt take over as the best engine to use. Link to comment Share on other sites More sharing options...
Harris6310 Posted May 25, 2010 Share Posted May 25, 2010 @[SB:> Damian666 link=topic=57637.msg641218#msg641218 date=1274823324]> I totally agree with Ballie, this is by far the best engine out there.> > Guess its time to take down Stable :p> > no need to keep a redundant old engine around when something better is here :)> > just hope its like… done soon, think im moving my game over.> > Damian666You can't take down stable. Eclipse needs an Engine that uses scripting and isn't as buggy as EE. Stable and Origins are two different Engines, one isn't better than the other. Link to comment Share on other sites More sharing options...
damian666 Posted May 25, 2010 Share Posted May 25, 2010 didnt mean like totally remove it xDjust stop working on it, I know when im defeated ya know :)Damian666PS, tahts the one thing i personally think is missing from this engine, the scripting, everything else pawns xd Link to comment Share on other sites More sharing options...
crzyone9584 Posted May 25, 2010 Share Posted May 25, 2010 Since there is no scripting language in EO (not a great vb6 programmer to add one in), how would you suggest a team go about building and editing the source? Once person compiles and everyone just submit code to them to add into the source or is there a better way? Link to comment Share on other sites More sharing options...
Robin Posted May 25, 2010 Author Share Posted May 25, 2010 If you can script, you can program.Simply copy & paste a script into VB6 and it'll work. >_> Link to comment Share on other sites More sharing options...
crzyone9584 Posted May 25, 2010 Share Posted May 25, 2010 I never new sadscript was that close to vb6\. Thats really good know. I might end up switching to EO. I like the features a lot more than ES. Link to comment Share on other sites More sharing options...
damian666 Posted May 25, 2010 Share Posted May 25, 2010 true, its the same fucking language xDbut it is just easyer for some, i dont know why, i do know for myself, i like the ease of opening the ingame script editor, fixing some stuff and reload the script.guess im just a lazy bastard xDDamian666 Link to comment Share on other sites More sharing options...
Robin Posted May 25, 2010 Author Share Posted May 25, 2010 @crzyone9584:> I never new sadscript was that close to vb6\. Thats really good know. I might end up switching to EO. I like the features a lot more than ES.Sadscript is just a name for the wrapper someone created for the Microsoft script control a few years ago.The scripts you write are VB6, just within a restricted environment and without all the stuff that make VB6 good. xD Link to comment Share on other sites More sharing options...
Zetasis Posted May 25, 2010 Share Posted May 25, 2010 @Robin:> If you can script, you can program.> > Simply copy & paste a script into VB6 and it'll work. >_>I am no programmer but I don't think it is exactly that easy. I could always be wrong though. Like I said, I am no programmer. Link to comment Share on other sites More sharing options...
Robin Posted May 25, 2010 Author Share Posted May 25, 2010 @Zetasis:> @Robin:> > > If you can script, you can program.> > > > Simply copy & paste a script into VB6 and it'll work. >_>> > I am no programmer but I don't think it is exactly that easy. I could always be wrong though. Like I said, I am no programmer.Of course it's that easy. I wouldn't say it otherwise. Link to comment Share on other sites More sharing options...
damian666 Posted May 25, 2010 Share Posted May 25, 2010 95 % or more will work just like that man, sure, maybe some dim errors, but script itself will work just fine.anyway, a bit offtopic I think, EO is the best engine out there, period.Damian666lolol, robin beat me to it xD Link to comment Share on other sites More sharing options...
crzyone9584 Posted May 25, 2010 Share Posted May 25, 2010 Thats great to know. Then i guess its time to sit down and look into where all the things are that went from scripts into just the pure ownage EO. So i know where to put the things that had a specific script it went into. Shouldn't be hard as long as everything is commented in the source.I agree damian, scripts are a tad easier for your able to reload the scripts and everything works. You have to push out updates with the source code being edited. Which is fine. I'll just make my updater work in the back round and haave it update the files as the players play unless the exe needs to be replaced. Link to comment Share on other sites More sharing options...
Robin Posted May 25, 2010 Author Share Posted May 25, 2010 @[SB:> Damian666 link=topic=57637.msg641247#msg641247 date=1274825126]anyway, a bit offtopicEh, to a point. I'm just explaining why EO doesn't have a scripting engine.As I see it, a system which lowers the server speed by 800% just so people can be lazy with their programming is _not_ something I want in my engine.If you're too lazy to learn to use an engine properly, you're too lazy to make a game.The only possibly legitimate use a scripting engine would have in Origins would be some sort of system where each event is unique. A quest system, for example. Link to comment Share on other sites More sharing options...
damian666 Posted May 25, 2010 Share Posted May 25, 2010 hehehe< not to be a ass or something…what about a quest system for EO? :pno but seriously, i do get where ya coming from, and wtf, a 800% drop? no way...seriously? O.oDamian666 Link to comment Share on other sites More sharing options...
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