Officer Johnson Posted January 28, 2015 Share Posted January 28, 2015 Looking good man, maps are awesome can't wait for the game to be done Link to comment Share on other sites More sharing options...
UnGod Posted January 29, 2015 Share Posted January 29, 2015 Really looking forward to this project keep it up man Link to comment Share on other sites More sharing options...
whitespirits Posted February 2, 2015 Author Share Posted February 2, 2015 Hey guys so, I find that it takes so long for projects to be playable im considering adding an updater and updating as people play, starting potentially with the first zone or possible 2 zones each containing 10 levels, then updating and adding as I go using an update system every week or so?what do you think? Link to comment Share on other sites More sharing options...
jcsnider Posted February 2, 2015 Share Posted February 2, 2015 I never fail to be reminded that I have no skill when it comes to mapping…...Games look great, keep it up.I think you should open up the game, even if it isn't perfect having players online will encourage you to keep adding to it :D Link to comment Share on other sites More sharing options...
whitespirits Posted February 16, 2015 Author Share Posted February 16, 2015 UPDATE 16/02/2015Increase FPSDX8 ChatImproved NPC chatBug FixesThreat system for Instance Groups![](http://i804.photobucket.com/albums/yy324/richadam111/screeny_zpsb18809a5.png) Link to comment Share on other sites More sharing options...
Marsh Posted February 16, 2015 Share Posted February 16, 2015 Glad to see your still working on this, looks awesome as always. Link to comment Share on other sites More sharing options...
DarkDino Posted February 19, 2015 Share Posted February 19, 2015 Cute maps, Add real shadows to sprites!. Good Luck!. Link to comment Share on other sites More sharing options...
whitespirits Posted March 3, 2015 Author Share Posted March 3, 2015 Hi guys so a small update and some advice. So I had a few bugs scripted in that has bugged most of my maps :( This however did alow me to have a look around at tilesets on offer! What do you think on this look vs the previous look?![](http://i804.photobucket.com/albums/yy324/richadam111/new%20style_zpsckcw1qgq.png) Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted March 3, 2015 Share Posted March 3, 2015 Looks good, did you try deleting the maps in the client? Link to comment Share on other sites More sharing options...
whitespirits Posted March 3, 2015 Author Share Posted March 3, 2015 Ye, If I use the client crashes on new maps, any more thought on old or new style? Link to comment Share on other sites More sharing options...
Officer Johnson Posted March 4, 2015 Share Posted March 4, 2015 i like the new style more Link to comment Share on other sites More sharing options...
whitespirits Posted March 11, 2015 Author Share Posted March 11, 2015 Update -Â Hi guys so I have re invented the maps with better structure and more detail using the latest feel of tile sets.Added some Bug fixes and a few tweaks.![](http://i804.photobucket.com/albums/yy324/richadam111/new%20screen_zps6z2fllld.png) Link to comment Share on other sites More sharing options...
DawnOfEarth Posted March 11, 2015 Share Posted March 11, 2015 looking good Link to comment Share on other sites More sharing options...
Colonello Posted March 12, 2015 Share Posted March 12, 2015 The light effect in the upper left corner of the newest screenshot looks really nice. This project is looking better and better every day. :) Link to comment Share on other sites More sharing options...
whitespirits Posted March 12, 2015 Author Share Posted March 12, 2015 I'm looking for some 1 to design my GUI, any 1 help? Link to comment Share on other sites More sharing options...
Agaresh Posted March 12, 2015 Share Posted March 12, 2015 wishhh! its so Awesome! i'll waith for this. dont forget to tell me oke, brother! hehe Link to comment Share on other sites More sharing options...
whitespirits Posted April 18, 2015 Author Share Posted April 18, 2015 Hi guys, just to let you know i am still working on this, i just wanted some advice. So there are zones that are moved to via teleports, im thinking about making a set obvious route to walk through each zone, many paths i think annoy players trying to navigate for quests etc? also how do i end the zone, i dont really want a dead end :P Link to comment Share on other sites More sharing options...
Agoraphobic Posted April 18, 2015 Share Posted April 18, 2015 I always enjoyed a more open world concept than linear zones. Just my thoughts on it. Link to comment Share on other sites More sharing options...
OmegaXtc Posted April 18, 2015 Share Posted April 18, 2015 Hey Whitespirits. Â I think having a worn path that at least guides a player where they should go makes for a bit easier travel, especially in the world of EO games where world maps are sometimes hard to come by. Â To end a world you could do a few things. Â Make the end loop back to the start, include a portal or tear in space that the player moves through to be sent back to the staging area, or have it be a dead end with the illusion of a greater world, for instance.. a gate with a guard that says something to the effect of "great job saving this realm, but the king has said no visitors beyond this point". Â That at least leaves the player thinking there may be more content or at least there is a virtual world beyond what they can see. Link to comment Share on other sites More sharing options...
Jumbofile Posted April 18, 2015 Share Posted April 18, 2015 This project has amazing maps! Link to comment Share on other sites More sharing options...
whitespirits Posted April 18, 2015 Author Share Posted April 18, 2015 interesting guys thank you, i will have a further think about your recommendations :) Link to comment Share on other sites More sharing options...
whitespirits Posted May 6, 2015 Author Share Posted May 6, 2015 Hi Guys here is a new style map leading from the grassland style map - what do you think?![](http://i804.photobucket.com/albums/yy324/richadam111/wilerness_zpsjjtr7jtw.jpg) Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted May 6, 2015 Share Posted May 6, 2015 I have an issue with the moss/plant at the cave entrance, the cliff has corners but the vines are smooth, they just don't look quite right, but nice map, I like the use of your tilesets :) Link to comment Share on other sites More sharing options...
JeffSventora Posted May 6, 2015 Share Posted May 6, 2015 > I have an issue with the moss/plant at the cave entrance, the cliff has corners but the vines are smooth, they just don't look quite right, but nice map, I like the use of your tilesets :)I have to agree here, the colors are bit brighter than the rest of the map but overall, it has a great feel. Link to comment Share on other sites More sharing options...
whitespirits Posted May 6, 2015 Author Share Posted May 6, 2015 Thanks guys this any better?![](http://i804.photobucket.com/albums/yy324/richadam111/update%20cave_zpso4rwrusd.png) Link to comment Share on other sites More sharing options...
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