whitespirits Posted January 9, 2015 Author Share Posted January 9, 2015 Hi all, so i have started my eclipse project Realm of Magic!The idea is that you will have a base of operations in a town with a guild building to gather supplies,within that building you will be able to access the Realm of Magic that will port you to zones under threat.Each Zone will be 10 levels so starting with 1-10 once u reach level 10 you can move to the next portal in the realm being 11-20.**Features**EO3 Base Engine with few additionsBasic housing systemInstancesOpen GUIUPDATE 16/02/2015Increase FPSDX8 ChatImproved NPC chatBug FixesThreat system for Instance Groups**Screenshots so far**Thanks! Link to comment Share on other sites More sharing options...
Agoraphobic Posted January 9, 2015 Share Posted January 9, 2015 This project looks promising, and I will keep my eye on it. :) Link to comment Share on other sites More sharing options...
Guest Posted January 9, 2015 Share Posted January 9, 2015 I like it, looks very nice. Cool concept too. The maps look pretty good as far as they go to. Keep at it. Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 9, 2015 Share Posted January 9, 2015 Looking good man love the maps Link to comment Share on other sites More sharing options...
James Posted January 9, 2015 Share Posted January 9, 2015 The mapping looks good and all but not a big fan of the user interface….. Link to comment Share on other sites More sharing options...
whitespirits Posted January 9, 2015 Author Share Posted January 9, 2015 Thanks guys, the ui I have no idea how to script and operate it so I just had a basic 1 done :P Link to comment Share on other sites More sharing options...
SkywardRiver Posted January 9, 2015 Share Posted January 9, 2015 This looks fantastic! Keep up the good work Link to comment Share on other sites More sharing options...
Guest Posted January 10, 2015 Share Posted January 10, 2015 Dont base an engines performance and "Promising" features by the look of maps. Link to comment Share on other sites More sharing options...
Exception Posted January 10, 2015 Share Posted January 10, 2015 > Dont base an engines performance and "Promising" features by the look of maps.Considering this is a project, not an engine, nobody's caring too much about performance, and features are explicitly stated on the OP.10/10 reply for an engine that actually does deceive its users.1.5/10 reply for a project that thrives off of eye candy to actually, you know, show off. No need to be so bloody pedantic. Link to comment Share on other sites More sharing options...
Link Posted January 10, 2015 Share Posted January 10, 2015 Eye candy is what gets users interested in playing over 50% of the time, just saying. From what I've seen, people have only commented on how it looks, not how they'll think it preforms or the mechanic specifics. Looks good, and I like what I'm seeing from a lot of recent projects, Link to comment Share on other sites More sharing options...
hisherwin Posted January 10, 2015 Share Posted January 10, 2015 Love the map, Interface need more work Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted January 10, 2015 Share Posted January 10, 2015 Looks good, but I see a bit of a difference with the cave map you made and the rest, the graphics/tilesets are different, but not too different to be unappealing, I say keep up the good work, and hopefully you make a good story line too! Link to comment Share on other sites More sharing options...
Colonello Posted January 10, 2015 Share Posted January 10, 2015 I really like how the maps look. Plus the idea is pretty cool. If executed correctly this game could be really interesting. :D Link to comment Share on other sites More sharing options...
Guest Posted January 10, 2015 Share Posted January 10, 2015 > Considering this is a project, not an engine, nobody's caring too much about performance, and features are explicitly stated on the OP.> >  > > 10/10 reply for an engine that actually does deceive its users.> > 1.5/10 reply for a project that thrives off of eye candy to actually, you know, show off. > >  > > No need to be so bloody pedantic.….......what the hell???????? Link to comment Share on other sites More sharing options...
whitespirits Posted January 16, 2015 Author Share Posted January 16, 2015 Hi guys what do you think of cave map? Im not sure if im over doing the green tiles? Link to comment Share on other sites More sharing options...
UnGod Posted January 16, 2015 Share Posted January 16, 2015 its a great cave tileset but it does look pretty living forest in there.. to me its looks as if i could walk south and exit the cave because sunlight is pouring in making the plants grow more there Link to comment Share on other sites More sharing options...
whitespirits Posted January 16, 2015 Author Share Posted January 16, 2015 ye i know what u mean im trying to give it an underground feel rather than a cave if u know what i mean, water normally leads to greens so going with that theme. makes maps look more colorful i guess :P Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 17, 2015 Share Posted January 17, 2015 Looks good man i like it :) Link to comment Share on other sites More sharing options...
Scratso Posted January 17, 2015 Share Posted January 17, 2015 Looks nice. IMO, you should remove some of the greenery to the south, since it looks pretty light there, hence why a bunch of plants can grow. Other than that, it looks good! Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted January 19, 2015 Share Posted January 19, 2015 It looks good just a bit over done, and it looks off where the spikes are sitting on the grass, but looks good other than that Link to comment Share on other sites More sharing options...
Marsh Posted January 19, 2015 Share Posted January 19, 2015 Looks awesome! Finish it!!! Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 19, 2015 Share Posted January 19, 2015 I think this project looks great and promising :) Link to comment Share on other sites More sharing options...
whitespirits Posted January 25, 2015 Author Share Posted January 25, 2015 Hi guys, So things are going well and im making progress,I wanted to ask some advice on direction and preference to how you like to play. So my foundation ideas at the moment are:- New zone every 10 levels keeping quality over quantity so u don't wonder endlessly map after map.- A pvp zone similar to runescape if i recall, heading to a zone that you can open pvp- Im thinking of using 1 base town as i explained the guild base will be located in it, this is so people will stick together when gathering supplies etcWhat do you think? any more details would be great :) Link to comment Share on other sites More sharing options...
whitespirits Posted January 28, 2015 Author Share Posted January 28, 2015 Hi guys, a new update,-I have now full Paper doll system for every set of armor and weapons-Fully working house system with house market showing new properties added to market to buy-Also a fully working attack frame system with custom paper dolls to fit as shown below Link to comment Share on other sites More sharing options...
Yuko Posted January 28, 2015 Share Posted January 28, 2015 The maps are very beautiful and detailed. Glad to see people put work into their projects.I wanna try it so keep on working hard! Link to comment Share on other sites More sharing options...
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