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Eclipse: Skywyre Edition v10


SkywardRiver
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I just realized something pretty huge.. Spells dont have element!! O_O thats totally a must along with the "prerequisite X spell cast"! :o

edit: Consumable items need a CD bar. (Otherwise you can just use the item super fast until you ran out of items, potions in this case)
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Sky, i have this problem:
```
The following error occured at 'HandleChatBubble' in 'modHandleData'.

Run-time error '0': .

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'scrlDir_Change' in 'frmEditor_Spell'.
Run-time error '6': Überlauf.

The following error occured at 'scrlDir_Change' in 'frmEditor_Spell'.
Run-time error '6': Überlauf.

The following error occured at 'scrlDir_Change' in 'frmEditor_Spell'.
Run-time error '6': Überlauf.

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'scrlNext_Change' in 'frmEditor_Spell'.
Run-time error '9': Index außerhalb des gültigen Bereichs.

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'Form_Load' in 'frmMenu'.
Run-time error '52': Bad file name or number.

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'checkDirection' in 'modGameLogic'.
Run-time error '9': Subscript out of range.

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

The following error occured at 'HandleChatBubble' in 'modHandleData'.
Run-time error '0': .

```
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the logout means that the character will take X seconds to logout from the game. 15 seconds, for exemple. So if your character is in combat, the character wont logout after 60 seconds (for example), and if you aint
in combat then your character will take 15 seconds to logout from the game. That means even if you use task manager, than will do nothing.

Every online game has this, all of them, for obvious motives. Many ppl with bad connection will say: "Oh, i died because my internet dropped me and my character didnt logout". My response: "Welcome to online games".

This should be the first feature in all the engines, if they are online, which eclipse is.
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