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[EO 2.0/3.0] Guilds


Scott
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@Zopto:

> i using eclipse event 2.3
> server side
> i got this error sub scribe out of range 9
> Sub SendDataToGuild(ByVal GuildSlot As Long, ByRef Data() As Byte)
>
> If Player(i).GuildFileId = GuildData(GuildSlot).Guild_Fileid Then
> ???
> how to fix it

I haven't tested it on 2.3 so I'm not sure if it work on it or not.

First make sure you delete your player files after you installed this.

If that does not work than try re-installing and be careful to read each step if that does not work reply here and I'll see what I can do. I've been having trouble sitting on the computer for long lately so it might take me a couple days to get around to.
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  • 3 weeks later...
Hello

First I would like to thank for the help in posting your guild system.

I went to install the system and have not found the GuildFiles.zip for download. Could you please provide the link again? And the link to the bug fix the beginning of the topic is also outdated because of changes in the forum. If possible, please fix this link.

Thanks, waiting.
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> Hello
>
> First I would like to thank for the help in posting your guild system.
>
> I went to install the system and have not found the GuildFiles.zip for download. Could you please provide the link again? And the link to the bug fix the beginning of the topic is also outdated because of changes in the forum. If possible, please fix this link.
>
> Thanks, waiting.

Same here. Looking forward to updates.
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I'll update the thread and re-upload thanks for letting me know give me a day or so, also sorry for not releasing my updates for the guild system it's self I'll release them when I finally have some time no eta sorry.
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> I'll update the thread and re-upload thanks for letting me know give me a day or so, also sorry for not releasing my updates for the guild system it's self I'll release them when I finally have some time no eta sorry.

No worries man, take your time on the updates! Upload the files ASAP though.
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Links updated, and GuildFiles.zip has been re-uploaded. I am unable to re-upload the compiled version to the thread due to the file size limit(It's 2.2 mb's lol).

Not tested on cs:de, try it and let me know what issues you have.
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[background=rgba(255, 255, 255, 0.699219)]┈┈┈┈┈▕▔╲[/background]

[background=rgba(255, 255, 255, 0.699219)]┈┈┈┈┈┈ ▏ ▕[/background]

[background=rgba(255, 255, 255, 0.699219)]┈┈┈┈┈┈┈▏ ▕▂▂▂[/background]

[background=rgba(255, 255, 255, 0.699219)]▂▂▂▂▂▂╱┈ ▕▂▂▂▏[/background]

[background=rgba(255, 255, 255, 0.699219)]▉▉▉▉▉┈┈┈ ▕▂▂▂▏[/background]

[background=rgba(255, 255, 255, 0.699219)]▉▉▉▉▉┈┈┈ ▕▂▂▂▏[/background]

[background=rgba(255, 255, 255, 0.699219)]▔▔▔▔▔▔╲▂ [/background][background=rgba(255, 255, 255, 0.699219)]▕▂▂▂I[/background]
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  • 2 weeks later...
i contribute this tut [http://www.touchofdeathforums.com/community/index.php?/topic/129257-all-version-level-required-on-creating-guild/#entry850172](http://www.touchofdeathforums.com/community/index.php?/topic/129257-all-version-level-required-on-creating-guild/#entry850172)
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when i try to compile it gives me the famous ''method or Data member not found'' error (Server side)

it points to: .tmpGuildInviteId =

it is located in the Mod Guild module… more specifically: Request_Guild_Invite

i did not try everything because if i did, i would have found the problem, but since i'm unfamilliar with the Guild system, i couldn't trace it. any help would be awesome possum possum possum possum possum ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

EDIT: i use eclipse event system 2.3, and since it is closer to the ''2'' than to the ''3'' i did not use the EO 3.0 steps

Redid the tutorial, still doesn't work, the 3.0 version will not work at all because the parts you are supposed to find in the 3.0 version of the tut, do not exist in the Eo event system 2.3
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You forgot this step or did it wrong.

–----------------------------------------------------------

In **Public Type TempPlayerRec** Under:

```
tmpGuildSlot As Long

tmpGuildInviteSlot As Long

tmpGuildInviteTimer As Long
```

Add:

```
tmpGuildInviteId As Long
```

–----------------------------------------------------------

Did you happen to skip part of this bug fix? [Link](http://www.touchofdeathforums.com/community/index.php?/topic/124848-eo-2030-guilds/page__st__60#entry809002)
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i don't think i forgot anything since i did the tut 3 times now ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) but i didn't try the fix yet, ill try now ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
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[http://www.touchofde…_60#entry809002](http://www.touchofdeathforums.com/community/index.php?/topic/124848-eo-2030-guilds/page__st__60#entry809002)

You guys ignoring the big bold bug fix caused your issue, while normally with out the bug fix it will compile(but the bug is important to fix, like guilds won't work right important fix it) since eclipse lost all attached files I re-uploaded the modguild files, those modguild files contained half the bug fix but that half causes an error when the other half of the bug fix is not applied to. I'll update the tutorial to fix this issue thanks for bring it up

To fix your issue though again: [http://www.touchofde…_60#entry809002](http://www.touchofdeathforums.com/community/index.php?/topic/124848-eo-2030-guilds/page__st__60#entry809002) **FOLLOW THESE STEPS**

**Tutorial updated, thanks again for bring this issue up.**
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> Could someone tell me what was supposed to be a function of the choice of colors of the guild?
>
> Was to change the color of the name of the guild that is about the character's head?
>
> Maybe I can fix if I understand how it should work.

It's not broken I just never finished that feature, you need to have it send the guild color to all the clients with the guild name. You need to add code to let the subs that load/save that info to include the color. You need some sort of logic in the render name to switch the color based on the guild color info.
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The problem is not what was done or left undone. I just wondered how the system should work. I was looking at the code and realized that part of colors is incomplete, I just wanted to understand what would be the sense of the system, if it was actually change the color of the guild that is about the character's head. Just want to know that. If it was not done so far, help me understand. So I can do this. Regardless of whether it be simple, I'm sure a lot of people can not do alone. And I'm willing to do and share with everyone.
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