LGDR Posted July 9, 2012 Share Posted July 9, 2012 I worked on my game for over 7 years and I will use your engine to finish my game.Can I restart my game with the eclipse 3.0 now ?Or waiting for more update ?Awesome update Jcscnider !!!Thanks you very mutch. Link to comment Share on other sites More sharing options...
DepTa Posted July 9, 2012 Share Posted July 9, 2012 Eclipse - 3.0 - Electrified Events so awesome :) Link to comment Share on other sites More sharing options...
Exxsamuari Posted July 9, 2012 Share Posted July 9, 2012 im having an issue with transparency. will i have to set each images transparency or whats the default color? please see the picture i attached to understand Link to comment Share on other sites More sharing options...
Joyce Posted July 9, 2012 Share Posted July 9, 2012 This engine uses DirectX8, and no longer requires a background color. :] Just delete the portions of the picture you want transparent since we can now work with alpha channels. Link to comment Share on other sites More sharing options...
GodWar Posted July 9, 2012 Share Posted July 9, 2012 The default color ist NOTHING! :) If you want transparency delete the background of your files that they are alpha :) No pink or whatever :) Link to comment Share on other sites More sharing options...
Exxsamuari Posted July 9, 2012 Share Posted July 9, 2012 damn thats gona take forever one at a time =/ is there a way to make it transparent like how it used to be? Link to comment Share on other sites More sharing options...
Joyce Posted July 9, 2012 Share Posted July 9, 2012 just select it in an image editing tool, and click delete. :P Link to comment Share on other sites More sharing options...
Sr_Sirius Posted July 9, 2012 Share Posted July 9, 2012 jcsnider i really love you and want kids with you, you are so awesomeness coder. Link to comment Share on other sites More sharing options...
Guest Posted July 9, 2012 Share Posted July 9, 2012 Error when running![](http://www.freemmorpgmaker.com/files/imagehost/pics/28f229e6c9822732e8e227375e56b820.bmp) Link to comment Share on other sites More sharing options...
lel Posted July 9, 2012 Share Posted July 9, 2012 JC…... I think I broke it...... lol =p Link to comment Share on other sites More sharing options...
Ruins of Hell Posted July 9, 2012 Share Posted July 9, 2012 @daxterxx:> Error when running> -image-Make sure you have the DirectX 8 dll registered. Link to comment Share on other sites More sharing options...
jcsnider Posted July 9, 2012 Author Share Posted July 9, 2012 @Lenn:> Just a suggestion JC, but if you do camera options, maybe an option to disable the rendering of other players, items, certain NPCs, etc, could help for making cutscenes. :p> > Using it now, and it seems to work fine. The only 'bug' I can report really is when you leave the event editor, and come back to it, if you closed it while the commands prompt was open, it'd still be open…easily fixed with a visible = false call on unloading/loading, but, just worth a mention. =D> > Haven't come across an RTE so far, so, good work. :DNot planning on camera options.. I decided that would be a pain in my arse :/Thanks for the report about the commands. I will fix it and re-upload although, like you said it is a very easy fix.@LGDR:> - snip -Any future updates will simply be bug fixes so you are good to go.@Daxterxx: Your work with the java edition has ducked ur dx8vb.dll… you need to re-register it and such.@Everyone else, glad you like it! Enjoy! Link to comment Share on other sites More sharing options...
Vus Posted July 9, 2012 Share Posted July 9, 2012 When testing some new event features, I came upon this when I clicked Okay.![](http://img21.imageshack.us/img21/5229/eventbubbleerror.png)EDIT: nvm, It worked on second time…Thank you for this, I can now create epic story events :DEDIT 2: I cant somehow add weather Hail, when I set it and click Okay, Nothing happens. It still isnt there. Link to comment Share on other sites More sharing options...
jcsnider Posted July 9, 2012 Author Share Posted July 9, 2012 Awesome thanks for the reports everyone!I AM going to release a 3.1 here in several days for those who want a debugged version… however.. I will try to keep this post updated with bug fixes for those who want to begin their games....>! >! Find Public Sub StopAllSoundsReplace it with this…```Public Sub StopAllSounds() Dim i As Long For i = 1 To Max_Sounds If Sounds(i).Handle > 0 Then FSOUND_StopSound Sounds(i).Channel FSOUND_Sample_Free Sounds(i).Handle End If Next RemoveAllMapSoundsEnd Sub```>! >! Find this``` Case WEATHER_TYPE_RAIN frmEditor_Events.lstCommands.AddItem indent & "@>" & "Set Weather [Rain - Intensity: " & CStr(tmpEvent.Pages(curPageNum).CommandList(curlist).Commands(i).Data2) & "]"```Under it add``` Case WEATHER_TYPE_HAIL frmEditor_Events.lstCommands.AddItem indent & "@>" & "Set Weather [Hail - Intensity: " & CStr(tmpEvent.Pages(curPageNum).CommandList(curlist).Commands(i).Data2) & "]"``` Link to comment Share on other sites More sharing options...
GodWar Posted July 9, 2012 Share Posted July 9, 2012 THX :)Maybe you can begin to make a sourcecode changelog? Good for these who use your 3.0 and write some alone… Link to comment Share on other sites More sharing options...
jcsnider Posted July 9, 2012 Author Share Posted July 9, 2012 @Godwar, I am really hoping that I don't change a whole lot more but I will keep all the bug fixes from 3.0 forward in one post ;) Link to comment Share on other sites More sharing options...
Guest Posted July 9, 2012 Share Posted July 9, 2012 Alright i fixed my error. Idk if this is a glitch or if its the way the event works. But i have a fade out command, then right after i have a fade in command. It fades out but dosent fade back in. Do i have to have a command in between the two Link to comment Share on other sites More sharing options...
zerohero Posted July 9, 2012 Share Posted July 9, 2012 Amazing work jcsnider, really love the work that you have done so far. Everything that I tested thus far seems stable and durable. After re-discovering eclipse the introduction of directx 8 is truly invaluable.Looking forward to begin development using this updated engine! Link to comment Share on other sites More sharing options...
jcsnider Posted July 9, 2012 Author Share Posted July 9, 2012 @daxterxx:> Alright i fixed my error. Idk if this is a glitch or if its the way the event works. But i have a fade out command, then right after i have a fade in command. It fades out but dosent fade back in. Do i have to have a command in between the twoA wait would work… Link to comment Share on other sites More sharing options...
Guest Posted July 9, 2012 Share Posted July 9, 2012 Alright thanks. But Iv continued to mess with it, and I think there may be a mistake in the coding. Just worth checking. BTW, Fix the player touch thing X) Link to comment Share on other sites More sharing options...
Zappy Posted July 10, 2012 Share Posted July 10, 2012 Hey JC, did you use some sort of conversion software to remove the background color on the sprite sheets, or did you do all the conversions by hand?I'm really hoping I don't have to change 700 different images, but if I must, I must. x) Link to comment Share on other sites More sharing options...
jcsnider Posted July 10, 2012 Author Share Posted July 10, 2012 Yea lol I wrote a program that did my conversions for me (which is why I have some empty/blank tilesets)…. give me a few minutes I will see if I can make one. Link to comment Share on other sites More sharing options...
Zappy Posted July 10, 2012 Share Posted July 10, 2012 You're a life saver, and I want to bath you in kittens. <3 Link to comment Share on other sites More sharing options...
jcsnider Posted July 10, 2012 Author Share Posted July 10, 2012 Ok, try this..[jcsnider's EO 2.0 to EO with DX8 converter](http://jcsnider.freemmorpgmaker.com/jcsniders%20EO%202.0%20to%20EO%20with%20DX8%20converter.zip) Link to comment Share on other sites More sharing options...
Zappy Posted July 10, 2012 Share Posted July 10, 2012 Worked like a charm. You're the best ^_^ <3AND I can use it to convert my tilesets, this is awesome. You should include this link in your main OP ;3 Link to comment Share on other sites More sharing options...
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