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Grass tile


Djmeonxd
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I made some grass for my game but i don't know what brightness is better(it is a forest game i can say):

1.![](http://i49.tinypic.com/2196w6o.jpg)

2.![](http://i50.tinypic.com/fnu547.jpg)

3.![](http://i49.tinypic.com/2hr3h5d.jpg)

4.Another lighter brightness

5.Another darker brightness

The grass will be predominant.

EDIT:

6.![](http://i45.tinypic.com/30a84mc.gif)

7.![](http://i47.tinypic.com/1qfq5f.gif)

Edit:Err..I just can't not stop failing on tiles.

8.

![](http://i48.tinypic.com/2iqkd2a.png)![](http://i48.tinypic.com/2iqkd2a.png)![](http://i48.tinypic.com/2iqkd2a.png)

![](http://i48.tinypic.com/2iqkd2a.png)![](http://i48.tinypic.com/2iqkd2a.png)![](http://i48.tinypic.com/2iqkd2a.png)

![](http://i48.tinypic.com/2iqkd2a.png)![](http://i48.tinypic.com/2iqkd2a.png)![](http://i48.tinypic.com/2iqkd2a.png)

9.

![](http://i49.tinypic.com/28jds0y.png)![](http://i49.tinypic.com/28jds0y.png)![](http://i49.tinypic.com/28jds0y.png)

![](http://i49.tinypic.com/28jds0y.png)![](http://i49.tinypic.com/28jds0y.png)![](http://i49.tinypic.com/28jds0y.png)

![](http://i49.tinypic.com/28jds0y.png)![](http://i49.tinypic.com/28jds0y.png)![](http://i49.tinypic.com/28jds0y.png)
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From first glance, they don't seem like that they're going to tile very well. From looking at it, I can tell that there's going to be an obvious grid.

Anyway, I'm digressing. I prefer the colour scheme of 1 more. Just work on well it works to map with, and perhaps, have several grass tiles in your arsenal. :>
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![](http://i49.tinypic.com/2hr3h5d.jpg)![](http://i49.tinypic.com/2hr3h5d.jpg)![](http://i49.tinypic.com/2hr3h5d.jpg)

![](http://i49.tinypic.com/2hr3h5d.jpg)![](http://i49.tinypic.com/2hr3h5d.jpg)![](http://i49.tinypic.com/2hr3h5d.jpg)

![](http://i49.tinypic.com/2hr3h5d.jpg)![](http://i49.tinypic.com/2hr3h5d.jpg)![](http://i49.tinypic.com/2hr3h5d.jpg)

You need to work on it some. You can easily see the tiling by some of the spots.
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> New grass tile:
>
> 6.![](http://i45.tinypic.com/30a84mc.gif)
>
> 7.![](http://i47.tinypic.com/1qfq5f.gif)

This still needs more contrast. Right now, if you just squint your eyes a little it becomes uniform in color.

[This](http://pixel-zone.rpgdx.net/shtml/tutmini-grass.shtml) is a decent tutorial, although I don't like the color or the finished product. It has the technique alright.
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> This still needs more contrast. Right now, if you just squint your eyes a little it becomes uniform in color.
>
> [This](http://pixel-zone.rpgdx.net/shtml/tutmini-grass.shtml) is a decent tutorial, although I don't like the color or the finished product. It has the technique alright.

Thanks Eckhart for tutorial i am trying it ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
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Great job making the colors even less distinguishable from one another after multiple suggestions to increase the contrast. /sarcasm

Aside from that, it looks like a bumpy surface. Make sure you're referencing from a picture of [unmown] grass and not drawing from your head. You can't just spam click a green color and expect grass. You have to follow a methodical process and make blades of grass.
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> How about this tile?
>
> ![](http://i50.tinypic.com/16lbvyr.png)

Doesn't seem like you followed the tutorial at all, looks like you just randomly clicked around. You still don't have enough contrast. Make the colors look more different from each other, the light shades lighter and the dark shades darker. You could boost up the saturation as well, and make it more green rather than gray.
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> …So..I made the another tile.I failed at the tile,i will make another tomorrow, I am tired tonight.I will show the tile anyway so:
>
> ![](http://i48.tinypic.com/x5csgi.png) Phew xD .

At least you tried something a little different.
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