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SP Game Maker


hisherwin
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**Introduction**
SP Game Maker (Single Player Game Maker) is like a rpggamemaker that enable you to develop your own single player game, The first version of SP Game Maker that was released was an Open Source Project, that means you can edit the source code and add features that suit you. But the latest SP Game Maker got closed source, the source code was only available to SP Game Maker Teams. It contain some difficult code or in other words Messy Code, it might confuse the programmer to add some features that he/she want because of the messy codes.
SP Game Maker contain some packs of editors, you might not be able to handle it at first but if you study how the editors work, it might turn okay.

**Features**

* - Action Message
* - Accept more than 32x32 Sprite size
* - Separated Editors
* - User Interface Editor
* - Database / ExpChart
* - Some basic RPG Features like (Combat , Vitals, Exp, Level, Stats)
* - Automatic Window Size Adjustable by setting the Max Map X or Max Map Y

**ToDo**

* - Items
* - Spells
* - NPC Cast Spell
* - Quest
* - Event / Script
* - Cutscene

**Screenshots**
[Database / ExpChart]
![](https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-ash3/1486782_594344877301192_988678296_n.jpg)
![](https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-prn2/1464638_594344867301193_1067767328_n.jpg)
[User Interface Editor]
![](https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-prn2/1477371_594344893967857_1952288518_n.jpg)
[Map Editor]
![](https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-prn1/1522043_594344887301191_714273187_n.jpg)

**SP Game Maker Teams**
Owner - Sherwin

**Recruitment**
Game: Retronia
Information: A Simple RPG were Player's will play the role as a Hero that will defeat the Dark Lord, but he/she will need to travel on many dungeons/fields/forest first before he/she reach his/her destination

Features:

* - SP Game Maker Features

* - Ending Credits

* - Crafting

* - Mining

Position Available:

* Mapper (1 to 2)

* Story Writer (1)

* Graphic Artist / Pixel Artist (1)

[Recruitment Notice must be sent through PM]
[Please Provide Examples]

If you have some suggestion about a features you want me to add, feel free to suggest (Note: Features that are listed on Retronia will not be added on this engine, They will be paid features)

**Download**

Old - [http://eclipseorigins.com/community/filehost/83f331a4b443f37e60738de130713177.zip](http://eclipseorigins.com/community/filehost/83f331a4b443f37e60738de130713177.zip)

Final - [http://eclipseorigins.com/community/filehost/87d42c535681ec23e93e56e6d144a10c.zip](http://eclipseorigins.com/community/filehost/87d42c535681ec23e93e56e6d144a10c.zip)
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As soon as I saw this I thought it would be written in a different language… I was wrong and it turns out to be heavily modified EO code. Nether the less I like it, Good job. I just hope you actually do something with it than abandoning it at an early and unusable stage.
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To make this a good option to use for a single player game you need an event or scripting system. I also suggest some system that would allow the creator to change the UI. Position wise and also being able to create your own menus and stuff. That would work great with a scripting system.

Keep it up :)
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> need and want is different things, Zesh. you can still make a great game WITHOUT an event system OR scripting system.

If you can program then yes but for someone who doesn't have programming knowledge and won't touch the source, how are they supposed to make a decent game without some sort of flexible system?
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> If you can program then yes but for someone who doesn't have programming knowledge and won't touch the source, how are they supposed to make a decent game without some sort of flexible system?

I never saw the memo where they were forced to use this engine.

In reality if you are going for single player it would be simple enough to program a launcher for any version of EO with source that secretly loads the server in the background and closes it when the client is closed. 90% of people would have no idea, they would just be slightly concerned that there is a shoutbox so that they could talk to themselves :P
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> I never saw the memo where they were forced to use this engine.
>
>  
>
> In reality if you are going for single player it would be simple enough to program a launcher for any version of EO with source that secretly loads the server in the background and closes it when the client is closed. 90% of people would have no idea, they would just be slightly concerned that there is a shoutbox so that they could talk to themselves :P

Good Point.
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> I never saw the memo where they were forced to use this engine.

I never said anyone would be forced to use this engine but **IF** someone does want to use it but doesn't have programming knowledge, a event/script system would come in handy.
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> Why. Is. It. In. **V**. **B**. **6**.
>
> You know other languages, this has potential to develop, and develop correctly without it's head flopping about it's neck.
>
>  
>
> Gosh, when will this community progress. ._.

I disagree. I like it the way it is.
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> Why. Is. It. In. **V**. **B**. **6**.
>
> You know other languages, this has potential to develop, and develop correctly without it's head flopping about it's neck.
>
>  
>
> Gosh, when will this community progress. ._.

Lol my knowledge in VB6 is above than C++ ,

i only know 2 languages..

but i don't think i can make an rpg using C++ because i'm still a beginner
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