Mikekan13 Posted August 1, 2011 Author Share Posted August 1, 2011 Here is a little Wip. Gives you an idea how the menus are being handled. The tablet will be able to be docked on top, bottom, or either side of the screen. The tablet although used for navigating things like inventory and building menus, will also be used for other things; things I won't disclose about the tablet right now. I will say that it won't be just the interface you use to play the game. Link to comment Share on other sites More sharing options...
Jeff Posted August 1, 2011 Share Posted August 1, 2011 If that's wood, make it more orange/less green. As it is, it looks like weird rock. Link to comment Share on other sites More sharing options...
Mikekan13 Posted August 1, 2011 Author Share Posted August 1, 2011 It isn't rock or wood. Although it is unfinished I think it is easy to tell that it is supposed to be a computer tablet. Link to comment Share on other sites More sharing options...
luriok Posted August 1, 2011 Share Posted August 1, 2011 Wow very nice screenshots, can't wait to see the full game. It'll be so beast! Link to comment Share on other sites More sharing options...
Jeff Posted August 2, 2011 Share Posted August 2, 2011 xD I wasn't talking about the GUI, I can tell what that means.I mean the tiles in the background with the boards. Like, the stairs and stuff. Near the top left there's a lot of it. I hope you get what I mean. Link to comment Share on other sites More sharing options...
Mikekan13 Posted August 2, 2011 Author Share Posted August 2, 2011 > xD I wasn't talking about the GUI, I can tell what that means.> I mean the tiles in the background with the boards. Like, the stairs and stuff. Near the top left there's a lot of it. I hope you get what I mean.Ok. Although I wouldn't worry about it. There will be many different kinds of wood tiles and they will be different hues and such. Link to comment Share on other sites More sharing options...
ddunit Posted October 9, 2011 Share Posted October 9, 2011 Just wondering if this project is still on-going, any idea if Mike is even still around? Link to comment Share on other sites More sharing options...
luriok Posted October 12, 2011 Share Posted October 12, 2011 I would like to know as well, but it says mike hasn't been on since August. Link to comment Share on other sites More sharing options...
Sickey Posted October 14, 2011 Share Posted October 14, 2011 Looks really nice, I hope someday I'll get the honor to play it. Link to comment Share on other sites More sharing options...
Resaberus Posted November 5, 2011 Share Posted November 5, 2011 This is very nice looking and extremely unique, I hope to get to play alpha or beta test if the offer still stands. I'm curious though what does it mean to "ascend past the gods"? In other words characters could become god-likes or something spiritual? I see also there are two distinct sides showing a chaotic nature god versus (I'd imagine) an orderly machine god. If say a person were to ascend just as high as the other gods, would they be able to become the kind of god he or she wanted? Rather take to nature another god takes towards shadows or light? Link to comment Share on other sites More sharing options...
Mikekan13 Posted November 5, 2011 Author Share Posted November 5, 2011 @Resaberus:> This is very nice looking and extremely unique, I hope to get to play alpha or beta test if the offer still stands. I'm curious though what does it mean to "ascend past the gods"? In other words characters could become god-likes or something spiritual? I see also there are two distinct sides showing a chaotic nature god versus (I'd imagine) an orderly machine god. If say a person were to ascend just as high as the other gods, would they be able to become the kind of god he or she wanted? Rather take to nature another god takes towards shadows or light?The two gods are the only gods that still exist during the time of the game.The way the god system works is once you become enlightened in a plane (server/shard) you are bestowed a rare "god power" tied to that server. Then your character can choose another plane to exist in–with the ability to phase in and out of each plane he has become enlightened in. There is more to it but I don't wish to reveal any more at this time. There is no white or black simply gaining of power. How you use that power would be up to you. Note many players might never become enlightened in even one plane let alone all of them. Now to lead this into something I have been thinking about lately:I have a tremendously large back story/side story that I have been debating on putting into a single player experience. Since I am sort of in a mode of stasis, waiting on Stephan's engine, I could use my current engine and strip it of the multiplayer and focus on some AI/story to make a prequel to the actual MMO. I would have about 2 or 3 months to work on this little project if I decide to do this. Link to comment Share on other sites More sharing options...
Resaberus Posted November 5, 2011 Share Posted November 5, 2011 Awesome to hear, what exactly however, is the significance of your friends engine? What'll it mean when you do it with the single player? Multiplayer be ousted? Or is it just for alpha gameplay? How far away is it from the original MMO compared to going to the single player? Link to comment Share on other sites More sharing options...
Guest Posted November 6, 2011 Share Posted November 6, 2011 Nice iso game you got here eh? Link to comment Share on other sites More sharing options...
Mikekan13 Posted January 3, 2012 Author Share Posted January 3, 2012 Just letting everyone know I am working on FtG more and more recently. Probably will have some steady work flow until summer and then I will be out of action for a few months. Mostly working on graphics and will probably update the Facebook page [http://www.facebook.com/pages/Favor-The-Gods/143308545712373](http://www.facebook.com/pages/Favor-The-Gods/143308545712373) a bit more regularly. I haven't heard anything in regards to Stephan's C libraries and so I am contemplating alternatives for the engine. Also, check out the Facebook for the final style of blocks. I will be posting a block a day on Facebook for fun. Planning on writing up a little explanation on my item system that I call "elemental composition" (basically everything in the game is made up of natural and unnatural elements–much like the real world.)Edit: Also been working on world generation code and since I suck at coding the results have been sub par but I did have a weird occurrence where it created a sweet tunnel.(I haven't done any type of tunnels or cave generation in the code so this is just some kind of random luck.) I did notice that navigating is a bit hard when under blocks. Might need a better way of defining what is above and around you. Haven't thought of a good way to do it yet so I am open to suggestions. I also can't wait to start making plants--so barren. :)>! ![](http://img.photobucket.com/albums/v697/Mikekan13/weirdtunnel.png)green arrow is the path it took me under the earth. Link to comment Share on other sites More sharing options...
Mikekan13 Posted January 5, 2012 Author Share Posted January 5, 2012 >! ![](http://img.photobucket.com/albums/v697/Mikekan13/teaser.png) Link to comment Share on other sites More sharing options...
aaaron Posted January 5, 2012 Share Posted January 5, 2012 And it returns :DGreat! Link to comment Share on other sites More sharing options...
luriok Posted January 5, 2012 Share Posted January 5, 2012 I had almost lost hope on this! I'm so glad to see its back and with more progress! Link to comment Share on other sites More sharing options...
Mikekan13 Posted January 5, 2012 Author Share Posted January 5, 2012 I told you this will happen–No matter how long it may take me. Link to comment Share on other sites More sharing options...
Jeff Posted January 5, 2012 Share Posted January 5, 2012 There's too much going on in the graphics. It's going to confuse the user, and even might hurt some peoples' eyes. Link to comment Share on other sites More sharing options...
bboy44 Posted January 5, 2012 Share Posted January 5, 2012 What happened to the other graphics? D: Link to comment Share on other sites More sharing options...
Mikekan13 Posted January 5, 2012 Author Share Posted January 5, 2012 @Eckhart:> There's too much going on in the graphics. It's going to confuse the user, and even might hurt some peoples' eyes.Although I think I might have the sharpness and brightness level a bit high I don't think there is too much going on. Honestly the final product will have much more going on when the grass is different heights and objects and items are added in. I don't see how visual variety will confuse the user. I am playing with the outlines and highlights to eliminate height confusion if that is what you mean.>! ![](http://img.photobucket.com/albums/v697/Mikekan13/grass.png) Link to comment Share on other sites More sharing options...
mrmiguu Posted January 5, 2012 Share Posted January 5, 2012 /thinksthegrassoutlinelooksawkward Link to comment Share on other sites More sharing options...
Sickey Posted January 5, 2012 Share Posted January 5, 2012 Great to hear something from this project! Good luck, and I really like the graphics. Link to comment Share on other sites More sharing options...
ZoSo Posted January 5, 2012 Share Posted January 5, 2012 the blocks are to big in height, i find that ugly. I also dont like the black border around the tiles, otherwise they're pretty. Link to comment Share on other sites More sharing options...
Mikekan13 Posted January 6, 2012 Author Share Posted January 6, 2012 @MrMiguu:> /thinksthegrassoutlinelooksawkwardI agree. Haven't figured out the grass yet.@ZoSo:> the blocks are to big in height, i find that ugly. I also dont like the black border around the tiles, otherwise they're pretty.The block height isn't likely going to change. The character is a stand-in and will be taller but the blocks are the size I want them. I would prefer to not use the black lines either but they are necessary to help determine cliff edges and height. Without them it can be a bit confusing navigating. I may have an option to turn them off or change their opacity though. On another note my computer died. I'm using my wife's laptop and I doubt she will allow me to put Photoshop and other shit on here. Luckily It is tax return season and I am going to get a new rig which should help considering my old PC is a dell from like 2004. Link to comment Share on other sites More sharing options...
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