Mikekan13 Posted September 1, 2010 Author Share Posted September 1, 2010 I heard a rumor that robin would release his version of eclipse with dx8 is this true and if so when would it happen–before the end of the world(2012), or after? ;D Link to comment Share on other sites More sharing options...
Kusy Posted September 1, 2010 Share Posted September 1, 2010 He said he will only release it when homsexuals get adopting rights in China. Link to comment Share on other sites More sharing options...
Mikekan13 Posted September 1, 2010 Author Share Posted September 1, 2010 hmm… Do you think beer could persuade him otherwise because I don't see china listening to my plead. Link to comment Share on other sites More sharing options...
mrmiguu Posted September 1, 2010 Share Posted September 1, 2010 You kiddin? 2012 is the **beginning** of the world. None of us have been born yet.Robin will maybe not ever sometimes release his DX8 code. Link to comment Share on other sites More sharing options...
Mikekan13 Posted September 1, 2010 Author Share Posted September 1, 2010 > maybe not ever sometimesThat means tomorrow, right? Link to comment Share on other sites More sharing options...
Robin Posted September 1, 2010 Share Posted September 1, 2010 lol. Link to comment Share on other sites More sharing options...
gamesucker Posted September 1, 2010 Share Posted September 1, 2010 @Robin:> lol.so it's confirmed. Link to comment Share on other sites More sharing options...
Helladen Posted September 1, 2010 Share Posted September 1, 2010 @Miguu:> You kiddin? 2012 is the **beginning** of the world. None of us have been born yet.> > Robin will maybe not ever sometimes release his DX8 code.That statement does not make any sense. Link to comment Share on other sites More sharing options...
VitinhooxD Posted September 1, 2010 Share Posted September 1, 2010 I loled at the robin tag.if he releases th dx8 engine he would be promoted to head of the head developer Link to comment Share on other sites More sharing options...
Mulkaar Posted September 1, 2010 Share Posted September 1, 2010 I don't understand why everyone is wating more and more, EO 1.0 is awesome the programming is quick and easy, if you want a DX8 engine code one yourself, if robin can do it, it can't be that hard at all. Elandor Chronicles is getting a special version of EO which might possibly be in DX8 but apart from that just keep customizing EO, also whats so good about DX8 over DX7 anyways? Link to comment Share on other sites More sharing options...
VitinhooxD Posted September 2, 2010 Share Posted September 2, 2010 @Opportune:> I don't understand why everyone is wating more and more, EO 1.0 is awesome the programming is quick and easy, if you want a DX8 engine code one yourself, if robin can do it, it can't be that hard at all. Elandor Chronicles is getting a special version of EO which might possibly be in DX8 but apart from that just keep customizing EO, also whats so good about DX8 over DX7 anyways?Alpha blending ? Link to comment Share on other sites More sharing options...
DshWinchester Posted September 2, 2010 Share Posted September 2, 2010 yay dx8 ;Deven chuck norris aprovesnice work robin-san :renzo: Link to comment Share on other sites More sharing options...
mrmiguu Posted September 2, 2010 Share Posted September 2, 2010 @Helladen:> @Miguu:> > > You kiddin? 2012 is the **beginning** of the world. None of us have been born yet.> > > > Robin will maybe not ever sometimes release his DX8 code.> > That statement does not make any sense.Does it honestly have to? :3 Link to comment Share on other sites More sharing options...
gamesucker Posted September 2, 2010 Share Posted September 2, 2010 @Helladen:> @Miguu:> > > You kiddin? 2012 is the **beginning** of the world. None of us have been born yet.> > > > Robin will maybe not ever sometimes release his DX8 code.> > That statement does not make any sense.the truth is stranger than fiction. Link to comment Share on other sites More sharing options...
Mikekan13 Posted September 2, 2010 Author Share Posted September 2, 2010 I am working on a hybrid dd/dx8 engine but I would still love to see what robin did with his. It's always great to have a second view on doing something.Edit: Robin laughed. That has to be a good thing right? I mean usually it is just a "No" so a "Lol" has to at least be the equivalent of a maybe not tomorrow but definitely not possible could be certainly not a week. Link to comment Share on other sites More sharing options...
Ertzel Posted September 2, 2010 Share Posted September 2, 2010 Pretty sure robin does have the Dx8 version mainly done and working(I think I remember testing something that had fog/alpha blending in it from Robin). But is keeping it for his game, which he should. EO was enough to give out, he shouldn't be handing out every engine/code he makes to everyone… If he made a Dx8 version for his game let him keep his and make your own if you want. Link to comment Share on other sites More sharing options...
Mikekan13 Posted September 2, 2010 Author Share Posted September 2, 2010 Lies! I think Robin should be considered an Open Source Person. That's OSP for short. Anything he does or says should be available to the public. This is the only way for true global harmony. If you disagree then you will be assimilated and your parts will be used to feed the Robin. Link to comment Share on other sites More sharing options...
Robin Posted September 2, 2010 Share Posted September 2, 2010 I actually laughed because I released a DX8 engine years ago. Everything I make ends up as open-source, as you all know.![](http://i38.photobucket.com/albums/e112/Kite_Minase/login.png)![](http://i38.photobucket.com/albums/e112/Kite_Minase/gui-1.png)> Anything he does or says should be available to the public.Everything I've ever made is open-source and fully available to the public. You just need to look around a bit harder. Link to comment Share on other sites More sharing options...
westin444 Posted September 2, 2010 Share Posted September 2, 2010 *imagines next post*"Where can I get it?" Link to comment Share on other sites More sharing options...
Sputnak Posted September 2, 2010 Share Posted September 2, 2010 Warning - while you were reading a new reply has been posted. You may wish to review your post.wow… what timing...Lol. I forgot what I was gonna say now...Warning - while you were typing a new reply has been posted. You may wish to review your post. Link to comment Share on other sites More sharing options...
Robin Posted September 2, 2010 Share Posted September 2, 2010 No idea. Dmitry had a huge backup of all the ancient source codes over at Echostorms. Fairly sure he sold the site to that dick of a person Robert, though. If so, you won't be finding any of my work there any more.Anyway, you don't want to use that dx8 code. It's ancient and ugly. I have a much more sleek dx8 class that I use now-a-days, based upon Emily's work which is itself based upon Monoxide's work.It's pretty much the dx8 equivalent to how I've set up dd7\. The only reason I don't use it very much is because of the horrible texture size restriction. Link to comment Share on other sites More sharing options...
westin444 Posted September 2, 2010 Share Posted September 2, 2010 Yeah I started looking into doing a DX8 conversion at one point, and when i saw the texture restrictions I decided it really wasn't worth it. Link to comment Share on other sites More sharing options...
Robin Posted September 2, 2010 Share Posted September 2, 2010 It's worth it if you're willing to work on it. I simply think it's not fit for public consumption when I'd need to set up a sprite editor and all that jazz to get dynamic sizes working with it.There's also the very, very annoying +1 width/height bug which comes with the way vertices are set up which always drives me insane.Honestly, I'd prefer to write a dx9 engine from scratch in C than use VB6's dx8. Link to comment Share on other sites More sharing options...
Ispan Posted September 2, 2010 Share Posted September 2, 2010 @Robin:> Honestly, I'd prefer to write a dx9 engine from scratch in C than use VB6's dx8.No one is stopping you.And do you really need DX8 in an eclipse based game? Link to comment Share on other sites More sharing options...
westin444 Posted September 2, 2010 Share Posted September 2, 2010 Yeah…You ever looked into making a Java ~~port~~ version of the eclipse client? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now