Mohenjo Daro Posted December 31, 2015 Share Posted December 31, 2015 You don't need auto tiles, just turn the road into itself, unless you can't do it with your tileset Link to comment Share on other sites More sharing options...
sherwin Posted December 31, 2015 Share Posted December 31, 2015 To be prank, The only thing i like on your Graphics is the character (human/monster sprite)..Your tilesets need more improvement Link to comment Share on other sites More sharing options...
Colonello Posted December 31, 2015 Share Posted December 31, 2015 Regardless of how well autotiles work in SkyWyre I'd suggest using them. They seriously cut map making time in half. I used to not use autotiles and now I wonder how I ever did it without them. Link to comment Share on other sites More sharing options...
Zetasis Posted January 1, 2016 Author Share Posted January 1, 2016 Another Update. I have been working on the first village and have taken into consideration what you guys and others have said. Let me know if you think it looks better.![](http://ascensiongamedev.com/resources/filehost/78f87deb8185cef06993bdbeebf2b2f0.png) Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted January 1, 2016 Share Posted January 1, 2016 I prefer this better, but you can have the road broken up, just have the look of it now. But yeah, it's a lot better now :) Link to comment Share on other sites More sharing options...
Mal Posted January 13, 2016 Share Posted January 13, 2016 Oh.. mah.. gawd.. I love your graphics so much that I'd be willing to rewrite your game in C#. For free. Cause it's pretty. And for that reason only. Link to comment Share on other sites More sharing options...
Zetasis Posted January 13, 2016 Author Share Posted January 13, 2016 Well thanks Mal! A C# engine would be pretty cool, I must admit, but I know that would take alot of work and I don't expect you to really do that for me. I do appreciate the kind words though. Thanks again!On a side note, I have purchased some really nice retro graphics and have been messing around with them lately. I'm not sure if I will use my graphics or the ones I have purchased yet. I want to stick with my graphics because I made them and it feels more personal but at the same time I want the game to look professional. Like I said, I'm not sure yet what the final verdict will be but I'll be sure to let you know. What do you guys think? I can post screenies of the purchased graphics if you guys would like. Link to comment Share on other sites More sharing options...
Maj mahaul Posted January 13, 2016 Share Posted January 13, 2016 Sign me up for future testing please. Link to comment Share on other sites More sharing options...
Exception Posted January 13, 2016 Share Posted January 13, 2016 @'Zetasis':> but at the same time I want the game to look professional.Why?We know that this is your personal project. Hell, some of the most _fun_ Eclipse games have been some of the visually worst, but through playing them you could tell how much love and care did go into them. And yours isn't even visually bad by any means!If you _really_ want to find something to pick fault at with your current visuals (and this is me being superfluous), it'll be your mapping, not your graphics. The cute graphics are perfectly fine as they are. :> Link to comment Share on other sites More sharing options...
AcidTumbleweed Posted January 13, 2016 Share Posted January 13, 2016 Use whichever graphics fits the theme & world of your game the most. Also, if you purchased them, I'd use them, especially if they are better. That leaves you to sell any preexisting assets you've created.There's nothing wrong with paid assets being better than yours, but when I say 'better' I mean in regards to the feel of the game, not your opinion or anyone else's about the quality/look of them.Not knocking your graphics, I like them. Just do what fits best for the game, that's all. Maybe you could show them for comparison? Link to comment Share on other sites More sharing options...
Mal Posted January 14, 2016 Share Posted January 14, 2016 @'Zetasis':> Well thanks Mal! A C# engine would be pretty cool, I must admit, but I know that would take alot of work and I don't expect you to really do that for me. I do appreciate the kind words though. Thanks again!Bleh, I don't mind. Would be fun and something for me to do. :) I only have time for one project, whether it be my own or someone else's, so first come first served. I'll be honest and say if what you're using is working well for you (and it seems like it really is!) then stick with it. Link to comment Share on other sites More sharing options...
Zetasis Posted January 14, 2016 Author Share Posted January 14, 2016 Thanks again Mal, and I mean, if you are looking for a project to work on then I would definitely be willing to work with you. Just let me know. I do have some ideas for features that I think would really make game play more enjoyable ;). Link to comment Share on other sites More sharing options...
lurv Posted February 6, 2016 Share Posted February 6, 2016 The game looks really pretty which could promise a really well made and fun game, though reading the thread makes me feel like it'll be another generic grindy MMORPG with the same elements. This game has potential, though I still think you should re-think the game concept and mechanics of the game and try and make it stand out from the rest of the online RPGS aside from the artstyle which is really pretty. If you nail both art and not-done-before and fun game mechanics, you can create a masterpiece. Link to comment Share on other sites More sharing options...
Sekiguchi Okitsugu Posted March 19, 2016 Share Posted March 19, 2016 Ok mate u need to work on the rain(they look way to giant), but other than that all of it is awesome! It's great! It's unbelievable! It's the best(but not the best game, but the best)! YOU BETTER FINISH THIS GAME CAUSE IM PROBS GONNA PLAY IT EVERYDAY OF MY LIFE(it might change my life, but hey, it's better than nothing). GOOD LUCK MAN!!! Link to comment Share on other sites More sharing options...
Niko Posted March 19, 2016 Share Posted March 19, 2016 I would thin out your rain just a bit as well as make them a bit shorter. The do look like blue rods falling from the sky. Link to comment Share on other sites More sharing options...
Sekiguchi Okitsugu Posted March 20, 2016 Share Posted March 20, 2016 Hmm maybe the ui does need a bit of work…....(I said maybe, but if your happy with it that'll be ok) Link to comment Share on other sites More sharing options...
Link Posted March 23, 2016 Share Posted March 23, 2016 Is this still running? Link to comment Share on other sites More sharing options...
Zetasis Posted March 23, 2016 Author Share Posted March 23, 2016 Yeah sorry, I really need to make an update.Still working on this but some things have changed so the next update will have a bit to show off. Link to comment Share on other sites More sharing options...
Sekiguchi Okitsugu Posted March 23, 2016 Share Posted March 23, 2016 ok ive been reading through this whole forum(or whatever you call it) and you say that you are new to pixel art. UNBELIEVABLE!!!!!!!!!!!! man, ou are very talented(unless you just copied art from a different game). good job, and encouragement for finishing life forge!Seki Link to comment Share on other sites More sharing options...
Zetasis Posted March 29, 2016 Author Share Posted March 29, 2016 Well I guess by now I'm not new to pixel art but I'm really not that good. I have been getting better, slowly, but practice is the only way to improve. Oh, and I do use art from other games but when I do I never claim it as my own. Besides, it would be fairly easy to tell a professionals work apart from my own lol. Link to comment Share on other sites More sharing options...
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